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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5924241" data-attributes="member: 41601"><p>Denizel stares at the ring and the cloak, frustrated that he was unable to identify them. <em><span style="color: SeaGreen">I felt so close!</span></em> He thinks to himself. . . though of course, not himself. </p><p></p><p><em><span style="color: Silver">This is pitiful. This is the kind of situations you end in when you spend your time in caves. . .</span></em> Denizel sighs. <span style="color: Silver"><em>Oh leave him alone. He didn't have many choices did he? Besides, there was that young girl back in town. She was good for some excitement. . . He forgets his own power. . . He doesn't know his own power. . .</em></span></p><p></p><p><span style="color: SeaGreen">"Oh yeah."</span> Denizel whispers a quick prayer to the goddess and tries to ignore the argument in his head. His eyes flash for a moment as he searches for divine insights.</p><p></p><p>[sblock=actions/ooc]Using Identify and Guidance to aid the rolls I get <a href="http://invisiblecastle.com/roller/view/3537621/" target="_blank">28 to identify the ring and a 23 for the cloak</a></p><p></p><p>Since it seems we're RPing the rest out, what do you want to about the wand? It has two charges on it. Shall we just call it spent? I know it was really just to help us get through things.</p><p></p><p>As for the spiders, we could always just send Boots in their general direction till he smells them. Confirmed that they're there, we could then leave.[/sblock]</p><p></p><p>[sblock=Denizel's Stats]<a href="http://livingpf.wikia.com/wiki/Denizel_%28ScorpiusRisk%29" target="_blank">Denizel</a></p><p> <strong><span style="color: SeaGreen">AC:</span></strong> 17 (15 flat-footed, 12 Touch) (not adjusted for new armor)</p><p> <strong><span style="color: SeaGreen">HP:</span></strong> 26 Current: 19</p><p> <strong><span style="color: SeaGreen">CMB:</span></strong> 0 <strong><span style="color: SeaGreen">CMD:</span></strong> 12 <strong><span style="color: SeaGreen">Fort:</span></strong> +0 <strong><span style="color: SeaGreen">Reflex:</span></strong> +5 <strong><span style="color: SeaGreen">Will:</span></strong> +7</p><p><span style="color: SeaGreen"><strong>Speed:</strong></span> 20'</p><p></p><p> <strong><span style="color: SeaGreen">Current Weapon in Hand:</span></strong>Longsword/Wand of Cure Light Wounds 2 charges</p><p> <strong><span style="color: SeaGreen">Current Conditions in Effect: </span></strong></p><p> <strong><span style="color: SeaGreen">Crossbow Bolts: </span></strong>12</p><p></p><p><strong><span style="color: SeaGreen">Key Skills:</span></strong> Bluff +14, Diplomacy +11, Disguise +13, Kn Arcana +11, Kn History +10, Kn Local +10, Kn Nobility +10, Kn Religion +11, Perception +8, Perform (Dance) +9, Profession (Courtier) +5, Sense Motive +7, Spellcraft +6</p><p></p><p><strong><span style="color: SeaGreen">Bardic Performance:</span></strong> 11/11 rounds per day</p><p></p><p> <span style="color: SeaGreen"><strong>Bard Spells Remaining:</strong></span> 1st level 3/4 </p><p><strong><span style="color: SeaGreen">Bard Spells Known: </span></strong> 1: Charm Person (DC 16), Disguise Self, Hideous Laughter (DC 16)</p><p>0: Daze (DC 15), Detect Magic, Light, Message, Prestidigitation </p><p></p><p> <span style="color: SeaGreen"><strong>Oracle Spells Remaining:</strong></span> 1st level 2/6 </p><p><strong><span style="color: SeaGreen">Oracle Spells Known: </span></strong> 1: Bless, Cure Light Wounds, Identify, Sanctuary</p><p>0: Ghost Sound, Guidance, Mage Hand, Mending, Read Magic, Resistance, Stabilize</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5924241, member: 41601"] Denizel stares at the ring and the cloak, frustrated that he was unable to identify them. [I][COLOR="SeaGreen"]I felt so close![/COLOR][/I] He thinks to himself. . . though of course, not himself. [I][COLOR="Silver"]This is pitiful. This is the kind of situations you end in when you spend your time in caves. . .[/COLOR][/I] Denizel sighs. [COLOR="Silver"][I]Oh leave him alone. He didn't have many choices did he? Besides, there was that young girl back in town. She was good for some excitement. . . He forgets his own power. . . He doesn't know his own power. . .[/I][/COLOR] [COLOR="SeaGreen"]"Oh yeah."[/COLOR] Denizel whispers a quick prayer to the goddess and tries to ignore the argument in his head. His eyes flash for a moment as he searches for divine insights. [sblock=actions/ooc]Using Identify and Guidance to aid the rolls I get [URL="http://invisiblecastle.com/roller/view/3537621/"]28 to identify the ring and a 23 for the cloak[/URL] Since it seems we're RPing the rest out, what do you want to about the wand? It has two charges on it. Shall we just call it spent? I know it was really just to help us get through things. As for the spiders, we could always just send Boots in their general direction till he smells them. Confirmed that they're there, we could then leave.[/sblock] [sblock=Denizel's Stats][URL="http://livingpf.wikia.com/wiki/Denizel_%28ScorpiusRisk%29"]Denizel[/URL] [B][COLOR=SeaGreen]AC:[/COLOR][/B] 17 (15 flat-footed, 12 Touch) (not adjusted for new armor) [B][COLOR=SeaGreen]HP:[/COLOR][/B] 26 Current: 19 [B][COLOR=SeaGreen]CMB:[/COLOR][/B] 0 [B][COLOR=SeaGreen]CMD:[/COLOR][/B] 12 [B][COLOR=SeaGreen]Fort:[/COLOR][/B] +0 [B][COLOR=SeaGreen]Reflex:[/COLOR][/B] +5 [B][COLOR=SeaGreen]Will:[/COLOR][/B] +7 [COLOR=SeaGreen][B]Speed:[/B][/COLOR] 20' [B][COLOR=SeaGreen]Current Weapon in Hand:[/COLOR][/B]Longsword/Wand of Cure Light Wounds 2 charges [B][COLOR=SeaGreen]Current Conditions in Effect: [/COLOR][/B] [B][COLOR=SeaGreen]Crossbow Bolts: [/COLOR][/B]12 [B][COLOR=SeaGreen]Key Skills:[/COLOR][/B] Bluff +14, Diplomacy +11, Disguise +13, Kn Arcana +11, Kn History +10, Kn Local +10, Kn Nobility +10, Kn Religion +11, Perception +8, Perform (Dance) +9, Profession (Courtier) +5, Sense Motive +7, Spellcraft +6 [B][COLOR=SeaGreen]Bardic Performance:[/COLOR][/B] 11/11 rounds per day [COLOR=SeaGreen][B]Bard Spells Remaining:[/B][/COLOR] 1st level 3/4 [B][COLOR=SeaGreen]Bard Spells Known: [/COLOR][/B] 1: Charm Person (DC 16), Disguise Self, Hideous Laughter (DC 16) 0: Daze (DC 15), Detect Magic, Light, Message, Prestidigitation [COLOR=SeaGreen][B]Oracle Spells Remaining:[/B][/COLOR] 1st level 2/6 [B][COLOR=SeaGreen]Oracle Spells Known: [/COLOR][/B] 1: Bless, Cure Light Wounds, Identify, Sanctuary 0: Ghost Sound, Guidance, Mage Hand, Mending, Read Magic, Resistance, Stabilize [/sblock] [/QUOTE]
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