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[LPF] Return to Boar's Ridge
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<blockquote data-quote="resrick" data-source="post: 6408799" data-attributes="member: 6775111"><p><img src="http://img3.wikia.nocookie.net/__cb20140303184755/livingpf/images/thumb/9/94/The_Alchemist_by_yuumei.jpg/144px-The_Alchemist_by_yuumei.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Devlin sees the first skeleton fall to his companions and knows they have the situation under control. Seeing the trap door nearby he yells out to the others letting them know of the possible way down to the bottom.</p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Everyone! I think I found a way back to the bottom over hear.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000"></span>He reaches into his bag and puts together a couple of concoctions just in case he needs to...dispose of any trash.</p><p></p><p>[sblock=Action] I move over to the trap door and get ready to open it up. I prepare a bomb just in case I need to use it for....things [/sblock]</p><p> </p><p>[sblock=ministats]Devlin Eldlya</p><p></p><p>AC: 16 (13 flat-footed, 14 touch)</p><p>HP: 17/17</p><p>CMB:+1 CMD: 14 </p><p>Fort: +5 Reflex: +7 Will: +1</p><p></p><p>Perception: +7</p><p>Initiative: +5</p><p></p><p>Bombs: 7/7</p><p>Mutagen Prepared: Dexterity (+4 DEX +2 Nat Armor - 2 WIS)</p><p></p><p>Extracts Prepared: 1: Targeted Bomb Admixture 2: ___ 3:___</p><p>Formulae List: Bomber's Eye, Cure Light Wounds, Disguise Self, Enlarge Person, Targeted Bomb Admixture, Expeditious Retreat</p><p></p><p></p><p>Current Weapon in Hand: Bomb </p><p>Current Conditions in Effect: None</p><p></p><p>Used Items:</p><p>None</p><p></p><p>Read more: <a href="http://livingpf.wikia.com/wiki/Devlin_(resrick)" target="_blank">http://livingpf.wikia.com/wiki/Devlin_(resrick)</a></p><p>[sblock= Devlin's Journal]</p><p>Day 1 - Our journey hasn't yet to begin, but I am all aflutter with excitement. A man named Cratchen has hired us to go to a place near boar's ridge to help put down a few necromancer goblins that seem to have made their home there. Doesn't seem like the last set of adventurers did much good for the place. HE said he wants the place cleaned out completely and I think I have some ideas for that. (Scribbles of a mathematical formula are scribbled along the next couple of lines) Oh, my companions seem to be pretty strong. There is Yoseph, Muzdum, Darvus, and now Tamarie. I'm sure this will be a most exciting adventure thats for sure.</p><p></p><p>We have run into some most fascinating creatures on our way out of town. They look like a mix between horses and eagles. It seems to me they enjoy playing jokes on would be travelers though because they continue to laugh uncontrollably at our poor clerics misfortune. Note: These creatures would make magnificent mounts if they could be trained properly. I will have to do some research on a potion that would make them more docile. Note 2: I should also figure out what the creatures are called. Maybe some books will show me when we get back from our adventure.</p><p></p><p>We have finally stopped on our journey to Boar's Ridge, but sadly were unable to find an inn anywhere close by. I guess tonight my little tent will have to suffice. Anyways, the adventure has been pretty boring thus far, but I am excited to finally reach this place very soon. I truly wonder what type of great things we will see once we get there. Note: Do not forget to prepare my Nimble Cat Mutagen and Bomber's Eye/Targeted Bomb Admixture in the morning.</p><p>Day 2 – Well we found the hill and decided to camp out for the evening away from the structure, since supposedly skeletons and undead are more powerful at night (what rubbish!). Anyways in the morning we will be going into the structure to see what we can find and to clear it of any vile creatures that decided to take up residence. Note 1: I discovered 2 new concoctions on the way here that I am looking forward to trying. One will allow me to increase my speed exponentially and the other modifies my Mutagen slightly nearly turning me into a beast myself. With a few extra claws and teeth I should be able to do some damage to stuff if it decides to attack me.</p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="resrick, post: 6408799, member: 6775111"] [IMG]http://img3.wikia.nocookie.net/__cb20140303184755/livingpf/images/thumb/9/94/The_Alchemist_by_yuumei.jpg/144px-The_Alchemist_by_yuumei.jpg[/IMG] Devlin sees the first skeleton fall to his companions and knows they have the situation under control. Seeing the trap door nearby he yells out to the others letting them know of the possible way down to the bottom. [COLOR=#008000] Everyone! I think I found a way back to the bottom over hear. [/COLOR]He reaches into his bag and puts together a couple of concoctions just in case he needs to...dispose of any trash. [sblock=Action] I move over to the trap door and get ready to open it up. I prepare a bomb just in case I need to use it for....things [/sblock] [sblock=ministats]Devlin Eldlya AC: 16 (13 flat-footed, 14 touch) HP: 17/17 CMB:+1 CMD: 14 Fort: +5 Reflex: +7 Will: +1 Perception: +7 Initiative: +5 Bombs: 7/7 Mutagen Prepared: Dexterity (+4 DEX +2 Nat Armor - 2 WIS) Extracts Prepared: 1: Targeted Bomb Admixture 2: ___ 3:___ Formulae List: Bomber's Eye, Cure Light Wounds, Disguise Self, Enlarge Person, Targeted Bomb Admixture, Expeditious Retreat Current Weapon in Hand: Bomb Current Conditions in Effect: None Used Items: None Read more: [URL]http://livingpf.wikia.com/wiki/Devlin_(resrick)[/URL] [sblock= Devlin's Journal] Day 1 - Our journey hasn't yet to begin, but I am all aflutter with excitement. A man named Cratchen has hired us to go to a place near boar's ridge to help put down a few necromancer goblins that seem to have made their home there. Doesn't seem like the last set of adventurers did much good for the place. HE said he wants the place cleaned out completely and I think I have some ideas for that. (Scribbles of a mathematical formula are scribbled along the next couple of lines) Oh, my companions seem to be pretty strong. There is Yoseph, Muzdum, Darvus, and now Tamarie. I'm sure this will be a most exciting adventure thats for sure. We have run into some most fascinating creatures on our way out of town. They look like a mix between horses and eagles. It seems to me they enjoy playing jokes on would be travelers though because they continue to laugh uncontrollably at our poor clerics misfortune. Note: These creatures would make magnificent mounts if they could be trained properly. I will have to do some research on a potion that would make them more docile. Note 2: I should also figure out what the creatures are called. Maybe some books will show me when we get back from our adventure. We have finally stopped on our journey to Boar's Ridge, but sadly were unable to find an inn anywhere close by. I guess tonight my little tent will have to suffice. Anyways, the adventure has been pretty boring thus far, but I am excited to finally reach this place very soon. I truly wonder what type of great things we will see once we get there. Note: Do not forget to prepare my Nimble Cat Mutagen and Bomber's Eye/Targeted Bomb Admixture in the morning. Day 2 – Well we found the hill and decided to camp out for the evening away from the structure, since supposedly skeletons and undead are more powerful at night (what rubbish!). Anyways in the morning we will be going into the structure to see what we can find and to clear it of any vile creatures that decided to take up residence. Note 1: I discovered 2 new concoctions on the way here that I am looking forward to trying. One will allow me to increase my speed exponentially and the other modifies my Mutagen slightly nearly turning me into a beast myself. With a few extra claws and teeth I should be able to do some damage to stuff if it decides to attack me. [/sblock] [/sblock] [/QUOTE]
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