Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
[LPF] Ryall's Estate
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jkason" data-source="post: 5563116" data-attributes="member: 2710"><p>[gm]<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />[/gm]</p><p></p><p></p><p></p><p></p><p></p><p><span style="color: magenta">"Hut, house. Same difference,"</span> Roug says with a shrug. <span style="color: magenta">"I mean, I'm proud to finally own one and all, but I ain't got no uppity sense that it ain't a tiny little house, ya know?"</span></p><p></p><p>Roug frowns a minute, trying to remember the seller. <span style="color: magenta">"He was human. I think. Leastwise he was too tall ta be any of the little folk, and I didn't see no points on his ears. Had one o' them composite bows, what's made for given' an arrow more oomph. I remember that 'cause I was right jealous o' that."</span></p><p></p><p><span style="color: plum">"I 'member that bow!"</span> Ryall interjects. <span style="color: plum">"Fella who sold me mine had one o' them. Fancy, those. Prolly cost more'n the house, I thought. Was he sorta broad-shouldered but not big as you?"</span></p><p></p><p><span style="color: magenta">"That. Built so's you knew he could take care of hisself, but sorta like he did more walkin' or runnin' than heavy liftin'."</span></p><p></p><p><span style="color: plum">"And scruffy, too, like he didn't need ta be 'round civilized folk much,"</span> Ryall adds, not seeming especially mindful of his own unkempt appearance.</p><p></p><p></p><p></p><p><span style="color: magenta">"These people are your friends?"</span> Roug mutters to the farmer. Ryall, for his part, takes a step back from the implied violence. </p><p></p><p><span style="color: plum">"I never said I knew any kind of a bandit,"</span> Ryall insists. <span style="color: plum">"I was calling him a bandit!"</span> he points to Roug. <span style="color: plum">"On account'a I thought that gem was part of what he used ta pay folk to steal my house, only now I'm all sorts of confused 'cause he saw that same bloke who sold me mine."</span></p><p></p><p></p><p></p><p>[gm]You should roll whenever you want to use a skill you feel is appropriate, I say. Especially since I won't always predict what skills you might find a legitimate use for (that probably goes double in the case of a mystery). If you think you want to do something but aren't sure what skill it would be, feel free to ask, but if everyone's waiting for me to tell them what skills to roll, I'm not sure rolling your own checks saves us any time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>That said, I would like to make a brief comment about IC vs. OOC knowledge. If Relic doesn't trust Ryall because he's dottering and curmudgeonly and he just doesn't trust anyone with this wacky disappearing house nonsense and get off my lawn you bloody kids, that's certainly a valid character choice.</p><p></p><p>If Relic doesn't trust Ryall because no one's made a decent Sense Motive check, I think that might be meta-gaming a bit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I'm not going to shoehorn anyone into trusting folks or eliminating suspects. This is a (sloppily constructed) mystery, after all, and it's no fun if you aren't allowed to suspect every bit player you encounter. Just pointing out that there sometimes has to be a line between what you as a player may know and what your character has the ability to know. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>We now return to this episode of Scooby Pathfinder.[/gm]</p></blockquote><p></p>
[QUOTE="jkason, post: 5563116, member: 2710"] [gm]:D[/gm] [color=magenta]"Hut, house. Same difference,"[/color] Roug says with a shrug. [color=magenta]"I mean, I'm proud to finally own one and all, but I ain't got no uppity sense that it ain't a tiny little house, ya know?"[/color] Roug frowns a minute, trying to remember the seller. [color=magenta]"He was human. I think. Leastwise he was too tall ta be any of the little folk, and I didn't see no points on his ears. Had one o' them composite bows, what's made for given' an arrow more oomph. I remember that 'cause I was right jealous o' that."[/color] [color=plum]"I 'member that bow!"[/color] Ryall interjects. [color=plum]"Fella who sold me mine had one o' them. Fancy, those. Prolly cost more'n the house, I thought. Was he sorta broad-shouldered but not big as you?"[/color] [color=magenta]"That. Built so's you knew he could take care of hisself, but sorta like he did more walkin' or runnin' than heavy liftin'."[/color] [color=plum]"And scruffy, too, like he didn't need ta be 'round civilized folk much,"[/color] Ryall adds, not seeming especially mindful of his own unkempt appearance. [color=magenta]"These people are your friends?"[/color] Roug mutters to the farmer. Ryall, for his part, takes a step back from the implied violence. [color=plum]"I never said I knew any kind of a bandit,"[/color] Ryall insists. [color=plum]"I was calling him a bandit!"[/color] he points to Roug. [color=plum]"On account'a I thought that gem was part of what he used ta pay folk to steal my house, only now I'm all sorts of confused 'cause he saw that same bloke who sold me mine."[/color] [gm]You should roll whenever you want to use a skill you feel is appropriate, I say. Especially since I won't always predict what skills you might find a legitimate use for (that probably goes double in the case of a mystery). If you think you want to do something but aren't sure what skill it would be, feel free to ask, but if everyone's waiting for me to tell them what skills to roll, I'm not sure rolling your own checks saves us any time. ;) That said, I would like to make a brief comment about IC vs. OOC knowledge. If Relic doesn't trust Ryall because he's dottering and curmudgeonly and he just doesn't trust anyone with this wacky disappearing house nonsense and get off my lawn you bloody kids, that's certainly a valid character choice. If Relic doesn't trust Ryall because no one's made a decent Sense Motive check, I think that might be meta-gaming a bit. ;) I'm not going to shoehorn anyone into trusting folks or eliminating suspects. This is a (sloppily constructed) mystery, after all, and it's no fun if you aren't allowed to suspect every bit player you encounter. Just pointing out that there sometimes has to be a line between what you as a player may know and what your character has the ability to know. :) We now return to this episode of Scooby Pathfinder.[/gm] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Ryall's Estate
Top