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<blockquote data-quote="perrinmiller" data-source="post: 6579687" data-attributes="member: 88649"><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Kobold2_zps14a97465.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p>The kobold spell caster was out of the fight; dead from the pin-points of magic light that slammed into him again.</p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Eidolon_zps98d4c20d.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Try as he might, Darvus still left himself open to the deadly lucerne hammer. Trying to crawl away only gave him a hard smash on his back that was fatal.</p><p></p><p>The horned creature stepped to the doorway and swung the polearm at the cleric too and the blunt end slammed into Yosepheus's side, likely breaking a few ribs.</p><p></p><p>[sblock=Tactical Map]Notes:</p><p>1. Small bodies are difficult terrain for small characters</p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/RtBR%20Enc%203%20Map%2003_zpsllmhhufp.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][ooc]Combat: Round 2 – Everyone is up[/ooc][sblock=Combat Information]C1 has Reach, 12 dmg Darvus with AoO</p><p>C1 5ft step and hit Yosepheus for 18 dmg</p><p></p><p><u>Initiative:</u></p><p>You guys</p><p>Bad Guys</p><p></p><p><u>Party Status:</u> </p><p>-1/29 HP ~ AC 16 ~ <span style="color: #ffd700">Darvus</span> ~ Prone and Dying</p><p>03/26 HP ~ AC 17 ~ <span style="color: #ffd700">Yosephus</span> ~ morningstar</p><p><s>39/39 HP ~ AC 22 ~ <span style="color: #ffd700">Muzdum</span> ~ waraxe</s></p><p>26/26 HP ~ AC 16 ~ <span style="color: #ffd700">Devlin </span>~ Dagger, bomb</p><p>16/17 HP ~ AC 16 ~ <span style="color: #ffd700">Tamarie </span>~ <span style="color: #88ff88">MA 561r</span> ~ Crossbow; Poss 10dmg Fire</p><p></p><p><u>Spells Cast:</u> MA (Tam)</p><p><u>Abilities Used:</u></p><p>* Darvus: Smite Evil 0/1, Lay on Hands 1/4</p><p>* Yosephus: Chan Energy 2/6, Reb Death: 0/6, Resist Tch 0/6, Incorruptible 1/1, Spells 1st 1/4, 2nd 1/3</p><p>* Devlin: Bombs 2/7, Mutagen (Dex) 1/1, Extracts 1st 0/4</p><p>* Tamarie: Heavenly Fire 3/7, Spells 1st 2/6</p><p><u>Conditions in effect:</u> None</p><p></p><p><strong><u>Enemy Status:</u></strong></p><p>[code]</p><p>Creature [AC17, Touch 11, CMD18]: 19/35hp</p><p>[/code][/sblock][sblock=OOC]Drinking potions (and mutagen) is a Standard Action in Pathfinder. Pulling the mutagen from his pocket/pouch or wherever is a Move Action.</p><p></p><p>I looked and could not find anything that allowed a crawling withdraw. I had never thought that was possible before. The consensus appears to be you can withdraw, but crawling would still provoke. What people usually do is go Full Defense and Stand Up or attempt Acrobatics to move out of threatened square. Or they just attack while prone. [/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6579687, member: 88649"] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Kobold2_zps14a97465.png[/IMG] The kobold spell caster was out of the fight; dead from the pin-points of magic light that slammed into him again. [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Eidolon_zps98d4c20d.png[/IMG] Try as he might, Darvus still left himself open to the deadly lucerne hammer. Trying to crawl away only gave him a hard smash on his back that was fatal. The horned creature stepped to the doorway and swung the polearm at the cleric too and the blunt end slammed into Yosepheus's side, likely breaking a few ribs. [sblock=Tactical Map]Notes: 1. Small bodies are difficult terrain for small characters [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/RtBR%20Enc%203%20Map%2003_zpsllmhhufp.jpg[/IMG][/sblock][ooc]Combat: Round 2 – Everyone is up[/ooc][sblock=Combat Information]C1 has Reach, 12 dmg Darvus with AoO C1 5ft step and hit Yosepheus for 18 dmg [U]Initiative:[/U] You guys Bad Guys [U]Party Status:[/U] -1/29 HP ~ AC 16 ~ [COLOR=#ffd700]Darvus[/COLOR] ~ Prone and Dying 03/26 HP ~ AC 17 ~ [COLOR=#ffd700]Yosephus[/COLOR] ~ morningstar [s]39/39 HP ~ AC 22 ~ [COLOR=#ffd700]Muzdum[/COLOR] ~ waraxe[/s] 26/26 HP ~ AC 16 ~ [COLOR=#ffd700]Devlin [/COLOR]~ Dagger, bomb 16/17 HP ~ AC 16 ~ [COLOR=#ffd700]Tamarie [/COLOR]~ [COLOR=#88ff88]MA 561r[/COLOR] ~ Crossbow; Poss 10dmg Fire [U]Spells Cast:[/U] MA (Tam) [U]Abilities Used:[/U] * Darvus: Smite Evil 0/1, Lay on Hands 1/4 * Yosephus: Chan Energy 2/6, Reb Death: 0/6, Resist Tch 0/6, Incorruptible 1/1, Spells 1st 1/4, 2nd 1/3 * Devlin: Bombs 2/7, Mutagen (Dex) 1/1, Extracts 1st 0/4 * Tamarie: Heavenly Fire 3/7, Spells 1st 2/6 [U]Conditions in effect:[/U] None [B][U]Enemy Status:[/U][/B] [code] Creature [AC17, Touch 11, CMD18]: 19/35hp [/code][/sblock][sblock=OOC]Drinking potions (and mutagen) is a Standard Action in Pathfinder. Pulling the mutagen from his pocket/pouch or wherever is a Move Action. I looked and could not find anything that allowed a crawling withdraw. I had never thought that was possible before. The consensus appears to be you can withdraw, but crawling would still provoke. What people usually do is go Full Defense and Stand Up or attempt Acrobatics to move out of threatened square. Or they just attack while prone. [/sblock] [/QUOTE]
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