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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5768327" data-attributes="member: 41601"><p>Denizel gulps. He wasn't really thinking about the town.<span style="color: SeaGreen"><em>I have no knowledge to defend such things.</em></span> <em><span style="color: Silver">Well then, maybe you should listen to us.</span></em> Denizel sighs yet again.</p><p></p><p><span style="color: SeaGreen">"It might be easier to just keep going then. The town looked like it needed weeks of work. . . and we are but four. Err five."</span> His eyes fall on the hobgoblin prisoner. <span style="color: SeaGreen">"Six. If we return to town we should take her to local authorities, but I think we may have better chances defensing ourselves here. Not that I know I suppose."</span></p><p></p><p>Denizel returns to the hall to stay in pairs with Agno.</p><p></p><p>[sblock=Actions/OOC]</p><p>If we're going to rest, I vote for resting here. I do not want to try defending that town.</p><p>[/sblock]</p><p></p><p>[sblock=Denizel's Stats]<a href="http://livingpf.wikia.com/wiki/Denizel_(ScorpiusRisk)" target="_blank">Denizel</a></p><p> <strong><span style="color: SeaGreen">AC:</span></strong> 16 (14 flat-footed, 12 Touch)</p><p> <strong><span style="color: SeaGreen">HP:</span></strong> 14 Current: 12</p><p> <strong><span style="color: SeaGreen">CMB:</span></strong> 0 <strong><span style="color: SeaGreen">CMD:</span></strong> 12 <strong><span style="color: SeaGreen">Fort:</span></strong> +0 <strong><span style="color: SeaGreen">Reflex:</span></strong> +5 <strong><span style="color: SeaGreen">Will:</span></strong> +4</p><p><span style="color: SeaGreen"><strong>Speed:</strong></span> 20'</p><p></p><p> <strong><span style="color: SeaGreen">Current Weapon in Hand:</span></strong>Dagger/Wand of Cure Light Wounds 10 charges</p><p> <strong><span style="color: SeaGreen">Current Conditions in Effect: </span></strong></p><p></p><p><strong><span style="color: SeaGreen">Bardic Performance:</span></strong> 4/10 rounds per day</p><p></p><p> <span style="color: SeaGreen"><strong>Spells Remaining:</strong></span> 1st level 2/3 </p><p><strong><span style="color: SeaGreen">Spells Known: </span></strong> 1: Charm Person (DC 15), Disguise Self, Hideous Laughter (DC 15)</p><p>0: Daze (DC 14), Detect Magic, Light, Message, Prestidigitation </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5768327, member: 41601"] Denizel gulps. He wasn't really thinking about the town.[COLOR="SeaGreen"][I]I have no knowledge to defend such things.[/I][/COLOR] [I][COLOR="Silver"]Well then, maybe you should listen to us.[/COLOR][/I] Denizel sighs yet again. [COLOR="SeaGreen"]"It might be easier to just keep going then. The town looked like it needed weeks of work. . . and we are but four. Err five."[/COLOR] His eyes fall on the hobgoblin prisoner. [COLOR="SeaGreen"]"Six. If we return to town we should take her to local authorities, but I think we may have better chances defensing ourselves here. Not that I know I suppose."[/COLOR] Denizel returns to the hall to stay in pairs with Agno. [sblock=Actions/OOC] If we're going to rest, I vote for resting here. I do not want to try defending that town. [/sblock] [sblock=Denizel's Stats][URL="http://livingpf.wikia.com/wiki/Denizel_(ScorpiusRisk)"]Denizel[/URL] [B][COLOR=SeaGreen]AC:[/COLOR][/B] 16 (14 flat-footed, 12 Touch) [B][COLOR=SeaGreen]HP:[/COLOR][/B] 14 Current: 12 [B][COLOR=SeaGreen]CMB:[/COLOR][/B] 0 [B][COLOR=SeaGreen]CMD:[/COLOR][/B] 12 [B][COLOR=SeaGreen]Fort:[/COLOR][/B] +0 [B][COLOR=SeaGreen]Reflex:[/COLOR][/B] +5 [B][COLOR=SeaGreen]Will:[/COLOR][/B] +4 [COLOR=SeaGreen][B]Speed:[/B][/COLOR][B][/B] 20' [B][COLOR=SeaGreen]Current Weapon in Hand:[/COLOR][/B]Dagger/Wand of Cure Light Wounds 10 charges [B][COLOR=SeaGreen]Current Conditions in Effect: [/COLOR][/B] [B][COLOR=SeaGreen]Bardic Performance:[/COLOR][/B] 4/10 rounds per day [COLOR=SeaGreen][B]Spells Remaining:[/B][/COLOR] 1st level 2/3 [B][COLOR=SeaGreen]Spells Known: [/COLOR][/B] 1: Charm Person (DC 15), Disguise Self, Hideous Laughter (DC 15) 0: Daze (DC 14), Detect Magic, Light, Message, Prestidigitation [/sblock] [/QUOTE]
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