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[LPF] Silent Tide
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<blockquote data-quote="Maidhc O Casain" data-source="post: 6315734" data-attributes="member: 29558"><p>Charity and Robert make their run for the tower, Charity pausing for a moment to end the suffering of the guard dog before she puts her back to one of the walls alongside Robert. Gavin shelters in the trees some distance away. A dagger comes flying from the window of the southeast 'shoulder' of the tower, <em>pinging</em> from Charity's armor and bouncing up into the air before disappearing before her eyes. She catches a brief glimpse of a dark face in the window before the attacker takes cover once more.</p><p></p><p>From the second floor window above the door to the central tower, you hear a brief chant. Robert feels himself growing <em>very</em> drowsy . . .</p><p></p><p>[sblock=OOC/Actions]Windows can be climbed through as a full action. A DC 13 Acrobatics check reduces this to a move action, but either way you will be considered flat footed as you go through due to the awkwardness of the move.</p><p></p><p>I need a DC14 Will Save for Robert or he'll be taking a little nap.</p><p></p><p><a href="http://beta.ditzie.com/49313/53a01c3d96a50" target="_blank">Updated Map</a></p><p></p><p>(Icons for Bad Guys still represent only last known location).</p><p></p><ul> <li data-xf-list-type="ul"><br /> [CODE]<br /> [u]Combatant HP AC Condition[/u]<br /> Robert 00/32 17/13 <br /> Gavin 00/16 16/12 <br /> Charity 08/32 17/11 <br /> (Archer) 00/ 17/13 Cover/Concealment<br /> (Dagger Thrw) 00/ 17/13 Cover/Concealment<br /> (Caster) 00/ 13/13 Cover/Concealment<br /> [s]Dog 04/ 13/12 [/s] <br /> [/CODE]</li> </ul><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 6315734, member: 29558"] Charity and Robert make their run for the tower, Charity pausing for a moment to end the suffering of the guard dog before she puts her back to one of the walls alongside Robert. Gavin shelters in the trees some distance away. A dagger comes flying from the window of the southeast 'shoulder' of the tower, [I]pinging[/I] from Charity's armor and bouncing up into the air before disappearing before her eyes. She catches a brief glimpse of a dark face in the window before the attacker takes cover once more. From the second floor window above the door to the central tower, you hear a brief chant. Robert feels himself growing [I]very[/I] drowsy . . . [sblock=OOC/Actions]Windows can be climbed through as a full action. A DC 13 Acrobatics check reduces this to a move action, but either way you will be considered flat footed as you go through due to the awkwardness of the move. I need a DC14 Will Save for Robert or he'll be taking a little nap. [URL="http://beta.ditzie.com/49313/53a01c3d96a50"]Updated Map[/URL] (Icons for Bad Guys still represent only last known location). [LIST] [CODE] [u]Combatant HP AC Condition[/u] Robert 00/32 17/13 Gavin 00/16 16/12 Charity 08/32 17/11 (Archer) 00/ 17/13 Cover/Concealment (Dagger Thrw) 00/ 17/13 Cover/Concealment (Caster) 00/ 13/13 Cover/Concealment [s]Dog 04/ 13/12 [/s] [/CODE] [/LIST][/sblock] [/QUOTE]
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