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General Tabletop Discussion
*Dungeons & Dragons
ludonarrative dissonance of hitpoints in D&D
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<blockquote data-quote="Arch-Fiend" data-source="post: 7840512" data-attributes="member: 7016641"><p>i hadent seen that when i was typing my reply, but ill rebut it now, arguing "this is just how it is" isint a very good argument i based my argument on the entire thesis i wrote as the first post on this thread about what narrative damage reflects best in this game, your going to have to do the same if you want to win any points here. not to mention your argument about how poison works by not being abstract but actually requires an injury no matter how small does not bode well for whatever attempt you might make to refute all the other instances in the game where damage and its relationship to the other mechanics of the game does not appear particularly abstract.</p><p></p><p></p><p></p><p></p><p>"Welp" come on man i cant compete with that, your quips are to strong for me potion seller.</p></blockquote><p></p>
[QUOTE="Arch-Fiend, post: 7840512, member: 7016641"] i hadent seen that when i was typing my reply, but ill rebut it now, arguing "this is just how it is" isint a very good argument i based my argument on the entire thesis i wrote as the first post on this thread about what narrative damage reflects best in this game, your going to have to do the same if you want to win any points here. not to mention your argument about how poison works by not being abstract but actually requires an injury no matter how small does not bode well for whatever attempt you might make to refute all the other instances in the game where damage and its relationship to the other mechanics of the game does not appear particularly abstract. "Welp" come on man i cant compete with that, your quips are to strong for me potion seller. [/QUOTE]
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