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LR's Mind Flayer Campaign (Temp RG)
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<blockquote data-quote="Voidrazor" data-source="post: 3192888" data-attributes="member: 41605"><p><strong>Laevictus, Shadowkissed Assassin</strong></p><p><img src="http://img329.imageshack.us/img329/8643/laevictuscopygw2.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[code]</p><p>Class: Aberration 8 / Assassin 1 / [url=http://www.wizards.com/default.asp?x=dnd/psm/20040723b]Psychic Rogue 1[/url]</p><p>Race: Dark (LA +1) Mind Flayer , Psionic (LA +7), (Extraplanar)</p><p></p><p>Str 10 +0 (8 Base +2 Race)</p><p>Dex 20 +5 (12 Base +4 Race +4 Enhancement)</p><p>Con 16 +3 (12 Base +2 Race +2 Enhancement)</p><p>Int 34 +12 (18 Base +8 Race +2 Level +6 Enhancement)</p><p>Wis 16 +3 (10 Base +6 Race)</p><p>Cha 14 +2 (8 Base +6 Race)</p><p></p><p>Saves:</p><p>Fort +10 (2 Class +3 Con +5 Resistance)</p><p>Refl +16 (6 Class +5 Dex +5 Resistance)</p><p>Will +14 (6 Class +3 Wis +5 Resistance)</p><p></p><p>AC 27 (10 Base +5 Dex +3 Natural +8 Armor +2 Defection -1 Flaw)</p><p>HP 77 (8d8 + 1d6 + 1d8 + 30 Con)</p><p>BAB/grapple +6/+6</p><p></p><p>Vicious Assassin’s Rapier +8 (+6 BAB +1 W. Focus +1 Enchancement) </p><p>Damage 3d6+poison 18-20/x2 (1d6 to self)</p><p>Tentacle +6 Damage 1d4 20/x2</p><p></p><p>Racial abilities:</p><p>Psionics - see below</p><p>Darkvision 60'</p><p>+3 Natural Armour</p><p>Natural Weapon: 4 Tentacles (D4)</p><p>SA: Improved Grab, Extract, Mind Blast DC: 17 (10 + 1/2HD + Chr).</p><p>SQ: PR/SR 28, Telepathy 100'</p><p></p><p>Dark Template:</p><p>+10ft Speed</p><p>Darkvision 60'</p><p>Resistance to Cold 10</p><p>Superion Low-Light vision</p><p>+8 Hide +6 Move Silently</p><p></p><p>Assassin:</p><p>+1d6 Sneak Attack</p><p>Death Attack DC 26</p><p>Poison Use</p><p></p><p>Psychic Rogue:</p><p>+1d6 Sneak Attack</p><p>Trapfinding</p><p></p><p>Feats:</p><p>1: Flaw: Vulnerable, Darkstalker, Overchannel</p><p>3: Quicken Power</p><p>6: Psionic Meditation</p><p>9: Ability Focus: Death Attack</p><p></p><p>Skills:</p><p>Concentration +16 (13 Ranks + 3 Con) </p><p>Craft +13 (Poison) (1 Rank +12 Int)</p><p>Disable Device +25 (13 Ranks +12 Int)</p><p>Hide +38 (13 Ranks +5 Dex +8 Dark Template +8 Competence +2 Circumstance)</p><p>Knowledge +17 (Arcana) (5 Ranks + 12 Int)</p><p>Knowledge +17 (Dungeoneering) (5 Ranks +12 Int) </p><p>Knowledge +13 (Geography) (1 Ranks +12 Int)</p><p>Knowledge +13 (Local) (1 Ranks +12 Int)</p><p>Knowledge +17 (Nature) (5 Ranks +12 Int)</p><p>Knowledge +17 (Planes) (5 Ranks +12 Int)</p><p>Knowledge +13 (Psionics) (1 Ranks +12 Int)</p><p>Listen +16 (13 Ranks +3 Wis)</p><p>Move Silently +36 (13 Ranks +5 Dex +6 Dark Template +8 Competence +2 Circumstance)</p><p>Search +26 (10 Ranks +12 Int +4 Insight)</p><p>Spot +20 (13 Ranks +3 Wis +4 Insight)</p><p>Use Magic Device +13 (11 Ranks +2 Cha)</p><p></p><p>Power Points: 126 (72 Psion + 49 Int + 5 Psi Rogue Int)</p><p></p><p>Psion Powers:</p><p>1st [url=http://www.wizards.com/default.asp?x=dnd/pse/20031219a]Dimension Slip[/url], Force Screen, Psionic Charm, Psionic Grease, Synchronicity (Complete Psionic p.103)</p><p>2nd Psionic Levitate, Larval Flayers, Psionic Knock, Zone of Alertness (Complete Psionic p.104)</p><p>3rd Dispel Psionics, Hostile Empathic Tranfer, Telekinetic Thrust, Touchsight</p><p>4th Dominate, [url=http://www.wizards.com/default.asp?x=dnd/psm/20030829a]Greater Skill Knowledge[/url], Psychic Reformation, Schism</p><p>5th Anticipatory Strike, Plane Shift</p><p></p><p>Psychic Rogue Powers:</p><p>1st Skate</p><p></p><p>Assassin Spells (3/day)</p><p>1st Sniper's Shot, True Strike</p><p></p><p>Equipment:</p><p>Head - Headband of Intellect +6 36,000</p><p>Neck - Amulet of Health +2 4,000</p><p>Torso - Vest of Resistance +4 16,000</p><p>Body - Mithral Underground Camoflage Muffled Chain Shirt 10,700</p><p>Shoulders - Cloak of Night (+8 Hide) 6,400</p><p>Hands - Gloves of Dexterity +4 16,000</p><p>Feet - Nightstalker Boots (+8 Move Silently) 6,400</p><p>Ring of Protection +2 8,000</p><p>Ring of Invisibility 20,000</p><p>Starmetal Vicious Finder (Underdark p.69) Assassin's Rapier 28,120</p><p>Bag of Holding type II 5,000</p><p>Wand of Deathsight (Complete Mage p.102) 21,000</p><p>Lesser Rod of Quicken 35,000</p><p>5 doses Deathblade poison (crafted) 3,000</p><p>9 50lb lead shotputs ?</p><p>380gp</p><p>[/code]</p><p></p><p>Even amongst a race as cautious as the illithids Laevictus was considered a coward. It skulked where it was perfectly safe to walk openly, and rarely 'spoke' fearing that its communications might bring unwanted attention. But while such an approach to life might seem prudent, eventually it brought about the greatest danger of all, the displeasure of Lagurno's elder brain. It had no use for a timid mind flayer hiding about town, but it did have need of scouts, for there were caverns far below that had not yet been mapped out and ignorance of what lay below invited disaster.</p><p></p><p>So, in terror, Laevictus plumbed the farthest depths and discovering unspeakable horrors. Perhaps worse than the chthonic denizens before the you mind flayer was the 'mentor' who remained a constant eighty feet behind. Shologosh, an illithid with a long history of losing its pupils had been selected to lead the scouting expedition. The third member of the ill-fated inquisition, Vulgesh, fell afoul of a faerzress-infused Lith guarding the passage to a nearby drow encampment. The other two mind flayers were eventually able to enthrall the creature but not before their companion had fallen. Shologosh consoled itself for the loss of yet another pupil by feasting on Vulgesh's still fresh brain, and on they went. It was before an unguarded, rune-carved gate that Laevictus almost turned back. Such was the sense of foreboding exuded by the mysterious passage, impenetrable even to darkvision, that the craven flayer nearly decided to face both Shologosh's and the elder brain's wrath rather than continue within. Stepping through, Laevictus was transported to a pocket of the plane of shadow. And it was not alone.</p><p></p><p>Ancient when the prime material was young, Vorussca, the dweller there, effortlessly rendered Laevictus insensate. The inscrutable potentate then consumed the illithid's dark passions, its fear, pride and any hope of satisfaction. In their place Vorussca left some of the essence of the plane of shadow. Done with its meal, the ancient expelled the now transformed mind flayer.</p><p></p><p>Shologosh decided to return to Lagurno rather than go farther into the bowels of the earth with the shadowy thing that Laevictus had become. On the way back the older illithid found itself leading the way as often as not, as it could no longer keep track of its dark charge's position. Upon their return, the elder brain didn't quite trust whatever transformation had occurred within the shadow-touched illithid, but its subject was, if anything, more pliable and had become considerably more useful. For now, Laevictus was both fearless and deadly, perfect for removing the sort of enemies that best not dealt with openly. And if the enigmatic Vorussca had planted any surprises the young mind flayer, it itself was not aware of them.</p></blockquote><p></p>
[QUOTE="Voidrazor, post: 3192888, member: 41605"] [B]Laevictus, Shadowkissed Assassin[/B] [img]http://img329.imageshack.us/img329/8643/laevictuscopygw2.jpg[/img][code] Class: Aberration 8 / Assassin 1 / [url=http://www.wizards.com/default.asp?x=dnd/psm/20040723b]Psychic Rogue 1[/url] Race: Dark (LA +1) Mind Flayer , Psionic (LA +7), (Extraplanar) Str 10 +0 (8 Base +2 Race) Dex 20 +5 (12 Base +4 Race +4 Enhancement) Con 16 +3 (12 Base +2 Race +2 Enhancement) Int 34 +12 (18 Base +8 Race +2 Level +6 Enhancement) Wis 16 +3 (10 Base +6 Race) Cha 14 +2 (8 Base +6 Race) Saves: Fort +10 (2 Class +3 Con +5 Resistance) Refl +16 (6 Class +5 Dex +5 Resistance) Will +14 (6 Class +3 Wis +5 Resistance) AC 27 (10 Base +5 Dex +3 Natural +8 Armor +2 Defection -1 Flaw) HP 77 (8d8 + 1d6 + 1d8 + 30 Con) BAB/grapple +6/+6 Vicious Assassin’s Rapier +8 (+6 BAB +1 W. Focus +1 Enchancement) Damage 3d6+poison 18-20/x2 (1d6 to self) Tentacle +6 Damage 1d4 20/x2 Racial abilities: Psionics - see below Darkvision 60' +3 Natural Armour Natural Weapon: 4 Tentacles (D4) SA: Improved Grab, Extract, Mind Blast DC: 17 (10 + 1/2HD + Chr). SQ: PR/SR 28, Telepathy 100' Dark Template: +10ft Speed Darkvision 60' Resistance to Cold 10 Superion Low-Light vision +8 Hide +6 Move Silently Assassin: +1d6 Sneak Attack Death Attack DC 26 Poison Use Psychic Rogue: +1d6 Sneak Attack Trapfinding Feats: 1: Flaw: Vulnerable, Darkstalker, Overchannel 3: Quicken Power 6: Psionic Meditation 9: Ability Focus: Death Attack Skills: Concentration +16 (13 Ranks + 3 Con) Craft +13 (Poison) (1 Rank +12 Int) Disable Device +25 (13 Ranks +12 Int) Hide +38 (13 Ranks +5 Dex +8 Dark Template +8 Competence +2 Circumstance) Knowledge +17 (Arcana) (5 Ranks + 12 Int) Knowledge +17 (Dungeoneering) (5 Ranks +12 Int) Knowledge +13 (Geography) (1 Ranks +12 Int) Knowledge +13 (Local) (1 Ranks +12 Int) Knowledge +17 (Nature) (5 Ranks +12 Int) Knowledge +17 (Planes) (5 Ranks +12 Int) Knowledge +13 (Psionics) (1 Ranks +12 Int) Listen +16 (13 Ranks +3 Wis) Move Silently +36 (13 Ranks +5 Dex +6 Dark Template +8 Competence +2 Circumstance) Search +26 (10 Ranks +12 Int +4 Insight) Spot +20 (13 Ranks +3 Wis +4 Insight) Use Magic Device +13 (11 Ranks +2 Cha) Power Points: 126 (72 Psion + 49 Int + 5 Psi Rogue Int) Psion Powers: 1st [url=http://www.wizards.com/default.asp?x=dnd/pse/20031219a]Dimension Slip[/url], Force Screen, Psionic Charm, Psionic Grease, Synchronicity (Complete Psionic p.103) 2nd Psionic Levitate, Larval Flayers, Psionic Knock, Zone of Alertness (Complete Psionic p.104) 3rd Dispel Psionics, Hostile Empathic Tranfer, Telekinetic Thrust, Touchsight 4th Dominate, [url=http://www.wizards.com/default.asp?x=dnd/psm/20030829a]Greater Skill Knowledge[/url], Psychic Reformation, Schism 5th Anticipatory Strike, Plane Shift Psychic Rogue Powers: 1st Skate Assassin Spells (3/day) 1st Sniper's Shot, True Strike Equipment: Head - Headband of Intellect +6 36,000 Neck - Amulet of Health +2 4,000 Torso - Vest of Resistance +4 16,000 Body - Mithral Underground Camoflage Muffled Chain Shirt 10,700 Shoulders - Cloak of Night (+8 Hide) 6,400 Hands - Gloves of Dexterity +4 16,000 Feet - Nightstalker Boots (+8 Move Silently) 6,400 Ring of Protection +2 8,000 Ring of Invisibility 20,000 Starmetal Vicious Finder (Underdark p.69) Assassin's Rapier 28,120 Bag of Holding type II 5,000 Wand of Deathsight (Complete Mage p.102) 21,000 Lesser Rod of Quicken 35,000 5 doses Deathblade poison (crafted) 3,000 9 50lb lead shotputs ? 380gp [/code] Even amongst a race as cautious as the illithids Laevictus was considered a coward. It skulked where it was perfectly safe to walk openly, and rarely 'spoke' fearing that its communications might bring unwanted attention. But while such an approach to life might seem prudent, eventually it brought about the greatest danger of all, the displeasure of Lagurno's elder brain. It had no use for a timid mind flayer hiding about town, but it did have need of scouts, for there were caverns far below that had not yet been mapped out and ignorance of what lay below invited disaster. So, in terror, Laevictus plumbed the farthest depths and discovering unspeakable horrors. Perhaps worse than the chthonic denizens before the you mind flayer was the 'mentor' who remained a constant eighty feet behind. Shologosh, an illithid with a long history of losing its pupils had been selected to lead the scouting expedition. The third member of the ill-fated inquisition, Vulgesh, fell afoul of a faerzress-infused Lith guarding the passage to a nearby drow encampment. The other two mind flayers were eventually able to enthrall the creature but not before their companion had fallen. Shologosh consoled itself for the loss of yet another pupil by feasting on Vulgesh's still fresh brain, and on they went. It was before an unguarded, rune-carved gate that Laevictus almost turned back. Such was the sense of foreboding exuded by the mysterious passage, impenetrable even to darkvision, that the craven flayer nearly decided to face both Shologosh's and the elder brain's wrath rather than continue within. Stepping through, Laevictus was transported to a pocket of the plane of shadow. And it was not alone. Ancient when the prime material was young, Vorussca, the dweller there, effortlessly rendered Laevictus insensate. The inscrutable potentate then consumed the illithid's dark passions, its fear, pride and any hope of satisfaction. In their place Vorussca left some of the essence of the plane of shadow. Done with its meal, the ancient expelled the now transformed mind flayer. Shologosh decided to return to Lagurno rather than go farther into the bowels of the earth with the shadowy thing that Laevictus had become. On the way back the older illithid found itself leading the way as often as not, as it could no longer keep track of its dark charge's position. Upon their return, the elder brain didn't quite trust whatever transformation had occurred within the shadow-touched illithid, but its subject was, if anything, more pliable and had become considerably more useful. For now, Laevictus was both fearless and deadly, perfect for removing the sort of enemies that best not dealt with openly. And if the enigmatic Vorussca had planted any surprises the young mind flayer, it itself was not aware of them. [/QUOTE]
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