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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="Systole" data-source="post: 5700251" data-attributes="member: 93930"><p>[sblock=ooc]I think the real issue is that the fleeing goblins are waking up the rest of the nest. We might be able to kill them if we move fast and get lucky, but I'm guessing that that ship has sailed. Also, one mentioned Bronc, which I'm guessing is a pet monster or maybe a goblin with barbarian levels or something. So pretty soon we're going to get one big monster, or a swarm of goblins, or both.</p><p> </p><p>Ideally, I think we need to kill the goblin here (Boots will hopefully be able to full attack, but we'll burn that bridge when we come to it), and then have Boots or Agno scout around the corner and run back. If the swarm is coming, set up in this room and draw them into a killbox by the door. Melee stands to both sides, hacks and flanks everything, then ranged softens up the stuff in the corridor that is not in melee.</p><p> </p><p>If the swarm isn't coming yet, we can move up and set a killbox in the next room. Sylla has one of the better ACs in the group, so she can shift to melee if you want. If we move, it's gotta be quick -- we don't want to get stuck in a conga line in the corridor.</p><p> </p><p>Overall, we're at almost full health and have most of our dailies left so if we can draw things into good positions, we'll be fine.[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5700251, member: 93930"] [sblock=ooc]I think the real issue is that the fleeing goblins are waking up the rest of the nest. We might be able to kill them if we move fast and get lucky, but I'm guessing that that ship has sailed. Also, one mentioned Bronc, which I'm guessing is a pet monster or maybe a goblin with barbarian levels or something. So pretty soon we're going to get one big monster, or a swarm of goblins, or both. Ideally, I think we need to kill the goblin here (Boots will hopefully be able to full attack, but we'll burn that bridge when we come to it), and then have Boots or Agno scout around the corner and run back. If the swarm is coming, set up in this room and draw them into a killbox by the door. Melee stands to both sides, hacks and flanks everything, then ranged softens up the stuff in the corridor that is not in melee. If the swarm isn't coming yet, we can move up and set a killbox in the next room. Sylla has one of the better ACs in the group, so she can shift to melee if you want. If we move, it's gotta be quick -- we don't want to get stuck in a conga line in the corridor. Overall, we're at almost full health and have most of our dailies left so if we can draw things into good positions, we'll be fine.[/sblock] [/QUOTE]
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