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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="perrinmiller" data-source="post: 5711035" data-attributes="member: 88649"><p><span style="color: Cyan">As Iago approaches the open doors, he can see a crude representation of a hairy-faced monster drawn on the outside of the doors, along with the phrase, "Big Bronk's Room" in poorly written Common and Goblin letters. A series of marks score the frame to the right of the door. Pulling the doors the rest of the way open, he can see that the room has no occupants at this time, probably because Big Bronk is now dead.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Inside Bronk's room, you can see a tidy and relatively neat room, not what one would expect. Except Bronk apparently wrote his name on the walls and every piece of furniture in the place. There is a large bed in the southeast corner, with a bearskin blanket that is a little tattered. The room has an odor that reminds the you of a barn, probably Bronk's natural scent and poor ventilation has kept the smell from dissipating. In the northeast corner, the wall has some crude hooks that Bronk used to hang his belongings most likely. Of note, the double doors are capable of being locked from the inside and there is no evidence of a key hole.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">No one sees or hears any sounds of goblin activity yet.</span><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span>[OOC]Combat: Round 15[/OOC][sblock=Combat Information]<u>Initiative:</u></p><p>You guys</p><p>??</p><p></p><p><u>Updated Map:</u></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc03Map14A.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc03Map15.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p> [code]Agno: 08/08 HP remaining;</p><p>Denizel: 08/08 HP remaining;</p><p>Iago: 10/10 HP remaining; </p><p>Sylla: 09/09 HP remaining; </p><p>Boots: 11/11 HP remaining;</p><p></p><p>CLW Wand (19 charges remaining)</p><p>Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel)</p><p>Abilities Used: 4 Bombs (Iago), 2 rounds Satire (Denizel), </p><p>2 Lightning Arcs (Agno)</p><p>Conditions in effect: Guidance (Iago), Mutagen (Iago)[/code]<u>Enemy Status:</u></p><p>[code]Gob1: 20 dmg; Dead</p><p>Gob2: 18 dmg; Dead</p><p>Gob3: 10 dmg; Unconscious & dying</p><p>Gob's dog: 24 dmg; Dead</p><p>Gob4: 14 dmg; Unconscious & dying</p><p>Gob5: 17 dmg; Unconscious & dying</p><p>Gob6: 14 dmg; Unconscious & dying</p><p>Gob7: 14 dmg; Unconscious & dying</p><p>Bronk: 27 dmg; Unconscious & dying[/code][/sblock][GM]Everyone is up for Round 15. </p><p></p><p>Yes, everyone roll Perception. I rolled for you all in Round 14. The hallway towards AC13 doesn't end, it just goes very far and the map was zoomed in for combat.[/GM]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5711035, member: 88649"] [COLOR=Cyan]As Iago approaches the open doors, he can see a crude representation of a hairy-faced monster drawn on the outside of the doors, along with the phrase, "Big Bronk's Room" in poorly written Common and Goblin letters. A series of marks score the frame to the right of the door. Pulling the doors the rest of the way open, he can see that the room has no occupants at this time, probably because Big Bronk is now dead. Inside Bronk's room, you can see a tidy and relatively neat room, not what one would expect. Except Bronk apparently wrote his name on the walls and every piece of furniture in the place. There is a large bed in the southeast corner, with a bearskin blanket that is a little tattered. The room has an odor that reminds the you of a barn, probably Bronk's natural scent and poor ventilation has kept the smell from dissipating. In the northeast corner, the wall has some crude hooks that Bronk used to hang his belongings most likely. Of note, the double doors are capable of being locked from the inside and there is no evidence of a key hole. No one sees or hears any sounds of goblin activity yet.[/COLOR][COLOR=Cyan] [/COLOR][OOC]Combat: Round 15[/OOC][sblock=Combat Information][U]Initiative:[/U] You guys ?? [U]Updated Map:[/U] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc03Map14A.jpg[/IMG] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SHHEnc03Map15.jpg[/IMG] [code]Agno: 08/08 HP remaining; Denizel: 08/08 HP remaining; Iago: 10/10 HP remaining; Sylla: 09/09 HP remaining; Boots: 11/11 HP remaining; CLW Wand (19 charges remaining) Spells Cast: Light (Denizel), 2xCLW (Agno), Disguise Self (Denizel) Abilities Used: 4 Bombs (Iago), 2 rounds Satire (Denizel), 2 Lightning Arcs (Agno) Conditions in effect: Guidance (Iago), Mutagen (Iago)[/code][U]Enemy Status:[/U] [code]Gob1: 20 dmg; Dead Gob2: 18 dmg; Dead Gob3: 10 dmg; Unconscious & dying Gob's dog: 24 dmg; Dead Gob4: 14 dmg; Unconscious & dying Gob5: 17 dmg; Unconscious & dying Gob6: 14 dmg; Unconscious & dying Gob7: 14 dmg; Unconscious & dying Bronk: 27 dmg; Unconscious & dying[/code][/sblock][GM]Everyone is up for Round 15. Yes, everyone roll Perception. I rolled for you all in Round 14. The hallway towards AC13 doesn't end, it just goes very far and the map was zoomed in for combat.[/GM] [/QUOTE]
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