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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="perrinmiller" data-source="post: 5689372" data-attributes="member: 88649"><p><span style="color: Cyan">Denizel has no time to search after casting his spell and moving towards the cave entrance.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Iago and Agno catch up to the staggering goblin <span style="color: Gray">(3)</span>. He was fleeing to a closed door and was only 5 feet from it when you caught up to him. He calls out something in his guttural tongue and he steps to the door to open it wide.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">The room revealed ahead is a roughly square chamber, lit with torches in the corners. The opposite wall has a closed door. There is a table and four chairs in the center of the room with goblins </span><span style="color: Cyan"> in studded leather armor </span><span style="color: Cyan">seated. There are some small objects that get scattered about as the goblins activities are interrupted with your invasion. Some of these objects glint and catch the light. </span></p><p><span style="color: Cyan"></span><span style="color: Cyan"> </span></p><p><span style="color: Cyan">Scrambling up from the chairs the four goblin warriors get to their feet and grab their weapons; two with longbows <span style="color: Gray">(4 & 5)</span> and two with small guisarmes <span style="color: Gray">(6 & 7)</span>. The archers also have large swords and the polearm wielding ones have longbows too.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">One snarls, <span style="color: White">"Snotlick, ya dum fook! Why ya dun let dem in?"</span></span></p><p><span style="color: Cyan"></span><span style="color: Cyan"> </span></p><p><span style="color: Cyan"></span>[OOC]Combat: Round 4[/OOC][sblock=Combat Information]<u>Initiative:</u></p><p>You guys</p><p>The goblins</p><p></p><p><u>Updated Map:</u></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc03Map04A.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc03Map04.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p>Notes:</p><p>1. The numbers "+5" & "+8" are elevation changes on the ledge.</p><p>2. The first chamber is not lit, but the guard room is.</p><p></p><p> [code]Agno: 08/08 HP remaining;</p><p>Denizel: 08/08 HP remaining;</p><p>Iago: 10/10 HP remaining;</p><p>Sylla: 09/09 HP remaining; </p><p>Boots: 11/11 HP remaining;</p><p></p><p>Spells Cast: Light (Denizel)</p><p>Abilities Used: 1 Bomb (Iago)</p><p>Conditions in effect: [/code]<u>Enemy Status:</u></p><p>[code]Gob1: 11dmg; Unconscious & Dying</p><p>Gob2: 10dmg; Unconscious & Dying</p><p>Gob3: 4 dmg; Disabled</p><p>Gob's dog: 21 dmg; Unconscious & dying</p><p>Gob4:</p><p>Gob5:</p><p>Gob6:</p><p>Gob7:[/code][/sblock][GM]Everyone is up for Round 4. </p><p></p><p>If you need a GM update after 1-2 people post, just ask.[/GM]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5689372, member: 88649"] [COLOR=Cyan]Denizel has no time to search after casting his spell and moving towards the cave entrance. Iago and Agno catch up to the staggering goblin [COLOR=Gray](3)[/COLOR]. He was fleeing to a closed door and was only 5 feet from it when you caught up to him. He calls out something in his guttural tongue and he steps to the door to open it wide. The room revealed ahead is a roughly square chamber, lit with torches in the corners. The opposite wall has a closed door. There is a table and four chairs in the center of the room with goblins [/COLOR][COLOR=Cyan] in studded leather armor [/COLOR][COLOR=Cyan]seated. There are some small objects that get scattered about as the goblins activities are interrupted with your invasion. Some of these objects glint and catch the light. [/COLOR][COLOR=Cyan] Scrambling up from the chairs the four goblin warriors get to their feet and grab their weapons; two with longbows [COLOR=Gray](4 & 5)[/COLOR] and two with small guisarmes [COLOR=Gray](6 & 7)[/COLOR]. The archers also have large swords and the polearm wielding ones have longbows too. One snarls, [COLOR=White]"Snotlick, ya dum fook! Why ya dun let dem in?"[/COLOR] [/COLOR][COLOR=Cyan] [/COLOR][OOC]Combat: Round 4[/OOC][sblock=Combat Information][U]Initiative:[/U] You guys The goblins [U]Updated Map:[/U] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc03Map04A.jpg[/IMG][IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc03Map04.jpg[/IMG] Notes: 1. The numbers "+5" & "+8" are elevation changes on the ledge. 2. The first chamber is not lit, but the guard room is. [code]Agno: 08/08 HP remaining; Denizel: 08/08 HP remaining; Iago: 10/10 HP remaining; Sylla: 09/09 HP remaining; Boots: 11/11 HP remaining; Spells Cast: Light (Denizel) Abilities Used: 1 Bomb (Iago) Conditions in effect: [/code][U]Enemy Status:[/U] [code]Gob1: 11dmg; Unconscious & Dying Gob2: 10dmg; Unconscious & Dying Gob3: 4 dmg; Disabled Gob's dog: 21 dmg; Unconscious & dying Gob4: Gob5: Gob6: Gob7:[/code][/sblock][GM]Everyone is up for Round 4. If you need a GM update after 1-2 people post, just ask.[/GM] [/QUOTE]
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