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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="Systole" data-source="post: 5755521" data-attributes="member: 93930"><p>Sylla retrieves her spear and bow, and begins stabbing the fallen hobgoblins through the heart. <span style="color: dimgray">"You'll need not worry about your healing magics working on these, priest,"</span> she explains. When she reaches the leader, she bends down to whisper something in his ear and then gives the killing blow a little vicious twist. </p><p> </p><p>Boots shudders. <span style="color: darkred">"I wish she wouldn't do that,"</span> he mutters.</p><p> </p><p><span style="color: dimgray">"Check the hole,"</span> she says to Boots. As the eidolon heads off she turns to Iago. <span style="color: dimgray">"Boots and I will guard the common room, but we also need a pair of eyes on that hole. And we've left a trail of bodies from here to the entrance, and a dark corridor behind us. The bugbear's room is a secure place to rest and gather the spoils of battle, if need be."</span></p><p> </p><p>She glances at the prisoner. <span style="color: dimgray">"The wizard also needs to convince us to keep her alive."</span></p><p> </p><p> </p><p>[sblock=Actions]<u>Sylla</u></p><p>Sylla will coup de grace on the downed hobgoblins so Agno can drop a healbomb or two.</p><p> </p><p><u>Boots</u></p><p>Move to K21, active Perception check with Guidance</p><p>[/sblock]</p><p> </p><p> </p><p>[sblock=Mini Stats]<a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29" target="_blank"><strong>Sylla the Grim</strong></a></p><p><span style="color: gray">AC:</span> 17<strong>+4</strong> (13+4 flat-footed, 14 touch)</p><p><span style="color: gray">HP:</span> 12/16</p><p><span style="color: gray">CMB:</span> +3 <span style="color: gray">CMD:</span> 17</p><p><span style="color: gray">Fort:</span> +0 <span style="color: gray">Reflex:</span> +4 <span style="color: gray">Will:</span> +3</p><p><span style="color: gray">Perception:</span> +2</p><p><span style="color: gray">Initiative:</span> +4</p><p> </p><p><span style="color: gray">Current Weapon in Hand:</span> Spear</p><p><span style="color: gray">Current Conditions in Effect:</span> Shield (~8 rounds remaining)</p><p><span style="color: gray">Spells Remaining (1st):</span> 0</p><p> </p><p> </p><p><a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29" target="_blank"><strong>Boots</strong></a></p><p><span style="color: darkred">AC:</span> 18 (16 flat-footed, 12 touch)</p><p><span style="color: darkred">HP:</span> 9/20</p><p><span style="color: darkred">CMB:</span> +4 <span style="color: darkred">CMD:</span> 16 (20 vs. Trip)</p><p><span style="color: darkred">Fort:</span> +4 <span style="color: darkred">Reflex:</span> +5 <span style="color: darkred">Will:</span> +0</p><p><span style="color: darkred">Perception:</span> +5 (<a href="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Scent-Ex-" target="_blank">Scent</a>)</p><p><span style="color: darkred">Initiative:</span> +2</p><p> </p><p><span style="color: darkred">Current Weapon in Hand:</span> Natural weapons</p><p><span style="color: darkred">Current Conditions in Effect:</span> None[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5755521, member: 93930"] Sylla retrieves her spear and bow, and begins stabbing the fallen hobgoblins through the heart. [COLOR=dimgray]"You'll need not worry about your healing magics working on these, priest,"[/COLOR] she explains. When she reaches the leader, she bends down to whisper something in his ear and then gives the killing blow a little vicious twist. Boots shudders. [COLOR=darkred]"I wish she wouldn't do that,"[/COLOR] he mutters. [COLOR=dimgray]"Check the hole,"[/COLOR] she says to Boots. As the eidolon heads off she turns to Iago. [COLOR=dimgray]"Boots and I will guard the common room, but we also need a pair of eyes on that hole. And we've left a trail of bodies from here to the entrance, and a dark corridor behind us. The bugbear's room is a secure place to rest and gather the spoils of battle, if need be."[/COLOR] She glances at the prisoner. [COLOR=dimgray]"The wizard also needs to convince us to keep her alive."[/COLOR] [sblock=Actions][U]Sylla[/U] Sylla will coup de grace on the downed hobgoblins so Agno can drop a healbomb or two. [U]Boots[/U] Move to K21, active Perception check with Guidance [/sblock] [sblock=Mini Stats][URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29"][B]Sylla the Grim[/B][/URL] [COLOR=gray]AC:[/COLOR] 17[B]+4[/B] (13+4 flat-footed, 14 touch) [COLOR=gray]HP:[/COLOR] 12/16 [COLOR=gray]CMB:[/COLOR] +3 [COLOR=gray]CMD:[/COLOR] 17 [COLOR=gray]Fort:[/COLOR] +0 [COLOR=gray]Reflex:[/COLOR] +4 [COLOR=gray]Will:[/COLOR] +3 [COLOR=gray]Perception:[/COLOR] +2 [COLOR=gray]Initiative:[/COLOR] +4 [COLOR=gray]Current Weapon in Hand:[/COLOR] Spear [COLOR=gray]Current Conditions in Effect:[/COLOR] Shield (~8 rounds remaining) [COLOR=gray]Spells Remaining (1st):[/COLOR] 0 [URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29"][B]Boots[/B][/URL] [COLOR=darkred]AC:[/COLOR] 18 (16 flat-footed, 12 touch) [COLOR=darkred]HP:[/COLOR] 9/20 [COLOR=darkred]CMB:[/COLOR] +4 [COLOR=darkred]CMD:[/COLOR] 16 (20 vs. Trip) [COLOR=darkred]Fort:[/COLOR] +4 [COLOR=darkred]Reflex:[/COLOR] +5 [COLOR=darkred]Will:[/COLOR] +0 [COLOR=darkred]Perception:[/COLOR] +5 ([URL="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Scent-Ex-"]Scent[/URL]) [COLOR=darkred]Initiative:[/COLOR] +2 [COLOR=darkred]Current Weapon in Hand:[/COLOR] Natural weapons [COLOR=darkred]Current Conditions in Effect:[/COLOR] None[/sblock] [/QUOTE]
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