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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="Systole" data-source="post: 5720938" data-attributes="member: 93930"><p>As the goblin drops, Sylla immediately moves to retrieve her spear. Standing at the door of the barracks, she holds very still, an arrow pointed at the hallway, listening for any additional movement.</p><p> </p><p><span style="color: dimgray">"Denizel,"</span> she hisses, <span style="color: dimgray">"if you start looting before Agno and Iago are completely healed, I will <em>gut</em> you."</span></p><p> </p><p>Satisfied that no more combat is immediately pending, she adds, <span style="color: dimgray">"Hide the bodies or not? Recuperate or press on?" </span>Her eyes flick to the intersection where Bronk lies dying. <span style="color: dimgray">"I would prefer we secured the rear."</span></p><p> </p><p>Boots sniffs at the air in the kitchen before moving to stand beside his mistress, where he tests the air again. <span style="color: darkred">"Ugh ... <em>goblins</em>."</span></p><p> </p><p>[sblock=ooc]Sylla: Move to T21, retrieve spear. Keeping bow in hand with ready action to shoot anything that shows up in the barracks.</p><p> </p><p>Boots: Will do a quick Scent test of the kitchen and the barracks (from W17 then U22) to see if he can detect any hidden surprises. I'm betting the goblin stink will make this difficult.</p><p> </p><p>EDIT: Yay, level 2! Thanks, PM. [/sblock]</p><p> </p><p> </p><p>[sblock=Mini Stats]<a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29" target="_blank"><strong>Sylla the Grim</strong></a></p><p><span style="color: gray">AC:</span> 17 (13 flat-footed, 14 touch)</p><p><span style="color: gray">HP:</span> 9/9</p><p><span style="color: gray">CMB:</span> +2 <span style="color: gray">CMD:</span> 16</p><p><span style="color: gray">Fort:</span> +0 <span style="color: gray">Reflex:</span> +4 <span style="color: gray">Will:</span> +2</p><p><span style="color: gray">Perception:</span> +2</p><p><span style="color: gray">Initiative:</span> +4</p><p> </p><p><span style="color: gray">Current Weapon in Hand:</span> Bow</p><p><span style="color: gray">Current Conditions in Effect:</span> None</p><p><span style="color: gray">Spells Remaining (1st):</span> 2</p><p> </p><p> </p><p><a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29" target="_blank"><strong>Boots</strong></a></p><p><span style="color: darkred">AC:</span> 14 (12 flat-footed, 12 touch)</p><p><span style="color: darkred">HP:</span> 11/11</p><p><span style="color: darkred">CMB:</span> +3 <span style="color: darkred">CMD:</span> 15 (17 vs. Trip)</p><p><span style="color: darkred">Fort:</span> +3 <span style="color: darkred">Reflex:</span> +4 <span style="color: darkred">Will:</span> +0</p><p><span style="color: darkred">Perception:</span> +4 (Scent)</p><p><span style="color: darkred">Initiative:</span> +2</p><p> </p><p><span style="color: darkred">Current Weapon in Hand:</span> Natural weapons</p><p><span style="color: darkred">Current Conditions in Effect:</span> None</p><p> </p><p><strong>Used items:</strong> 8 arrows, 1 ration (as of #475)[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5720938, member: 93930"] As the goblin drops, Sylla immediately moves to retrieve her spear. Standing at the door of the barracks, she holds very still, an arrow pointed at the hallway, listening for any additional movement. [COLOR=dimgray]"Denizel,"[/COLOR] she hisses, [COLOR=dimgray]"if you start looting before Agno and Iago are completely healed, I will [I]gut[/I] you."[/COLOR] Satisfied that no more combat is immediately pending, she adds, [COLOR=dimgray]"Hide the bodies or not? Recuperate or press on?" [/COLOR]Her eyes flick to the intersection where Bronk lies dying. [COLOR=dimgray]"I would prefer we secured the rear."[/COLOR] Boots sniffs at the air in the kitchen before moving to stand beside his mistress, where he tests the air again. [COLOR=darkred]"Ugh ... [I]goblins[/I]."[/COLOR] [sblock=ooc]Sylla: Move to T21, retrieve spear. Keeping bow in hand with ready action to shoot anything that shows up in the barracks. Boots: Will do a quick Scent test of the kitchen and the barracks (from W17 then U22) to see if he can detect any hidden surprises. I'm betting the goblin stink will make this difficult. EDIT: Yay, level 2! Thanks, PM. [/sblock] [sblock=Mini Stats][URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29"][B]Sylla the Grim[/B][/URL] [COLOR=gray]AC:[/COLOR] 17 (13 flat-footed, 14 touch) [COLOR=gray]HP:[/COLOR] 9/9 [COLOR=gray]CMB:[/COLOR] +2 [COLOR=gray]CMD:[/COLOR] 16 [COLOR=gray]Fort:[/COLOR] +0 [COLOR=gray]Reflex:[/COLOR] +4 [COLOR=gray]Will:[/COLOR] +2 [COLOR=gray]Perception:[/COLOR] +2 [COLOR=gray]Initiative:[/COLOR] +4 [COLOR=gray]Current Weapon in Hand:[/COLOR] Bow [COLOR=gray]Current Conditions in Effect:[/COLOR] None [COLOR=gray]Spells Remaining (1st):[/COLOR] 2 [URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29"][B]Boots[/B][/URL] [COLOR=darkred]AC:[/COLOR] 14 (12 flat-footed, 12 touch) [COLOR=darkred]HP:[/COLOR] 11/11 [COLOR=darkred]CMB:[/COLOR] +3 [COLOR=darkred]CMD:[/COLOR] 15 (17 vs. Trip) [COLOR=darkred]Fort:[/COLOR] +3 [COLOR=darkred]Reflex:[/COLOR] +4 [COLOR=darkred]Will:[/COLOR] +0 [COLOR=darkred]Perception:[/COLOR] +4 (Scent) [COLOR=darkred]Initiative:[/COLOR] +2 [COLOR=darkred]Current Weapon in Hand:[/COLOR] Natural weapons [COLOR=darkred]Current Conditions in Effect:[/COLOR] None [B]Used items:[/B] 8 arrows, 1 ration (as of #475)[/sblock] [/QUOTE]
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