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[LPF] The Road to Tritower
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<blockquote data-quote="Aura" data-source="post: 6504926" data-attributes="member: 6747658"><p><strong>Challenge Accepted</strong></p><p></p><p>Leira answers the challenge, stepping as briskly forward as she can, despite the poison in her system continues to dulling her reflexes. Despite this, she slashes out at her enemy, slicing him neatly in the side as he reels back to deal with her giant size. <em>"Well played!"</em> he exclaims as he steps, avoiding the full lethality the blow could have carried to a lesser fighter.</p><p></p><p>About the same time, Brandon rushes up to the prone form he has trapped in grease. Shining light onto the situation, he quickly finds there is a second body behind the first--one male, one female (both seemingly older than the captive taken previously.) Both of them are very dead, and the wounds are consistent with deaths by surprise--blood found in the kidney regions, and throats viciously cut open.</p><p></p><p>Gathering himself, the rakish gentleman begins a strike, but doesn't fully commit. Instead, he pulls back in a split second later, lunges into his actual attack. Leira, senses dulled, plays along with the fake and is skewered through the side. <em>"Ah, ha, basic swordplay m'lady! I do believe I got the better part of that exchange, care to go again?"</em> He points his rapier threateningly, her obviously blood adorning even in the shadowy light.</p><p></p><p>Meanwhile, Anzaldo, Anna and the dark elf captive arrive at the edge of the camp, moving slowly forward at Anna's pace.</p><p></p><p>[sblock=Combat]The Cook uses Bluff to feint Leira. In her sickened/drowsy condition, she's pretty easy to fake out. He attacks and scores 8 pts damage.</p><p></p><p>I took GM liberty to have Brandon verify the condition of the drow in the grease. With light on the situation, it is obvious both of the drow in the grease spell are very dead and likely didn't see it coming. I'll have to get some spell effects or something, I didn't think of that when I set Ditzie up.</p><p></p><p><u>Actor (AC, Damage Taken, Spells/Conditions)</u></p><p>Brandon (AC 12, 0 damage, light)</p><p>Francis (AC 18, 0 damage, none)</p><p>Karra (AC 14, 0 damage, none)</p><p>Leira (AC 19, 8 damage, sickened)</p><p></p><p>Cook (AC 17, 8 damage, none)</p><p>Drow 1 (dead)</p><p>Drow 2 (dead)</p><p></p><p>Map: <a href="http://beta.ditzie.com/71559/54c1871cc5ac7" target="_blank">http://beta.ditzie.com/71559/54c1871cc5ac7</a></p><p></p><p><span style="color: #00ff00">Everyone is up.</span></p><p></p><p>Note: Leira could not make it to the square selected without either running through the campfire (minor damage) or risking an attack of opportunity. I edited her move by one square in order to avoid this. Part of the downside of being large. However, the upside of being large is doing more damage - I increased damage by 2 in order to scale the weapon size up, next time roll 2d6 instead of 1d8.[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6504926, member: 6747658"] [b]Challenge Accepted[/b] Leira answers the challenge, stepping as briskly forward as she can, despite the poison in her system continues to dulling her reflexes. Despite this, she slashes out at her enemy, slicing him neatly in the side as he reels back to deal with her giant size. [I]"Well played!"[/I] he exclaims as he steps, avoiding the full lethality the blow could have carried to a lesser fighter. About the same time, Brandon rushes up to the prone form he has trapped in grease. Shining light onto the situation, he quickly finds there is a second body behind the first--one male, one female (both seemingly older than the captive taken previously.) Both of them are very dead, and the wounds are consistent with deaths by surprise--blood found in the kidney regions, and throats viciously cut open. Gathering himself, the rakish gentleman begins a strike, but doesn't fully commit. Instead, he pulls back in a split second later, lunges into his actual attack. Leira, senses dulled, plays along with the fake and is skewered through the side. [I]"Ah, ha, basic swordplay m'lady! I do believe I got the better part of that exchange, care to go again?"[/I] He points his rapier threateningly, her obviously blood adorning even in the shadowy light. Meanwhile, Anzaldo, Anna and the dark elf captive arrive at the edge of the camp, moving slowly forward at Anna's pace. [sblock=Combat]The Cook uses Bluff to feint Leira. In her sickened/drowsy condition, she's pretty easy to fake out. He attacks and scores 8 pts damage. I took GM liberty to have Brandon verify the condition of the drow in the grease. With light on the situation, it is obvious both of the drow in the grease spell are very dead and likely didn't see it coming. I'll have to get some spell effects or something, I didn't think of that when I set Ditzie up. [U]Actor (AC, Damage Taken, Spells/Conditions)[/U] Brandon (AC 12, 0 damage, light) Francis (AC 18, 0 damage, none) Karra (AC 14, 0 damage, none) Leira (AC 19, 8 damage, sickened) Cook (AC 17, 8 damage, none) Drow 1 (dead) Drow 2 (dead) Map: [url]http://beta.ditzie.com/71559/54c1871cc5ac7[/url] [COLOR=#00ff00]Everyone is up.[/COLOR] Note: Leira could not make it to the square selected without either running through the campfire (minor damage) or risking an attack of opportunity. I edited her move by one square in order to avoid this. Part of the downside of being large. However, the upside of being large is doing more damage - I increased damage by 2 in order to scale the weapon size up, next time roll 2d6 instead of 1d8.[/sblock] [/QUOTE]
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