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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="perrinmiller" data-source="post: 5641966" data-attributes="member: 88649"><p>[sblock=OOC]As a player and a DM, I prefer Invisible Castle for the same reasons as ScorpiusRisk. I also dislike that people have to continually edit when using the EnW roller so my email notification is incomplete too.</p><p></p><p>When using Invis Castle, I prefer people create an account and be consistent in the character name used (first name only vs. full name) for that character. I also like people to fill in the comment block to identify the roll properly. Sadly, I have caught people cheating in the past.[/sblock]<span style="color: Cyan">After your weak volley, the goblins maneuver around and throw javelins at you in an effective counter-attack.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Two goblins hit boots for light wounds <span style="color: White">[3 & 3 dmg]</span>. A third goblin takes cover behind the wagon and missed Agno.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">The last goblin warrior moves around the horses and makes a lucky throw and hits Sylla for a moderate wound <span style="color: White">[4 dmg]</span>.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span>[OOC]Combat: Round 3[/OOC][sblock=Combat Information]Rolled really well this round.</p><p></p><p> <u>Initiative:</u></p><p>The elves - dying</p><p>You guys</p><p>The goblins</p><p></p><p><u>Updated Map:</u></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc1Map03.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p>1) Movement in forest squares costs double</p><p>2) Wagon and horses provide cover.</p><p>3) Diagonal movement around wagon not allowed, but around horses okay</p><p></p><p> [code]Agno: 08/08 HP remaining</p><p>Denizel: 08/08 HP remaining</p><p>Iago: 10/10 HP remaining</p><p>Sylla: 05/09 HP remaining; 4 dmg</p><p>Boots: 05/11 HP remaining; 6 dmg</p><p></p><p>Spells Cast: </p><p>Abilities Used: </p><p>Conditions in effect: [/code]<u>Enemy Status:</u></p><p>[code]Elf1: Unconscious & dying</p><p>Elf2: Unconscious & dying</p><p>G1: 9 dmg; Unconscious & dying</p><p>G2:</p><p>G3:</p><p>G4:</p><p>G5:[/code][/sblock][GM]Everyone is up.</p><p></p><p>If you need a GM update after 1-2 people post, just ask.[/GM]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5641966, member: 88649"] [sblock=OOC]As a player and a DM, I prefer Invisible Castle for the same reasons as ScorpiusRisk. I also dislike that people have to continually edit when using the EnW roller so my email notification is incomplete too. When using Invis Castle, I prefer people create an account and be consistent in the character name used (first name only vs. full name) for that character. I also like people to fill in the comment block to identify the roll properly. Sadly, I have caught people cheating in the past.[/sblock][COLOR=Cyan]After your weak volley, the goblins maneuver around and throw javelins at you in an effective counter-attack. Two goblins hit boots for light wounds [COLOR=White][3 & 3 dmg][/COLOR]. A third goblin takes cover behind the wagon and missed Agno. The last goblin warrior moves around the horses and makes a lucky throw and hits Sylla for a moderate wound [COLOR=White][4 dmg][/COLOR]. [/COLOR][OOC]Combat: Round 3[/OOC][sblock=Combat Information]Rolled really well this round. [U]Initiative:[/U] The elves - dying You guys The goblins [U]Updated Map:[/U] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc1Map03.jpg[/IMG] 1) Movement in forest squares costs double 2) Wagon and horses provide cover. 3) Diagonal movement around wagon not allowed, but around horses okay [code]Agno: 08/08 HP remaining Denizel: 08/08 HP remaining Iago: 10/10 HP remaining Sylla: 05/09 HP remaining; 4 dmg Boots: 05/11 HP remaining; 6 dmg Spells Cast: Abilities Used: Conditions in effect: [/code][U]Enemy Status:[/U] [code]Elf1: Unconscious & dying Elf2: Unconscious & dying G1: 9 dmg; Unconscious & dying G2: G3: G4: G5:[/code][/sblock][GM]Everyone is up. If you need a GM update after 1-2 people post, just ask.[/GM] [/QUOTE]
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