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[LPF] The Cave of (Un)Death
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<blockquote data-quote="vmaaxt" data-source="post: 5981748" data-attributes="member: 6696448"><p><strong>Aedger Beinn, Aasimar Undead Lord</strong></p><p></p><p><span style="color: #996633">"Mr. Vax, I do believe I can be of assistance. If I may?"</span> He mumbles a small prayer as he touches Crusher, and as the mighty warhammer begins to glow, he reminds Vax, <span style="color: #996633">"It goes dark in 10 minutes. Please dobt get lost before then, Mr. Vax."</span> Aedger pulls out his holy symbol, for easy access, he explains, and continues, <span style="color: #996633">"If I may suggest we investigate that debris, over there, before we continue further into the cave?"</span> After pullong a paper and pen from his pocket, and starting to make a map, he rummages through the bag on Blue's back, and pulls out several pieces of chalk, and sets of earplugs, and offers them to the group. <span style="color: #996633">"Here. I've it some things for you. The chalk is to help mark our trail. I've fought in caves before, and it's wicked when you get lost. The earplugs are invade we run into any noisy monsters. My platoon danced to the tune of some banshees a while back. Blue here was one of the few soldiers I had that didn't end up so afraid he threw up, or vice versa. Speaking of, there is something you all should probably know before we go any further. Whatever you see, don't worry. It's okay. He is under my command. "</span> He signals to Blue, who lowers his hood, and takes off his mask, revealing a skeletal face, painted a lovely shade of blue. As Blue continues to remove gloves and leggings, Aedger continues, <span style="color: #996633">"I am actually a necromancer myself. But I do not work for the forces of evil. I work to better society. I use the gifts my gods give me to help my fellow beings, not to enslave them. If you do not trust me in this cave, I understand, and I apologize for my earlier misdirections. However, I believe my expertise may be useful when fighting the evil undead, so long as you make an exception for Blue. Otherwise, I ask that you let us take our leave, and we will bother you no more."</span></p><p></p><p>[sblock=ooc] HM: it's okay. I wasn't expecting to pump him for too much anyway. Farmhands aren't expected to know the minute differences and distinctions of undead.</p><p></p><p>1: where is Jezz now?</p><p>2: suggest we arrange in 2wide formation.</p><p>3: earplugs and chalk for anyone who wants them.</p><p>4: I'd like to check the rocks, are they blocking the path? Can we see past them?</p><p>5: I'm making a map as we go on my paper. Do I need a check for this?</p><p>6: still getting used to dice roller. I'm posting from my phone, and it doesn't like the interface</p><p>7: first roll(no description) is Aedger's general perception, for whole cave.</p><p>8: If nobody objects to Blue, I'd like to move to the rocks. Assuming I get there unharmed, I'd like to look at, and if possible, past them. Dark vision 60'. </p><p>[/sblock]</p><p></p><p>[SBLOCK='MiniStats']</p><p>[sblock=Aedger]<span style="color: #996633">Aedger Beinn, Aasimar Cleric (Undead Lord) 1</span></p><p><span style="color: #996633"><strong>Init:</strong> </span> +2 <span style="color: #996633"><strong>AC:</strong></span><strong> 15</strong>, <span style="color: #996633">t:</span>12, <span style="color: #996633">ff:</span>13</p><p><strong><span style="color: #996633">HP:</span> 08</strong> <strong><span style="color: #996633">Perception:</span></strong> +9</p><p><strong><span style="color: #996633">CMB:</span></strong> +0 <strong><span style="color: #996633">CMD:</span></strong> 12 <strong><span style="color: #996633">Speed: </span></strong> 30ft.</p><p><strong><span style="color: #996633">Fort:</span></strong> +2 <strong><span style="color: #996633">Ref:</span></strong> +2 <strong><span style="color: #996633">Will:</span></strong> +5</p><p><strong><span style="color: #996633">Resist 5:</span></strong> Cold, Acid, Electric</p><p><strong><span style="color: #996633">Senses:</span></strong> Darkvision 60ft</p><p></p><p><strong><span style="color: #996633">Current Effects:</span></strong> None</p><p></p><p><strong><span style="color: #996633">In Hand: </span></strong>Light Crossbow</p><p></p><p><strong><span style="color: #996633">Special Powers</span></strong></p><p>Channel Negative Energy <strong>1d6</strong>, 6/day, Will DC 14 <span style="color: #996633">Used: <strong>0</strong></span></p><p>Death's Kiss: 1 round duration, 6/day <span style="color: #996633">Used: <strong>0</strong></span></p><p>Command Undead</p><p></p><p>[Sblock='Spells Prepared:']<strong><span style="color: #996633">Orisons:</span></strong></p><p> Light</p><p> Guidance</p><p> Mending</p><p><strong><span style="color: #996633">Level 1:</span></strong> (DC 14)</p><p> Cause Fear (domain)</p><p> Bless</p><p> Cure Light Wounds</p><p><strong><span style="color: #996633">Spell Like Abilities</span></strong></p><p> Daylight (1/day)</p><p>[/Sblock]</p><p></p><p><span style="color: #996633"><strong>Attacks:</strong></span></p><p><strong>Crossbow, Light:</strong> +2 Attack, 1d8+0, 19/x2, 80' <strong>Bolts: <span style="color: #993333">30</span></strong></p><p><strong>Morningstar:</strong> +0 Attack, 1d8+0, 20/x2</p><p></p><p>[sblock='expanded']Skills</p><p>Acrobatics 01</p><p>Appraise 01</p><p>Bluff 03</p><p>Climb -01</p><p>Craft 01</p><p><span style="color: #996633">Diplomacy</span> 10</p><p>Disguise 03</p><p>Escape Artist 01</p><p>Fly 01</p><p>Heal 03</p><p>Intimidate 03</p><p>Knowledge (Religion) 05</p><p><span style="color: #996633">Perception</span> 09</p><p>Perform 03</p><p>Ride 01</p><p>Sense Motive 07</p><p>Stealth 01</p><p>Survival 03</p><p>Swim -01</p><p><strong><span style="color: #996633">Carrying:</span></strong></p><p>Holstered:</p><p>Crossbow, Light & Bolts</p><p>Morningstar</p><p>[Sblock='Pockets']Earplugs (4x)</p><p>Chalk (3x)</p><p>Ink (1 oz. vial)</p><p>Inkpen (2x)</p><p>Paper, rice (5 sheets)</p><p>[/Sblock]</p><p>[/sblock]</p><p>[/sblock]</p><p>[sblock=Blue]<span style="color: #336699">Blue, Skeletal Companion (Medium Undead)</span></p><p><span style="color: #336699"><strong>Init:</strong> </span> +2 <span style="color: #336699"><strong>AC:</strong></span><strong> 17</strong>, <span style="color: #336699">t:</span>12, <span style="color: #336699">ff:</span>15</p><p><strong><span style="color: #336699">HP:</span> 11</strong> <strong><span style="color: #336699">Perception:</span></strong> +0</p><p><strong><span style="color: #336699">CMB:</span></strong> +2 <strong><span style="color: #336699">CMD:</span></strong> 14 <strong><span style="color: #336699">Speed: </span></strong> 30ft.</p><p><strong><span style="color: #336699">Fort:</span></strong> +0 <strong><span style="color: #336699">Ref:</span></strong> +2 <strong><span style="color: #336699">Will:</span></strong> +2</p><p><strong><span style="color: #336699">Immune:</span></strong> Cold <span style="color: #336699">Undead Traits</span></p><p><strong><span style="color: #336699">DR:</span></strong> 5/bludgeoning</p><p><strong><span style="color: #336699">Senses:</span></strong> Darkvision 60ft</p><p></p><p><strong><span style="color: #336699">Current Effects:</span></strong> None</p><p></p><p><strong><span style="color: #336699">In Hand: </span></strong>Javelin (L), Scimitar (R)</p><p></p><p><strong><span style="color: #336699">Attacks:</span></strong></p><p><strong><span style="color: #336699">Scimitar</span></strong> +2 (1d6+2,18-20/x2), <span style="color: #336699">claw</span> –3 (1d4+1)</p><p>or <span style="color: #336699">2 claws</span> +2 (1d4+2)</p><p>or <span style="color: #336699">Dagger</span> +2 (1d4+2), Range 10'</p><p>or <span style="color: #336699">Javelin</span> +2 (1d6+2/×2), Range 30' Remaining: <strong>3</strong></p><p></p><p>[sblock='expanded']</p><p><strong><span style="color: #336699">Carrying:</span></strong></p><p>Holstered:<p style="margin-left: 20px">Scimitar</p> <p style="margin-left: 20px">Dagger</p> <p style="margin-left: 20px">Javelins</p><p>Backpack<p style="margin-left: 20px">Rope, Hemp (50ft)(x2)</p> <p style="margin-left: 20px">Plank, Collapsable</p> <p style="margin-left: 20px">Wandermeal (4 servings)</p> <p style="margin-left: 20px">Chalk (6x)</p><p>[/Sblock][/sblock]</p><p>[sblock=pictures]<img src="http://images3.wikia.nocookie.net/livingpf/images/thumb/e/ed/Aedger_Beinn.jpg/180px-Aedger_Beinn.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /><img src="http://images1.wikia.nocookie.net/livingpf/images/thumb/b/b2/1342541056597_c6a62.png/180px-1342541056597_c6a62.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p></p><p>[/SBLOCK]</p></blockquote><p>[/QUOTE]</p>
[QUOTE="vmaaxt, post: 5981748, member: 6696448"] [b]Aedger Beinn, Aasimar Undead Lord[/b] [color=#996633]"Mr. Vax, I do believe I can be of assistance. If I may?"[/color] He mumbles a small prayer as he touches Crusher, and as the mighty warhammer begins to glow, he reminds Vax, [color=#996633]"It goes dark in 10 minutes. Please dobt get lost before then, Mr. Vax."[/color] Aedger pulls out his holy symbol, for easy access, he explains, and continues, [color=#996633]"If I may suggest we investigate that debris, over there, before we continue further into the cave?"[/color] After pullong a paper and pen from his pocket, and starting to make a map, he rummages through the bag on Blue's back, and pulls out several pieces of chalk, and sets of earplugs, and offers them to the group. [color=#996633]"Here. I've it some things for you. The chalk is to help mark our trail. I've fought in caves before, and it's wicked when you get lost. The earplugs are invade we run into any noisy monsters. My platoon danced to the tune of some banshees a while back. Blue here was one of the few soldiers I had that didn't end up so afraid he threw up, or vice versa. Speaking of, there is something you all should probably know before we go any further. Whatever you see, don't worry. It's okay. He is under my command. "[/color] He signals to Blue, who lowers his hood, and takes off his mask, revealing a skeletal face, painted a lovely shade of blue. As Blue continues to remove gloves and leggings, Aedger continues, [color=#996633]"I am actually a necromancer myself. But I do not work for the forces of evil. I work to better society. I use the gifts my gods give me to help my fellow beings, not to enslave them. If you do not trust me in this cave, I understand, and I apologize for my earlier misdirections. However, I believe my expertise may be useful when fighting the evil undead, so long as you make an exception for Blue. Otherwise, I ask that you let us take our leave, and we will bother you no more."[/color] [sblock=ooc] HM: it's okay. I wasn't expecting to pump him for too much anyway. Farmhands aren't expected to know the minute differences and distinctions of undead. 1: where is Jezz now? 2: suggest we arrange in 2wide formation. 3: earplugs and chalk for anyone who wants them. 4: I'd like to check the rocks, are they blocking the path? Can we see past them? 5: I'm making a map as we go on my paper. Do I need a check for this? 6: still getting used to dice roller. I'm posting from my phone, and it doesn't like the interface 7: first roll(no description) is Aedger's general perception, for whole cave. 8: If nobody objects to Blue, I'd like to move to the rocks. Assuming I get there unharmed, I'd like to look at, and if possible, past them. Dark vision 60'. [/sblock] [SBLOCK='MiniStats'] [sblock=Aedger][COLOR=#996633]Aedger Beinn, Aasimar Cleric (Undead Lord) 1 [B]Init:[/B] [/COLOR] +2 [COLOR=#996633][B]AC:[/B][/COLOR][B] 15[/B], [COLOR=#996633]t:[/COLOR]12, [COLOR=#996633]ff:[/COLOR]13 [B][COLOR=#996633]HP:[/COLOR] 08[/B] [B][COLOR=#996633]Perception:[/COLOR][/B] +9 [B][COLOR=#996633]CMB:[/COLOR][/B] +0 [B][COLOR=#996633]CMD:[/COLOR][/B] 12 [B][COLOR=#996633]Speed: [/COLOR][/B] 30ft. [B][COLOR=#996633]Fort:[/COLOR][/B] +2 [B][COLOR=#996633]Ref:[/COLOR][/B] +2 [B][COLOR=#996633]Will:[/COLOR][/B] +5 [B][COLOR=#996633]Resist 5:[/COLOR][/B] Cold, Acid, Electric [B][COLOR=#996633]Senses:[/COLOR][/B] Darkvision 60ft [B][COLOR=#996633]Current Effects:[/COLOR][/B] None [B][COLOR=#996633]In Hand: [/COLOR][/B]Light Crossbow [B][COLOR=#996633]Special Powers[/COLOR][/B] Channel Negative Energy [B]1d6[/B], 6/day, Will DC 14 [COLOR=#996633]Used: [B]0[/B][/COLOR] Death's Kiss: 1 round duration, 6/day [COLOR=#996633]Used: [B]0[/B][/COLOR] Command Undead [Sblock='Spells Prepared:'][B][COLOR=#996633]Orisons:[/COLOR][/B] Light Guidance Mending [B][COLOR=#996633]Level 1:[/COLOR][/B] (DC 14) Cause Fear (domain) Bless Cure Light Wounds [B][COLOR=#996633]Spell Like Abilities[/COLOR][/B] Daylight (1/day) [/Sblock] [COLOR=#996633][B]Attacks:[/B][/COLOR] [B]Crossbow, Light:[/B] +2 Attack, 1d8+0, 19/x2, 80' [B]Bolts: [COLOR=#993333]30[/COLOR][/B] [B]Morningstar:[/B] +0 Attack, 1d8+0, 20/x2 [sblock='expanded']Skills Acrobatics 01 Appraise 01 Bluff 03 Climb -01 Craft 01 [COLOR=#996633]Diplomacy[/COLOR] 10 Disguise 03 Escape Artist 01 Fly 01 Heal 03 Intimidate 03 Knowledge (Religion) 05 [COLOR=#996633]Perception[/COLOR] 09 Perform 03 Ride 01 Sense Motive 07 Stealth 01 Survival 03 Swim -01 [B][COLOR=#996633]Carrying:[/COLOR][/B] Holstered: Crossbow, Light & Bolts Morningstar [Sblock='Pockets']Earplugs (4x) Chalk (3x) Ink (1 oz. vial) Inkpen (2x) Paper, rice (5 sheets) [/Sblock] [/sblock] [/sblock] [sblock=Blue][COLOR=#336699]Blue, Skeletal Companion (Medium Undead) [B]Init:[/B] [/COLOR] +2 [COLOR=#336699][B]AC:[/B][/COLOR][B] 17[/B], [COLOR=#336699]t:[/COLOR]12, [COLOR=#336699]ff:[/COLOR]15 [B][COLOR=#336699]HP:[/COLOR] 11[/B] [B][COLOR=#336699]Perception:[/COLOR][/B] +0 [B][COLOR=#336699]CMB:[/COLOR][/B] +2 [B][COLOR=#336699]CMD:[/COLOR][/B] 14 [B][COLOR=#336699]Speed: [/COLOR][/B] 30ft. [B][COLOR=#336699]Fort:[/COLOR][/B] +0 [B][COLOR=#336699]Ref:[/COLOR][/B] +2 [B][COLOR=#336699]Will:[/COLOR][/B] +2 [B][COLOR=#336699]Immune:[/COLOR][/B] Cold [COLOR=#336699]Undead Traits[/COLOR] [B][COLOR=#336699]DR:[/COLOR][/B] 5/bludgeoning [B][COLOR=#336699]Senses:[/COLOR][/B] Darkvision 60ft [B][COLOR=#336699]Current Effects:[/COLOR][/B] None [B][COLOR=#336699]In Hand: [/COLOR][/B]Javelin (L), Scimitar (R) [B][COLOR=#336699]Attacks:[/COLOR][/B] [B][COLOR=#336699]Scimitar[/COLOR][/B] +2 (1d6+2,18-20/x2), [COLOR=#336699]claw[/COLOR] –3 (1d4+1) or [COLOR=#336699]2 claws[/COLOR] +2 (1d4+2) or [COLOR=#336699]Dagger[/COLOR] +2 (1d4+2), Range 10' or [COLOR=#336699]Javelin[/COLOR] +2 (1d6+2/×2), Range 30' Remaining: [B]3[/B] [sblock='expanded'] [B][COLOR=#336699]Carrying:[/COLOR][/B] Holstered:[INDENT]Scimitar[/INDENT][INDENT]Dagger[/INDENT][INDENT]Javelins[/INDENT]Backpack[INDENT]Rope, Hemp (50ft)(x2)[/INDENT][INDENT]Plank, Collapsable[/INDENT][INDENT]Wandermeal (4 servings)[/INDENT][INDENT]Chalk (6x)[/INDENT][/Sblock][/sblock] [sblock=pictures][IMG]http://images3.wikia.nocookie.net/livingpf/images/thumb/e/ed/Aedger_Beinn.jpg/180px-Aedger_Beinn.jpg[/IMG][IMG]http://images1.wikia.nocookie.net/livingpf/images/thumb/b/b2/1342541056597_c6a62.png/180px-1342541056597_c6a62.png[/IMG][/sblock] [/SBLOCK][/QUOTE] [/QUOTE]
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