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[LPF] The Forge of Fury, Pt1
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<blockquote data-quote="perrinmiller" data-source="post: 6044846" data-attributes="member: 88649"><p><span style="color: Cyan">The trek in the mountains is slow, pretty much what you expected and at the end of the second day you are wet from the drizzle. But, you are not cold from the exertion of the march. However, the overcast prevents you from seeing any sign of the Stone Tooth in the distance, so you can only assume you are on track and schedule.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Even after walking for 8 hours, you are able to find a defensible campsite with a rocky overhang and some fir trees to provide some shelter from the elements. You are in for dreary night, but at least it doesn't pour on you and body heat eventually dries you out while sleeping.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">The next morning is misty fog and damp feeling air. You break camp and resume your way.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">Even after lunch you have not seen the sun, the overcast weather is almost foreboding as you trek towards the alleged location secret dwarven stronghold. You hear a hawk or something cry from somewhere above.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span>[OOC]Combat: Surprise Round[/OOC][sblock=Combat Information]You are not aware yet</p><p></p><p> <u>Initiative:</u></p><p>You guys</p><p></p><p><u>Updated Map:</u></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFFOFEnc01Map00C.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>Map Notes: </p><p>1) Lighter colored vegetation is difficult terrain if more than 50% of Square. </p><p>2) Same with darker vegetation, but the darker also provides 20% concealment being bushes, 50% concealment for small creatures.</p><p>3) The wood colored circles are tree trunks.</p><p></p><p> [code]Fae'shiel: 33/33 HP remaining;</p><p>Marcus: 39/39 HP remaining; </p><p>Iago: 42/42 HP remaining; </p><p>Markus: 60/60 HP remaining; </p><p></p><p>Spells Cast: </p><p>Abilities Used: </p><p>Conditions in effect: </p><p>[/code]<u>Enemy Status:</u></p><p>[code]Unk (AC??/HP??):[/code][/sblock][GM]Roll Perception Check. Beat DC18, you get a Surprise Round Action.</p><p></p><p>Everyone needs their Combat Stats blocks ready to go. Thx[/GM][sblock=Perception DC18]A twig snaps off to the left in the woods, roughly F17 . You do not see anything yet though.[/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6044846, member: 88649"] [COLOR=Cyan]The trek in the mountains is slow, pretty much what you expected and at the end of the second day you are wet from the drizzle. But, you are not cold from the exertion of the march. However, the overcast prevents you from seeing any sign of the Stone Tooth in the distance, so you can only assume you are on track and schedule. Even after walking for 8 hours, you are able to find a defensible campsite with a rocky overhang and some fir trees to provide some shelter from the elements. You are in for dreary night, but at least it doesn't pour on you and body heat eventually dries you out while sleeping. The next morning is misty fog and damp feeling air. You break camp and resume your way. Even after lunch you have not seen the sun, the overcast weather is almost foreboding as you trek towards the alleged location secret dwarven stronghold. You hear a hawk or something cry from somewhere above. [/COLOR][OOC]Combat: Surprise Round[/OOC][sblock=Combat Information]You are not aware yet [U]Initiative:[/U] You guys [U]Updated Map:[/U] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/LPFFOFEnc01Map00C.jpg[/IMG] Map Notes: 1) Lighter colored vegetation is difficult terrain if more than 50% of Square. 2) Same with darker vegetation, but the darker also provides 20% concealment being bushes, 50% concealment for small creatures. 3) The wood colored circles are tree trunks. [code]Fae'shiel: 33/33 HP remaining; Marcus: 39/39 HP remaining; Iago: 42/42 HP remaining; Markus: 60/60 HP remaining; Spells Cast: Abilities Used: Conditions in effect: [/code][U]Enemy Status:[/U] [code]Unk (AC??/HP??):[/code][/sblock][GM]Roll Perception Check. Beat DC18, you get a Surprise Round Action. Everyone needs their Combat Stats blocks ready to go. Thx[/GM][sblock=Perception DC18]A twig snaps off to the left in the woods, roughly F17 . You do not see anything yet though.[/sblock] [/QUOTE]
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