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[LPF] The Cave of (Un)Death
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<blockquote data-quote="HolyMan" data-source="post: 5983152" data-attributes="member: 84167"><p>[sblock=Notes/Comments/Rolling]</p><p>Going to use this to roll some saves vs DC 13 (please make sure to add in DC of abilities/spells for me makes life sweeter) to see if the kobolds are effected - as well as attacks.</p><p><strong></strong></p><p><strong>Notes/Comments:</strong></p><p><u>Hode</u> - Be glad for the inspire courage or you would have missed by one <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> Also no lane opened as Vax went before Hode and Mister D. </p><p></p><p>Aedger - know religion = they are zomibies...rolling saves here in a sec</p><p></p><p>Blue - scimitar/claw is only when you can take the full attack option - normally after you have entered melee the round before - for rd 1 Blue can move(move action) and make the scimitar attack(standard action) but not full attack</p><p></p><p>Damaris - need to list your bardic performance rounds in your mini stats - in this case she would be 5/6 per day - and the same for your spells - Lvl 1: 2/2 per day And no perform checks needed unless you wish to roll as a guideline for any fluff you wish to write. The linked worked I'm not sure but you wanted to [ame="http://www.youtube.com/watch?v=0PwmW5YQBVQ"]post it like this?[/ame] then you use the... that didn't work</p><p></p><p></p><p>Vax - you draw an AoO from zombie C as you move to get to B, and a charge is not possible as Mister D is in the way at the start of your turn - note you can always delay next time - but the +2 from the charge wouldn't help as the roll is still a miss - sorry. Great dmg (one from max) going to use it in my fluff post</p><p></p><p>Rolling next...[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5983152, member: 84167"] [sblock=Notes/Comments/Rolling] Going to use this to roll some saves vs DC 13 (please make sure to add in DC of abilities/spells for me makes life sweeter) to see if the kobolds are effected - as well as attacks. [B] Notes/Comments:[/B] [U]Hode[/U] - Be glad for the inspire courage or you would have missed by one :cool: Also no lane opened as Vax went before Hode and Mister D. Aedger - know religion = they are zomibies...rolling saves here in a sec Blue - scimitar/claw is only when you can take the full attack option - normally after you have entered melee the round before - for rd 1 Blue can move(move action) and make the scimitar attack(standard action) but not full attack Damaris - need to list your bardic performance rounds in your mini stats - in this case she would be 5/6 per day - and the same for your spells - Lvl 1: 2/2 per day And no perform checks needed unless you wish to roll as a guideline for any fluff you wish to write. The linked worked I'm not sure but you wanted to [ame="http://www.youtube.com/watch?v=0PwmW5YQBVQ"]post it like this?[/ame] then you use the... that didn't work Vax - you draw an AoO from zombie C as you move to get to B, and a charge is not possible as Mister D is in the way at the start of your turn - note you can always delay next time - but the +2 from the charge wouldn't help as the roll is still a miss - sorry. Great dmg (one from max) going to use it in my fluff post Rolling next...[/sblock] [/QUOTE]
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