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General Tabletop Discussion
*Dungeons & Dragons
ludonarrative dissonance of hitpoints in D&D
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<blockquote data-quote="Don Durito" data-source="post: 7840554" data-attributes="member: 6687260"><p>Look you ask me to look at some house rules for D&D and then you keep rolling out new assumptions that mean I wasted my time even trying to parse what you had written.</p><p></p><p>It's a reasonable assumption that characters with low Dex in most recent editions will start the game in heavy armour. That's part of existing class and ability design. If that's not a starting assumption then spell that out. If you're ignoring the Advantage and Disadvantage mechanic to give little bonuses that add up here there and everywhere and extend the range of achievable die results then spell that out.</p><p></p><p>If you want people to comment on your rules changes then they either need to be considered within the ecosystem that currently exists or you need to spell out and define the ecosystem they are designed to exist within.</p><p></p><p>It sounds like you are redesigning D&D into a new edition here or perhaps some kind of Fantasy Heartbreaker. If so you need to finish writing that game before anyone can comment further.</p></blockquote><p></p>
[QUOTE="Don Durito, post: 7840554, member: 6687260"] Look you ask me to look at some house rules for D&D and then you keep rolling out new assumptions that mean I wasted my time even trying to parse what you had written. It's a reasonable assumption that characters with low Dex in most recent editions will start the game in heavy armour. That's part of existing class and ability design. If that's not a starting assumption then spell that out. If you're ignoring the Advantage and Disadvantage mechanic to give little bonuses that add up here there and everywhere and extend the range of achievable die results then spell that out. If you want people to comment on your rules changes then they either need to be considered within the ecosystem that currently exists or you need to spell out and define the ecosystem they are designed to exist within. It sounds like you are redesigning D&D into a new edition here or perhaps some kind of Fantasy Heartbreaker. If so you need to finish writing that game before anyone can comment further. [/QUOTE]
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ludonarrative dissonance of hitpoints in D&D
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