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Luxuries in a game with magic items
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<blockquote data-quote="Eltab" data-source="post: 8162371" data-attributes="member: 6803337"><p>The issue I see is that the PCs will 'get ahead' by being mildly-corrupt, not by being honest (actually falls behind) nor by being very-corrupt (has to deal with potent enemies).</p><p></p><p>The IRL version of a 'you are the cops' campaign that I want to be in, is encapsulated in this quote: "10% of the cops on the force are hopelessly corrupt. 10% of the cops are completely honest. And the other 80% ... they wish they were."</p><p></p><p> Temptation should be there, but resisting temptation should have its own rewards, equal to (but different from) the rewards from succumbing to it.</p><p></p><p>For instance, an honest cop who puts luxury points into 'Neighborhood' (coaches Little League, is on Christmas gift drive, patrols own home block after work hours, tells teen toughs to mind their manners, &c) and into Family, who gets a kidnapping / intimidation threat against his kids, should have the whole block of Commoners turn into informants and 'watch Officer Fred's back' helpers.</p></blockquote><p></p>
[QUOTE="Eltab, post: 8162371, member: 6803337"] The issue I see is that the PCs will 'get ahead' by being mildly-corrupt, not by being honest (actually falls behind) nor by being very-corrupt (has to deal with potent enemies). The IRL version of a 'you are the cops' campaign that I want to be in, is encapsulated in this quote: "10% of the cops on the force are hopelessly corrupt. 10% of the cops are completely honest. And the other 80% ... they wish they were." Temptation should be there, but resisting temptation should have its own rewards, equal to (but different from) the rewards from succumbing to it. For instance, an honest cop who puts luxury points into 'Neighborhood' (coaches Little League, is on Christmas gift drive, patrols own home block after work hours, tells teen toughs to mind their manners, &c) and into Family, who gets a kidnapping / intimidation threat against his kids, should have the whole block of Commoners turn into informants and 'watch Officer Fred's back' helpers. [/QUOTE]
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