Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
ludonarrative dissonance of hitpoints in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 7840366" data-attributes="member: 6987520"><p>See, this is where we differ. No one I played with ever thought of HP as ridiculous (from '78 to present). It was the original to myself and many others, and we played plenty of other games that used different mechanics such as condition monitors, health levels, etc. and others that used similar mechanics (health points, life, etc.).</p><p></p><p>Whatever complaining there was before, I think the decline is more to people growing to understand more what the mechanic is <em>meant</em> to represent (in whichever edition). Having more experienced players explain it to newbies also decreases confusion. I do agree that Gygax's intent was not properly understood by a lot of players initially, who thought HP was actual damage you could take. I've never known D&D to <em>not</em> be at the forefront of RPGs, but to be honest it isn't something I really paid attention to at any point so I could be wrong on that point.</p><p></p><p>And I see a <em>lot</em> of people here recommending other games instead of tweaking 5E so much... it happens all the time. The only reason I am loathe to try other games is because of the capital investment involved. I have a lot of money invested in 5E, and with reasonable house-rules I am fairly happy with it. I am certainly interested in other games, but most I have looked at online don't seem that great to my point of view or I can't find anything free to look at before I purchase.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7840366, member: 6987520"] See, this is where we differ. No one I played with ever thought of HP as ridiculous (from '78 to present). It was the original to myself and many others, and we played plenty of other games that used different mechanics such as condition monitors, health levels, etc. and others that used similar mechanics (health points, life, etc.). Whatever complaining there was before, I think the decline is more to people growing to understand more what the mechanic is [I]meant[/I] to represent (in whichever edition). Having more experienced players explain it to newbies also decreases confusion. I do agree that Gygax's intent was not properly understood by a lot of players initially, who thought HP was actual damage you could take. I've never known D&D to [I]not[/I] be at the forefront of RPGs, but to be honest it isn't something I really paid attention to at any point so I could be wrong on that point. And I see a [I]lot[/I] of people here recommending other games instead of tweaking 5E so much... it happens all the time. The only reason I am loathe to try other games is because of the capital investment involved. I have a lot of money invested in 5E, and with reasonable house-rules I am fairly happy with it. I am certainly interested in other games, but most I have looked at online don't seem that great to my point of view or I can't find anything free to look at before I purchase. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
ludonarrative dissonance of hitpoints in D&D
Top