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[LPF] Scourge of the Howling Horde
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<blockquote data-quote="Systole" data-source="post: 5926130" data-attributes="member: 93930"><p>Sylla nods and begins speaking is a guttural tongue. Boots looks alarmed. <span style="color: darkred">"Wait! Aw, no...."</span> he says as dark light plays around his neck. After a moment passes, the darkwolf has gill slits.</p><p> </p><p><span style="color: darkred">"This is just not right,"</span> he says, gurgling the words.</p><p> </p><p><span style="color: dimgray">"Off you go,"</span> the summoner says, and Boots sighs and jumps down again. Once the eidolon is in the tunnel, Sylla turns to the group. <span style="color: dimgray">"As for the spiders, their webs burn well enough. It should be simple enough to clear the cave with fire."</span></p><p> </p><p>[sblock=OOC]The only reason I wasn't advancing was because I wanted finances review. I'll advance her now then.</p><p> </p><p>Sylla will cast Evo Surge, giving Boots four minutes of swim time. He'll take 10 on the Acrobatics check to jump down again. If he finds anything, Sylla will use Bond Senses to take a look around through his eyes. When the spell expires, she'll dismiss and resummon.</p><p> </p><p>As far as spiders, Sylla's plan is:</p><p>1. Iago throws bombs at webs.</p><p>2. ????</p><p>3. Profit!</p><p>[/sblock]</p><p> </p><p> </p><p>[sblock=Mini Stats]<a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29" target="_blank"><strong>Sylla the Grim</strong></a></p><p><span style="font-size: 9px"><span style="color: gray">AC:</span> 18 (14 flat-footed, 14 touch)</span></p><p><span style="font-size: 9px"><span style="color: gray">HP:</span> 22/22</span></p><p><span style="font-size: 9px"><span style="color: gray">CMB:</span> +4 <span style="color: gray">CMD:</span> 18</span></p><p><span style="font-size: 9px"><span style="color: gray">Fort:</span> +1 <span style="color: gray">Reflex:</span> +4 <span style="color: gray">Will:</span> +3</span></p><p><span style="font-size: 9px"><span style="color: gray">Perception:</span> +2, Low Light Vision</span></p><p><span style="font-size: 9px"><span style="color: gray">Initiative:</span> +4</span></p><p> </p><p><span style="font-size: 9px"><span style="color: gray">Current Weapon in Hand:</span> Bow (+6+PB, 1d8+2+PB)</span></p><p><span style="font-size: 9px"><span style="color: gray">Current Conditions in Effect:</span> None</span></p><p><span style="font-size: 9px"><span style="color: gray">Spells Remaining (1st):</span> 3</span></p><p><span style="font-size: 9px"><span style="color: gray">Spells Remaining (2nd):</span> 1</span></p><p> </p><p><a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29" target="_blank"><strong>Boots</strong></a></p><p><span style="font-size: 9px"><span style="color: darkred">AC:</span> 18 (16 flat-footed, 12 touch)</span></p><p><span style="font-size: 9px"><span style="color: darkred">HP:</span> 29/29</span></p><p><span style="font-size: 9px"><span style="color: darkred">CMB:</span> +5 <span style="color: darkred">CMD:</span> 17 (21 vs. Trip)</span></p><p><span style="font-size: 9px"><span style="color: darkred">Fort:</span> +4 <span style="color: darkred">Reflex:</span> +5 <span style="color: darkred">Will:</span> +1</span></p><p><span style="font-size: 9px"><span style="color: darkred">Perception:</span> +6, Darkvision 60', </span><a href="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Scent-Ex-" target="_blank"><span style="font-size: 9px">Scent</span></a></p><p><span style="font-size: 9px"><span style="color: darkred">Initiative:</span> +2</span></p><p> </p><p><span style="font-size: 9px"><span style="color: darkred">Current Weapon in Hand:</span> Natural weapons</span></p><p><span style="font-size: 9px"><span style="color: darkred">Current Conditions in Effect:</span> None</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5926130, member: 93930"] Sylla nods and begins speaking is a guttural tongue. Boots looks alarmed. [COLOR=darkred]"Wait! Aw, no...."[/COLOR] he says as dark light plays around his neck. After a moment passes, the darkwolf has gill slits. [COLOR=darkred]"This is just not right,"[/COLOR] he says, gurgling the words. [COLOR=dimgray]"Off you go,"[/COLOR] the summoner says, and Boots sighs and jumps down again. Once the eidolon is in the tunnel, Sylla turns to the group. [COLOR=dimgray]"As for the spiders, their webs burn well enough. It should be simple enough to clear the cave with fire."[/COLOR] [sblock=OOC]The only reason I wasn't advancing was because I wanted finances review. I'll advance her now then. Sylla will cast Evo Surge, giving Boots four minutes of swim time. He'll take 10 on the Acrobatics check to jump down again. If he finds anything, Sylla will use Bond Senses to take a look around through his eyes. When the spell expires, she'll dismiss and resummon. As far as spiders, Sylla's plan is: 1. Iago throws bombs at webs. 2. ???? 3. Profit! [/sblock] [sblock=Mini Stats][URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29"][B]Sylla the Grim[/B][/URL] [SIZE=1][COLOR=gray]AC:[/COLOR] 18 (14 flat-footed, 14 touch)[/SIZE] [SIZE=1][COLOR=gray]HP:[/COLOR] 22/22[/SIZE] [SIZE=1][COLOR=gray]CMB:[/COLOR] +4 [COLOR=gray]CMD:[/COLOR] 18[/SIZE] [SIZE=1][COLOR=gray]Fort:[/COLOR] +1 [COLOR=gray]Reflex:[/COLOR] +4 [COLOR=gray]Will:[/COLOR] +3[/SIZE] [SIZE=1][COLOR=gray]Perception:[/COLOR] +2, Low Light Vision[/SIZE] [SIZE=1][COLOR=gray]Initiative:[/COLOR] +4[/SIZE] [SIZE=1] [/SIZE] [SIZE=1][COLOR=gray]Current Weapon in Hand:[/COLOR] Bow (+6+PB, 1d8+2+PB)[/SIZE] [SIZE=1][COLOR=gray]Current Conditions in Effect:[/COLOR] None[/SIZE] [SIZE=1][COLOR=gray]Spells Remaining (1st):[/COLOR] 3[/SIZE] [SIZE=1][COLOR=gray]Spells Remaining (2nd):[/COLOR] 1[/SIZE] [URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29"][B]Boots[/B][/URL] [SIZE=1][COLOR=darkred]AC:[/COLOR] 18 (16 flat-footed, 12 touch)[/SIZE] [SIZE=1][COLOR=darkred]HP:[/COLOR] 29/29[/SIZE] [SIZE=1][COLOR=darkred]CMB:[/COLOR] +5 [COLOR=darkred]CMD:[/COLOR] 17 (21 vs. Trip)[/SIZE] [SIZE=1][COLOR=darkred]Fort:[/COLOR] +4 [COLOR=darkred]Reflex:[/COLOR] +5 [COLOR=darkred]Will:[/COLOR] +1[/SIZE] [SIZE=1][COLOR=darkred]Perception:[/COLOR] +6, Darkvision 60', [/SIZE][URL="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Scent-Ex-"][SIZE=1]Scent[/SIZE][/URL] [SIZE=1][COLOR=darkred]Initiative:[/COLOR] +2[/SIZE] [SIZE=1] [/SIZE] [SIZE=1][COLOR=darkred]Current Weapon in Hand:[/COLOR] Natural weapons[/SIZE] [SIZE=1][COLOR=darkred]Current Conditions in Effect:[/COLOR] None[/SIZE][/sblock] [/QUOTE]
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