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[LPF] Roamind Dead - Appendix B
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<blockquote data-quote="perrinmiller" data-source="post: 5752433" data-attributes="member: 88649"><p><span style="color: Cyan">Reaching the corner, you look around to the right and see a gruesome scene. A wagon or horse drawn cart lies overturned at the intersection. There is no horse attached, probably because it was the horse Ariel saw fleeing moments before.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">There are two bodies on the ground, a man and woman, lying at odd angles with their limbs akimbo. You can tell that their unnatural positions likely mean they are dead already. Not to mention that a creature is feeding on one of them.</span> <span style="color: Cyan"></span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Ghoul2.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span> <span style="color: Cyan"></span></p><p><span style="color: Cyan">The humanoid creature has long, sharp teeth, and its pallid flesh</span></p><p><span style="color: Cyan">is stretched tightly over its starved frame. Ariel recognizes it as a ghoul. It is holding a detached arm and is gnawing on the recently deceased flesh.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Zombie3.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span> <span style="color: Cyan"></span></p><p><span style="color: Cyan">There are three walking corpses wears only a few soiled rags, their flesh rotting off their bones as it stumbles forward, arms outstretched. However, Ariel recognizes that these are not slow moving zombies but a variant that possess uncanny speed and quickness.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Wight.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></span> <span style="color: Cyan"></span></p><p><span style="color: Cyan">There is another undead creature just past the overturned wagon on the far side of the intersection. The flesh of this walking corpse is rotting and putrid, its body skeletal in places and its eye sockets glowing with red light. Ariel as learned much about this deadly creature known as a wight.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Turning to look in your direction, the undead glare at you malevolently and move to attack!</span></p><p></p><p>[OOC]Combat: Round 1[/OOC][sblock=Combat Information]Everyone is flat-footed until their first action.</p><p>Ariel: <a href="http://invisiblecastle.com/roller/view/3304678/" target="_blank">Know Religion Fast Zombies (1d20+7=12)</a></p><p>Ariel: <a href="http://invisiblecastle.com/roller/view/3304680/" target="_blank">Know Religion Ghouls (1d20+7=19)</a></p><p>Ariel: <a href="http://invisiblecastle.com/roller/view/3304681/" target="_blank">Know Religion Wight (1d20+7=22)</a></p><p></p><p><u>Initiative:</u></p><p>Ariel</p><p>Veniarus</p><p>Zombie3</p><p>Zombie2</p><p>Cythera</p><p>Ghoul</p><p>Wight</p><p>Kalius</p><p>Zombie1</p><p></p><p><u>Updated Map:</u></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFEnc01Map01.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>Notes:</p><p>1. Overturned cart provides hard cover, but can be moved around diagonally.</p><p></p><p><u>Party Status:</u></p><p>[code]Ariel: 37/37 HP remaining; </p><p>Cythera: 54/54 HP remaining; </p><p>Veniarus: 16/16 HP remaining;</p><p>Kalius: 20/20 HP remaining;</p><p></p><p></p><p>Spells Cast: Mage Armor (Veniarus), Fireball (Ariel)</p><p>Abilities Used: </p><p>Conditions in effect: Resistance/Guidance (All); Mage Armor (Kalius)[/code]<u>Enemy Status:</u></p><p>[code]Wight:</p><p>Ghoul: </p><p>Zombie1: </p><p>Zombie2: </p><p>Zombie3: [/code][/sblock][GM]Ariel and then Veniarus are up for Round 1.[/GM]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5752433, member: 88649"] [COLOR=Cyan]Reaching the corner, you look around to the right and see a gruesome scene. A wagon or horse drawn cart lies overturned at the intersection. There is no horse attached, probably because it was the horse Ariel saw fleeing moments before. There are two bodies on the ground, a man and woman, lying at odd angles with their limbs akimbo. You can tell that their unnatural positions likely mean they are dead already. Not to mention that a creature is feeding on one of them.[/COLOR] [COLOR=Cyan] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Ghoul2.png[/IMG][/COLOR] [COLOR=Cyan] The humanoid creature has long, sharp teeth, and its pallid flesh is stretched tightly over its starved frame. Ariel recognizes it as a ghoul. It is holding a detached arm and is gnawing on the recently deceased flesh. [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Zombie3.png[/IMG][/COLOR] [COLOR=Cyan] There are three walking corpses wears only a few soiled rags, their flesh rotting off their bones as it stumbles forward, arms outstretched. However, Ariel recognizes that these are not slow moving zombies but a variant that possess uncanny speed and quickness. [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/Wight.png[/IMG][/COLOR] [COLOR=Cyan] There is another undead creature just past the overturned wagon on the far side of the intersection. The flesh of this walking corpse is rotting and putrid, its body skeletal in places and its eye sockets glowing with red light. Ariel as learned much about this deadly creature known as a wight. Turning to look in your direction, the undead glare at you malevolently and move to attack![/COLOR] [OOC]Combat: Round 1[/OOC][sblock=Combat Information]Everyone is flat-footed until their first action. Ariel: [URL="http://invisiblecastle.com/roller/view/3304678/"]Know Religion Fast Zombies (1d20+7=12)[/URL] Ariel: [URL="http://invisiblecastle.com/roller/view/3304680/"]Know Religion Ghouls (1d20+7=19)[/URL] Ariel: [URL="http://invisiblecastle.com/roller/view/3304681/"]Know Religion Wight (1d20+7=22)[/URL] [U]Initiative:[/U] Ariel Veniarus Zombie3 Zombie2 Cythera Ghoul Wight Kalius Zombie1 [U]Updated Map:[/U] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFEnc01Map01.jpg[/IMG] Notes: 1. Overturned cart provides hard cover, but can be moved around diagonally. [U]Party Status:[/U] [code]Ariel: 37/37 HP remaining; Cythera: 54/54 HP remaining; Veniarus: 16/16 HP remaining; Kalius: 20/20 HP remaining; Spells Cast: Mage Armor (Veniarus), Fireball (Ariel) Abilities Used: Conditions in effect: Resistance/Guidance (All); Mage Armor (Kalius)[/code][U]Enemy Status:[/U] [code]Wight: Ghoul: Zombie1: Zombie2: Zombie3: [/code][/sblock][GM]Ariel and then Veniarus are up for Round 1.[/GM] [/QUOTE]
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