Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[LPF] Return to Boar's Ridge
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Satin Knights" data-source="post: 6361497" data-attributes="member: 6666968"><p>With a final choice of the approach plan, things are taking shape. Tying off the horses so they can drink from the stream, the group sets out on foot. Swinging wide around to the south before starting up the rolling hills, you avoid the attention of the sentries at the top of the twin stone columns. In fact, as you sneak a peek from time to time, the postures of the sentries seems to be unwavering, looking out over the road approach.</p><p></p><p>Moving through the forest gives way to sparse trees and tall and low weeds. The uneven hills at least gives some cover, but the journey is a bit tiresome, as it is all up hill. At least the return back once you are done will be an easier journey. At least you hope, or otherwise the tale may turn into one of those grampa stories of olden days. </p><p></p><p>Reaching the crest and upper plateau, you find the fort. Dilapidated, run down, shambles... trashed. Yep, trashed seems to be the best description of what is before you. Much of the outer walls have collapsed. There is no checkpoint or tower as the dirt road enters the fort grounds and makes its way to the front doors. Is there doors there, or just a hole in the wall? From this distance it is hard to be sure. </p><p></p><p>Whoever has been occupying the place has cut most of the trees, but a few on the south side approach still stand. Once you get a little closer, you see why. Bearing fruit, these trees seem to have been slightly more valuable than firewood. Beyond the fort is air. You had been told that there is a cliff on the far side. Well, that side is not far from the fort at all, maybe twenty to fifty feet. </p><p></p><p></p><p>[sblock=Status] The group is at about CV54. So far as you can tell, you have snuck up to this point without being spotted. You are about 500' from the building.</p><p>11/11 HP ~ AC 16 ~ Darvus ~ </p><p>12/12 HP ~ AC 17 ~ Yosephus ~ </p><p>26/26 HP ~ AC 22 ~ Muzdum ~</p><p>10/10 HP ~ AC 16 ~ Devlin ~ </p><p><span style="color: #000000">..</span>7/7<span style="color: #000000">..</span>HP ~ AC 12 ~ Tamarie ~ </p><p>[/sblock][sblock=Map]<img src="http://lpf.coloredpixels.com/Return/Approach5.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6361497, member: 6666968"] With a final choice of the approach plan, things are taking shape. Tying off the horses so they can drink from the stream, the group sets out on foot. Swinging wide around to the south before starting up the rolling hills, you avoid the attention of the sentries at the top of the twin stone columns. In fact, as you sneak a peek from time to time, the postures of the sentries seems to be unwavering, looking out over the road approach. Moving through the forest gives way to sparse trees and tall and low weeds. The uneven hills at least gives some cover, but the journey is a bit tiresome, as it is all up hill. At least the return back once you are done will be an easier journey. At least you hope, or otherwise the tale may turn into one of those grampa stories of olden days. Reaching the crest and upper plateau, you find the fort. Dilapidated, run down, shambles... trashed. Yep, trashed seems to be the best description of what is before you. Much of the outer walls have collapsed. There is no checkpoint or tower as the dirt road enters the fort grounds and makes its way to the front doors. Is there doors there, or just a hole in the wall? From this distance it is hard to be sure. Whoever has been occupying the place has cut most of the trees, but a few on the south side approach still stand. Once you get a little closer, you see why. Bearing fruit, these trees seem to have been slightly more valuable than firewood. Beyond the fort is air. You had been told that there is a cliff on the far side. Well, that side is not far from the fort at all, maybe twenty to fifty feet. [sblock=Status] The group is at about CV54. So far as you can tell, you have snuck up to this point without being spotted. You are about 500' from the building. 11/11 HP ~ AC 16 ~ Darvus ~ 12/12 HP ~ AC 17 ~ Yosephus ~ 26/26 HP ~ AC 22 ~ Muzdum ~ 10/10 HP ~ AC 16 ~ Devlin ~ [COLOR=#000000]..[/COLOR]7/7[COLOR=#000000]..[/COLOR]HP ~ AC 12 ~ Tamarie ~ [/sblock][sblock=Map][IMG]http://lpf.coloredpixels.com/Return/Approach5.png[/IMG][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Return to Boar's Ridge
Top