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*Dungeons & Dragons
ludonarrative dissonance of hitpoints in D&D
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<blockquote data-quote="FrogReaver" data-source="post: 7840577" data-attributes="member: 6795602"><p>It's a predictable pattern nearly every time.</p><p>Step 1. New Player: "D&D HP are meat and I'm happy with that"</p><p>Step 2. New Player: "Hey Enworld, hp are dumb and don't make any sense. No way my fighter can take 10 sword hits to his bare chest and live"</p><p>Step 3. New Player: "Oh you are saying that hp are just an abstraction and aren't actually meat, that's dumb"</p><p>Step 4.…. (Years later) New Player: "I've tried every other interpretation possible for hp to be meat and to not have bare chested fighters live through 10 longsword blows to the chest, the only sensible explanation is that hp are not meat all the time, but only a bit of meat when they need to be"</p><p></p><p>That's the basic pattern to this thing. It's a gradual state of nothing is every good enough that grows into gradual acceptance that hp are not (completely) meat.</p><p></p><p></p><p></p><p>There was other roleplaying being done back in the day - freeform stuff. If D&D couldn't at least evoke a semi realistic world then it may have never made it off the ground.</p><p></p><p></p><p></p><p>You really need to learn to be more concise. Anyways - the pattern I've referenced above is the reason to correct those first impressions.</p><p></p><p></p><p></p><p>If you are happy with the fiction it evokes with your meat point interpretations then have at it.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7840577, member: 6795602"] It's a predictable pattern nearly every time. Step 1. New Player: "D&D HP are meat and I'm happy with that" Step 2. New Player: "Hey Enworld, hp are dumb and don't make any sense. No way my fighter can take 10 sword hits to his bare chest and live" Step 3. New Player: "Oh you are saying that hp are just an abstraction and aren't actually meat, that's dumb" Step 4.…. (Years later) New Player: "I've tried every other interpretation possible for hp to be meat and to not have bare chested fighters live through 10 longsword blows to the chest, the only sensible explanation is that hp are not meat all the time, but only a bit of meat when they need to be" That's the basic pattern to this thing. It's a gradual state of nothing is every good enough that grows into gradual acceptance that hp are not (completely) meat. There was other roleplaying being done back in the day - freeform stuff. If D&D couldn't at least evoke a semi realistic world then it may have never made it off the ground. You really need to learn to be more concise. Anyways - the pattern I've referenced above is the reason to correct those first impressions. If you are happy with the fiction it evokes with your meat point interpretations then have at it. [/QUOTE]
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