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[LPF] Toad in the Hole
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<blockquote data-quote="Systole" data-source="post: 5889105" data-attributes="member: 93930"><p>A short-to-medium Living Pathfinder adventure, designed for four 2nd level characters. <em>Toad in the Hole </em>is set near Venza over the course of one or two days. Given the timing, level-ups will probably have to wait until completion of the adventure, but this is subject to change. However, time-based rewards will accrue based actual experience level.</p><p> </p><p>GM: Systole</p><p>Judge: Satin Knights</p><p> </p><p>Heroes:</p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=6680145" target="_blank">DalkonCledwin</a></u> : <a href="http://livingpf.wikia.com/wiki/Fae'shiel_Aeros_(DalkonCledwin)" target="_blank">Fae'shiel Aeros</a>, Magus 2</p><p>@<a href="http://www.enworld.org/forum/member.php?u=50177" target="_blank">Artur Hawkwing</a> : <a href="http://livingpf.wikia.com/wiki/Marcus_Cole_(Artur_Hawkwing)" target="_blank">Marcus Cole</a>, Ranger 2</p><p>End XP: <strong>5612 XP</strong></p><p>Gold: <strong>3119 GP</strong>[sblock=Itemized XP &GP]3045 [starting]</p><p>200 [wagon ambush]</p><p>120 [Beyal]</p><p>533 [upper tower]</p><p>400 [lower tower & rescuing all goods]</p><p>264 [11xp/day x 24days (level 2 TBX)]</p><p>1050 [15xp/day x 70days (level 3 TBX)]</p><p> </p><p>5612 xp</p><p>TBG = 1454g (11x24 + 17x70)</p><p>Total gold = 1454 + 1665 = 3119[/sblock] </p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=6667065" target="_blank">Terrible Swift Sword</a></u> : <a href="http://livingpf.wikia.com/wiki/Mortar_Foehammer_(Terrible_Swift_Sword)" target="_blank">Mortar Foehammer</a>, Ranger 2</p><p>End XP: <strong>3982 XP</strong></p><p>Gold: <strong>1424 GP</strong>[sblock=Itemized XP &GP]2769 [starting]</p><p>200 [wagon ambush]</p><p>120 [Beyal]</p><p>267 [upper tower]</p><p>341 [11xp/day x 31days (level 2 TBX)]</p><p>285 [15xp/day x 19days (level 3 TBX)]</p><p> </p><p>3982 xp</p><p>TBG = 664 (11x31 + 17x19)</p><p>Total gold = 664 + 760 = 1424[/sblock] </p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=49929" target="_blank">Scott DeWar</a></u> : <a href="http://livingpf.wikia.com/wiki/Vincenzo_(Scott_DeWar)" target="_blank">Vincenzo</a>, Fighter 2</p><p>End XP: <strong>5071 XP</strong></p><p>Gold: <strong>3035 GP</strong>[sblock=Itemized XP &GP]2560 [starting]</p><p>200 [wagon ambush]</p><p>120 [Beyal]</p><p>533 [upper tower]</p><p>400 [lower tower & rescuing all goods]</p><p>418 [11xp/day x 38days (level 2 TBX)]</p><p>840 [15xp/day x 56days (level 3 TBX)]</p><p> </p><p>5071 xp</p><p>TBG = 1370 (11x38 + 17x56)</p><p>Total gold = 1370 + 1665 = 3035</p><p>[/sblock] </p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=75065" target="_blank">jbear</a></u> : <a href="http://livingpf.wikia.com/wiki/Maui_(jbear1979)" target="_blank">Maui</a> and <a href="http://livingpf.wikia.com/wiki/Maui_(jbear1979)#Taniwha_.7E_Animal_Companion_Abilities" target="_blank">Taniwha</a>, Druid 2</p><p>End XP: <strong>5141 XP</strong></p><p>Gold: <strong>3035 GP</strong>[sblock=Itemized XP &GP]2630 [starting]</p><p>200 [wagon ambush]</p><p>120 [Beyal]</p><p>533 [upper tower]</p><p>400 [lower tower & rescuing all goods]</p><p>418 [11xp/day x 38days (level 2 TBX)]</p><p>840 [15xp/day x 56days (level 3 TBX)]</p><p> </p><p>5141 xp </p><p>TBG = 1370 (11x38 + 17x56)</p><p>Total gold = 1370 + 1665 = 3035</p><p>[/sblock]</p><p> </p><p>[sblock=XP]Encounter 1: Pugwampi ambush, 200 xp each, 20 May 2012</p><p>Encounter 2: Encounter with Beyal, 120xp each, 31 May 2012</p><p>Encounter 3: Pugwampi/three-eyes/guardhouse traps, 267xp to Mortar, 533xp to all others, 3 July 2012</p><p>Encounter 4: Lasher and Rex, including rescue of all cargo, 400xp each, 20 July 2012</p><p>[/sblock][sblock=Treasury]Encounter 1: 5 @ shortbow (s), 5 @ longspear (s), 22 @ arrow (s)</p><p>Encounter 2: Ancient dwarven bracelet</p><p>Encounter 3: 5 @ shortbow (s), 5 @ longspear (s), 23 @ arrow (s)</p><p>Encounter 4: MWK cold iron scorpion whip, studden leather armor, 5 crates of trade goods</p><p>[/sblock][sblock=Adventure Rules]* Initiative, saving throws, and perception rolls will be made for the players by the GM if it moves the adventure along quickly. Otherwise, players will roll their own dice.</p><p> </p><p>* Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. The GM will use his own dice at home or an on-line random number generator.</p><p> </p><p>* Any absences for longer than 2-3 days should be communicated to the GM. In general, please try to post 3x/week. Players who consistently slow down the game will be removed, at GM's discretion. <em>Note: I will <u>not</u> be available from Friday evening to Sunday evening most weekends during the summer.</em></p><p> </p><p>* All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids. </p><p> </p><p>* A mini-stat spoiler block that includes a link to your character sheet will be required in every IC post. Please spoilerblock OOC posts and discussions.</p><p> </p><p>[sblock=Example Mini Stats]<a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29" target="_blank"><strong><span style="color: #0066cc">Sylla the Grim</span></strong></a></p><p><span style="color: gray">AC:</span> 18 (14 flat-footed, 14 touch)</p><p><span style="color: gray">HP:</span> 22/22</p><p><span style="color: gray">CMB:</span> +4 <span style="color: gray">CMD:</span> 18</p><p><span style="color: gray">Fort:</span> +1 <span style="color: gray">Reflex:</span> +4 <span style="color: gray">Will:</span> +3</p><p><span style="color: gray">Perception:</span> +2</p><p><span style="color: gray">Initiative:</span> +4</p><p> </p><p><span style="color: gray">Current Weapon in Hand:</span> Spear (Light)</p><p><span style="color: gray">Current Conditions in Effect:</span> Guidance, Resistance</p><p><span style="color: gray">Spells Remaining (1st):</span> 0</p><p> </p><p> </p><p><a href="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29" target="_blank"><strong><span style="color: #0066cc">Boots</span></strong></a></p><p><span style="color: darkred">AC:</span> 22 (20 flat-footed, 12 touch)</p><p><span style="color: darkred">HP:</span> 29/29</p><p><span style="color: darkred">CMB:</span> +5 <span style="color: darkred">CMD:</span> 17 (21 vs. Trip)</p><p><span style="color: darkred">Fort:</span> +4 <span style="color: darkred">Reflex:</span> +5 <span style="color: darkred">Will:</span> +1</p><p><span style="color: darkred">Perception:</span> +6 (<a href="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Scent-Ex-" target="_blank"><span style="color: #0066cc">Scent</span></a>)</p><p><span style="color: darkred">Initiative:</span> +2</p><p> </p><p><span style="color: darkred">Current Weapon in Hand:</span> Natural weapons</p><p><span style="color: darkred">Current Conditions in Effect:</span> Mage Armor[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5889105, member: 93930"] A short-to-medium Living Pathfinder adventure, designed for four 2nd level characters. [I]Toad in the Hole [/I]is set near Venza over the course of one or two days. Given the timing, level-ups will probably have to wait until completion of the adventure, but this is subject to change. However, time-based rewards will accrue based actual experience level. GM: Systole Judge: Satin Knights Heroes: @[U][URL="http://www.enworld.org/forum/member.php?u=6680145"]DalkonCledwin[/URL][/U] : [URL="http://livingpf.wikia.com/wiki/Fae'shiel_Aeros_(DalkonCledwin)"]Fae'shiel Aeros[/URL], Magus 2 @[URL="http://www.enworld.org/forum/member.php?u=50177"]Artur Hawkwing[/URL] : [URL="http://livingpf.wikia.com/wiki/Marcus_Cole_(Artur_Hawkwing)"]Marcus Cole[/URL], Ranger 2 End XP: [B]5612 XP[/B] Gold: [B]3119 GP[/B][sblock=Itemized XP &GP]3045 [starting] 200 [wagon ambush] 120 [Beyal] 533 [upper tower] 400 [lower tower & rescuing all goods] 264 [11xp/day x 24days (level 2 TBX)] 1050 [15xp/day x 70days (level 3 TBX)] 5612 xp TBG = 1454g (11x24 + 17x70) Total gold = 1454 + 1665 = 3119[/sblock] @[U][URL="http://www.enworld.org/forum/member.php?u=6667065"]Terrible Swift Sword[/URL][/U] : [URL="http://livingpf.wikia.com/wiki/Mortar_Foehammer_(Terrible_Swift_Sword)"]Mortar Foehammer[/URL], Ranger 2 End XP: [B]3982 XP[/B] Gold: [B]1424 GP[/B][sblock=Itemized XP &GP]2769 [starting] 200 [wagon ambush] 120 [Beyal] 267 [upper tower] 341 [11xp/day x 31days (level 2 TBX)] 285 [15xp/day x 19days (level 3 TBX)] 3982 xp TBG = 664 (11x31 + 17x19) Total gold = 664 + 760 = 1424[/sblock] @[U][URL="http://www.enworld.org/forum/member.php?u=49929"]Scott DeWar[/URL][/U] : [URL="http://livingpf.wikia.com/wiki/Vincenzo_(Scott_DeWar)"]Vincenzo[/URL], Fighter 2 End XP: [B]5071 XP[/B] Gold: [B]3035 GP[/B][sblock=Itemized XP &GP]2560 [starting] 200 [wagon ambush] 120 [Beyal] 533 [upper tower] 400 [lower tower & rescuing all goods] 418 [11xp/day x 38days (level 2 TBX)] 840 [15xp/day x 56days (level 3 TBX)] 5071 xp TBG = 1370 (11x38 + 17x56) Total gold = 1370 + 1665 = 3035 [/sblock] @[U][URL="http://www.enworld.org/forum/member.php?u=75065"]jbear[/URL][/U] : [URL="http://livingpf.wikia.com/wiki/Maui_(jbear1979)"]Maui[/URL] and [URL="http://livingpf.wikia.com/wiki/Maui_(jbear1979)#Taniwha_.7E_Animal_Companion_Abilities"]Taniwha[/URL], Druid 2 End XP: [B]5141 XP[/B] Gold: [B]3035 GP[/B][sblock=Itemized XP &GP]2630 [starting] 200 [wagon ambush] 120 [Beyal] 533 [upper tower] 400 [lower tower & rescuing all goods] 418 [11xp/day x 38days (level 2 TBX)] 840 [15xp/day x 56days (level 3 TBX)] 5141 xp TBG = 1370 (11x38 + 17x56) Total gold = 1370 + 1665 = 3035 [/sblock] [sblock=XP]Encounter 1: Pugwampi ambush, 200 xp each, 20 May 2012 Encounter 2: Encounter with Beyal, 120xp each, 31 May 2012 Encounter 3: Pugwampi/three-eyes/guardhouse traps, 267xp to Mortar, 533xp to all others, 3 July 2012 Encounter 4: Lasher and Rex, including rescue of all cargo, 400xp each, 20 July 2012 [/sblock][sblock=Treasury]Encounter 1: 5 @ shortbow (s), 5 @ longspear (s), 22 @ arrow (s) Encounter 2: Ancient dwarven bracelet Encounter 3: 5 @ shortbow (s), 5 @ longspear (s), 23 @ arrow (s) Encounter 4: MWK cold iron scorpion whip, studden leather armor, 5 crates of trade goods [/sblock][sblock=Adventure Rules]* Initiative, saving throws, and perception rolls will be made for the players by the GM if it moves the adventure along quickly. Otherwise, players will roll their own dice. * Dice rollers can be Invisible Castle or the EnWorld on-line dice roller for the players. The GM will use his own dice at home or an on-line random number generator. * Any absences for longer than 2-3 days should be communicated to the GM. In general, please try to post 3x/week. Players who consistently slow down the game will be removed, at GM's discretion. [I]Note: I will [U]not[/U] be available from Friday evening to Sunday evening most weekends during the summer.[/I] * All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids. * A mini-stat spoiler block that includes a link to your character sheet will be required in every IC post. Please spoilerblock OOC posts and discussions. [sblock=Example Mini Stats][URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29"][B][COLOR=#0066cc]Sylla the Grim[/COLOR][/B][/URL] [COLOR=gray]AC:[/COLOR] 18 (14 flat-footed, 14 touch) [COLOR=gray]HP:[/COLOR] 22/22 [COLOR=gray]CMB:[/COLOR] +4 [COLOR=gray]CMD:[/COLOR] 18 [COLOR=gray]Fort:[/COLOR] +1 [COLOR=gray]Reflex:[/COLOR] +4 [COLOR=gray]Will:[/COLOR] +3 [COLOR=gray]Perception:[/COLOR] +2 [COLOR=gray]Initiative:[/COLOR] +4 [COLOR=gray]Current Weapon in Hand:[/COLOR] Spear (Light) [COLOR=gray]Current Conditions in Effect:[/COLOR] Guidance, Resistance [COLOR=gray]Spells Remaining (1st):[/COLOR] 0 [URL="http://livingpf.wikia.com/wiki/Sylla_the_Grim_%28Systole%29#Boots_.28Eidolon.29"][B][COLOR=#0066cc]Boots[/COLOR][/B][/URL] [COLOR=darkred]AC:[/COLOR] 22 (20 flat-footed, 12 touch) [COLOR=darkred]HP:[/COLOR] 29/29 [COLOR=darkred]CMB:[/COLOR] +5 [COLOR=darkred]CMD:[/COLOR] 17 (21 vs. Trip) [COLOR=darkred]Fort:[/COLOR] +4 [COLOR=darkred]Reflex:[/COLOR] +5 [COLOR=darkred]Will:[/COLOR] +1 [COLOR=darkred]Perception:[/COLOR] +6 ([URL="http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Scent-Ex-"][COLOR=#0066cc]Scent[/COLOR][/URL]) [COLOR=darkred]Initiative:[/COLOR] +2 [COLOR=darkred]Current Weapon in Hand:[/COLOR] Natural weapons [COLOR=darkred]Current Conditions in Effect:[/COLOR] Mage Armor[/sblock][/sblock] [/QUOTE]
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