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General Tabletop Discussion
*Dungeons & Dragons
ludonarrative dissonance of hitpoints in D&D
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<blockquote data-quote="DND_Reborn" data-source="post: 7840348" data-attributes="member: 6987520"><p>(Ninja'd! by [USER=996]@Tony Vargas[/USER] LOL <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>This isn't due to 5E's success. HP have been controversial topic since the beginning. While many of us (myself included) mistakenly thought of HP as the damage the character can take in the beginning, it was never intended as such. A small fraction of HP represent actual physical injury, especially as HP grows due to leveling. This was apparent since the AD&D 1E DMG. This is not a new idea at all, certainly not since 3E.</p><p></p><p>We have mostly new players at our table (well, new as of 10 months ago) and they understand how HP works (at least how we use them) without issue. I <em>completely</em> understand the confusion other players have, such as the OP, with reconciling how HP and damage works.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7840348, member: 6987520"] (Ninja'd! by [USER=996]@Tony Vargas[/USER] LOL :) ) This isn't due to 5E's success. HP have been controversial topic since the beginning. While many of us (myself included) mistakenly thought of HP as the damage the character can take in the beginning, it was never intended as such. A small fraction of HP represent actual physical injury, especially as HP grows due to leveling. This was apparent since the AD&D 1E DMG. This is not a new idea at all, certainly not since 3E. We have mostly new players at our table (well, new as of 10 months ago) and they understand how HP works (at least how we use them) without issue. I [I]completely[/I] understand the confusion other players have, such as the OP, with reconciling how HP and damage works. [/QUOTE]
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