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[LPF] The Road to Tritower
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<blockquote data-quote="Aura" data-source="post: 6468911" data-attributes="member: 6747658"><p>Due to the terribly poor lighting conditions and distance from the provided light, Francis finds it difficult to move as quickly as he would like, but at least the path is a better experience than through the bushes. He moves closer and closer to the glow, and eventually sees a widening of the path and a dying campfire. In addition to the light provided by the fire, the trees do break here and some of the star and moon light stream in, giving poor lighting across the camp. He can make out several bedrolls laid out, and in the distance, what looks to be a pile of supplies.</p><p></p><p>Meanwhile, the group easily keeps pace and is still about 60 feet behind Francis.</p><p></p><p>[sblock=Situation Map]We are going to be using Ditzie for this encounter. It's a online drawing program that has a really neat update feature that makes it very useful for online gaming. Just grab your token, move it as you like, then hit return and the webpage will update. Then copy the updated webpage URL into your post for the next player. Please make sure to always make sure you are using the most recently updated map or a move will get lost.</p><p></p><p>Note: Francis is currently the only PC on the map. Although everyone is still playing, people off the map just use descriptive movement until I place them on the map.</p><p></p><p>Objects: The campfire is the yellow circle with red lines coming out the sides. The bedrolls are grey and the supplies are blue, with two long planks for carrying/putting on the mule.</p><p></p><p>Here's the Ditzie Map to start things off: <a href="http://beta.ditzie.com/71559/548e782832f11" target="_blank">http://beta.ditzie.com/71559/548e782832f11</a></p><p></p><p>Only thing that wasn't covered to my satisfaction is where the Drow prisoner is. Let me know that with your next posts as you investigate the camp.[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6468911, member: 6747658"] Due to the terribly poor lighting conditions and distance from the provided light, Francis finds it difficult to move as quickly as he would like, but at least the path is a better experience than through the bushes. He moves closer and closer to the glow, and eventually sees a widening of the path and a dying campfire. In addition to the light provided by the fire, the trees do break here and some of the star and moon light stream in, giving poor lighting across the camp. He can make out several bedrolls laid out, and in the distance, what looks to be a pile of supplies. Meanwhile, the group easily keeps pace and is still about 60 feet behind Francis. [sblock=Situation Map]We are going to be using Ditzie for this encounter. It's a online drawing program that has a really neat update feature that makes it very useful for online gaming. Just grab your token, move it as you like, then hit return and the webpage will update. Then copy the updated webpage URL into your post for the next player. Please make sure to always make sure you are using the most recently updated map or a move will get lost. Note: Francis is currently the only PC on the map. Although everyone is still playing, people off the map just use descriptive movement until I place them on the map. Objects: The campfire is the yellow circle with red lines coming out the sides. The bedrolls are grey and the supplies are blue, with two long planks for carrying/putting on the mule. Here's the Ditzie Map to start things off: [url]http://beta.ditzie.com/71559/548e782832f11[/url] Only thing that wasn't covered to my satisfaction is where the Drow prisoner is. Let me know that with your next posts as you investigate the camp.[/sblock] [/QUOTE]
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