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Luxuries in a game with magic items
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<blockquote data-quote="Tonguez" data-source="post: 8162442" data-attributes="member: 1125"><p>Personally I’d go full hog and turn all wealth into an abstracted points system. So that chickens require at least 1 Wealth point (Roll v DC 0). </p><p></p><p>I use an Influence system that merges Reputation/Leadership and Wealth on the basis that someone with more Influence can generally get more stuff. I also allow Influence points to be applied as ‘labour’ - representing minor followers being asked to do stuff (eg harvest food, build).</p><p></p><p>I like your idea of putting the points into different areas (Drug, Prostitution) and having them generate an NPC - generating NPCs and Factions is the entire point of a abstracted system.</p><p>So I’d encouraging adding in Eltabs factions (Neighbourhood/Family) and building the entire campaign around the controlling Turf and building reputation across Poltical and Criminal factions</p><p></p><p>PCs can still be given physical treasure but instead of getting 200 gold coints, you instead give them a gleaming diamond on a gold chain, a ruby talisman or the deed to the Dockside Warehouse ...</p></blockquote><p></p>
[QUOTE="Tonguez, post: 8162442, member: 1125"] Personally I’d go full hog and turn all wealth into an abstracted points system. So that chickens require at least 1 Wealth point (Roll v DC 0). I use an Influence system that merges Reputation/Leadership and Wealth on the basis that someone with more Influence can generally get more stuff. I also allow Influence points to be applied as ‘labour’ - representing minor followers being asked to do stuff (eg harvest food, build). I like your idea of putting the points into different areas (Drug, Prostitution) and having them generate an NPC - generating NPCs and Factions is the entire point of a abstracted system. So I’d encouraging adding in Eltabs factions (Neighbourhood/Family) and building the entire campaign around the controlling Turf and building reputation across Poltical and Criminal factions PCs can still be given physical treasure but instead of getting 200 gold coints, you instead give them a gleaming diamond on a gold chain, a ruby talisman or the deed to the Dockside Warehouse ... [/QUOTE]
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Luxuries in a game with magic items
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