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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="Systole" data-source="post: 5842342" data-attributes="member: 93930"><p><span style="color: dimgray">"Boots and I will take point together. If we're attacked, I want him close enough to cut the saddlebags off. Let's move."</span></p><p> </p><p><span style="color: darkred">"If I <em>can</em> move,"</span> Boots whines.</p><p> </p><p><span style="color: dimgray">"Hyah, mule!"</span> Sylla says, slapping the eidolon on the rump.</p><p> </p><p>Boots starts forward, then flattens his ears. <span style="color: darkred">"That's just mean, boss."</span></p><p> </p><p>The rest of the party in tow, the summoner and her eidolon head down the passageway.</p><p> </p><p> </p><p> </p><p>[sblock=ooc]Sylla and Boots front, then Denizel and the wizard, then Iago/Agno?</p><p> </p><p>How long will it take to cut the saddlebags off? Standard action? Full round action? More?</p><p> </p><p>Aside from Sylla's natural bloodlust, there doesn't seem to be any reason to kill the spiders. They don't threaten the town, they probably don't have any treasure, their lair is probably full of traps/webs/ambushes, and if we leave them alone they might act as a deterrent for more goblins. Even if we do want to clean them out, I'd rather have Iago at full bombs and just carpet bomb the place. Cave + webs + giant spiders sounds like a bad place to walk into.</p><p> </p><p> </p><p>EDIT: Have we collected our prisoner yet?[/sblock]</p><p> </p><p>[sblock=Mini Stats]<a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29" target="_blank"><strong>Sylla the Grim</strong></a></p><p><span style="color: gray">AC:</span> 18 (14 flat-footed, 14 touch)</p><p><span style="color: gray">HP:</span> 16/16</p><p><span style="color: gray">CMB:</span> +3 <span style="color: gray">CMD:</span> 17</p><p><span style="color: gray">Fort:</span> +0 <span style="color: gray">Reflex:</span> +4 <span style="color: gray">Will:</span> +3</p><p><span style="color: gray">Perception:</span> +2</p><p><span style="color: gray">Initiative:</span> +4</p><p> </p><p><span style="color: gray">Current Weapon in Hand:</span> Spear</p><p><span style="color: gray">Current Conditions in Effect:</span> Medium encumbrance (+3 max Dex, 20 ft move, -3 ACP)</p><p><span style="color: gray">Spells Remaining (1st):</span> 0</p><p> </p><p> </p><p><a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29" target="_blank"><strong>Boots</strong></a></p><p><span style="color: darkred">AC:</span> 18 (16 flat-footed, 12 touch)</p><p><span style="color: darkred">HP:</span> 19/20</p><p><span style="color: darkred">CMB:</span> +4 <span style="color: darkred">CMD:</span> 16 (20 vs. Trip)</p><p><span style="color: darkred">Fort:</span> +4 <span style="color: darkred">Reflex:</span> +5 <span style="color: darkred">Will:</span> +0</p><p><span style="color: darkred">Perception:</span> +5 (<a href="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Scent-Ex-" target="_blank">Scent</a>)</p><p><span style="color: darkred">Initiative:</span> +2</p><p> </p><p><span style="color: darkred">Current Weapon in Hand:</span> Natural weapons</p><p><span style="color: darkred">Current Conditions in Effect:</span> Heavy encumbrance (+1 max Dex, 20ft move, -6 ACP)[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5842342, member: 93930"] [COLOR=dimgray]"Boots and I will take point together. If we're attacked, I want him close enough to cut the saddlebags off. Let's move."[/COLOR] [COLOR=darkred]"If I [I]can[/I] move,"[/COLOR] Boots whines. [COLOR=dimgray]"Hyah, mule!"[/COLOR] Sylla says, slapping the eidolon on the rump. Boots starts forward, then flattens his ears. [COLOR=darkred]"That's just mean, boss."[/COLOR] The rest of the party in tow, the summoner and her eidolon head down the passageway. [sblock=ooc]Sylla and Boots front, then Denizel and the wizard, then Iago/Agno? How long will it take to cut the saddlebags off? Standard action? Full round action? More? Aside from Sylla's natural bloodlust, there doesn't seem to be any reason to kill the spiders. They don't threaten the town, they probably don't have any treasure, their lair is probably full of traps/webs/ambushes, and if we leave them alone they might act as a deterrent for more goblins. Even if we do want to clean them out, I'd rather have Iago at full bombs and just carpet bomb the place. Cave + webs + giant spiders sounds like a bad place to walk into. EDIT: Have we collected our prisoner yet?[/sblock] [sblock=Mini Stats][URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29"][B]Sylla the Grim[/B][/URL] [COLOR=gray]AC:[/COLOR] 18 (14 flat-footed, 14 touch) [COLOR=gray]HP:[/COLOR] 16/16 [COLOR=gray]CMB:[/COLOR] +3 [COLOR=gray]CMD:[/COLOR] 17 [COLOR=gray]Fort:[/COLOR] +0 [COLOR=gray]Reflex:[/COLOR] +4 [COLOR=gray]Will:[/COLOR] +3 [COLOR=gray]Perception:[/COLOR] +2 [COLOR=gray]Initiative:[/COLOR] +4 [COLOR=gray]Current Weapon in Hand:[/COLOR] Spear [COLOR=gray]Current Conditions in Effect:[/COLOR] Medium encumbrance (+3 max Dex, 20 ft move, -3 ACP) [COLOR=gray]Spells Remaining (1st):[/COLOR] 0 [URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29"][B]Boots[/B][/URL] [COLOR=darkred]AC:[/COLOR] 18 (16 flat-footed, 12 touch) [COLOR=darkred]HP:[/COLOR] 19/20 [COLOR=darkred]CMB:[/COLOR] +4 [COLOR=darkred]CMD:[/COLOR] 16 (20 vs. Trip) [COLOR=darkred]Fort:[/COLOR] +4 [COLOR=darkred]Reflex:[/COLOR] +5 [COLOR=darkred]Will:[/COLOR] +0 [COLOR=darkred]Perception:[/COLOR] +5 ([URL="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Scent-Ex-"]Scent[/URL]) [COLOR=darkred]Initiative:[/COLOR] +2 [COLOR=darkred]Current Weapon in Hand:[/COLOR] Natural weapons [COLOR=darkred]Current Conditions in Effect:[/COLOR] Heavy encumbrance (+1 max Dex, 20ft move, -6 ACP)[/sblock] [/QUOTE]
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