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Lvl 14 rogue vs. (lvl 14) red dragon
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<blockquote data-quote="Stalker0" data-source="post: 6067358" data-attributes="member: 5889"><p>One compensation you may need to make. I don't believe the math is true for a "standard" creature of 14th level. I assume that in a regular fight the players will face several monsters of their level. So for a combat to last 4-5 rounds, monsters will need to die quicker than what you are supposing.</p><p></p><p>Now in the dragons' case, one of the archetypal "solo" monsters, assuming it is by itself makes a lot more sense, and your damage calculations would be more accurate.</p><p></p><p></p><p>Also, your damage model assumes a steady damage increase, which is not normally true in Dnd. Generally you have a BIG damage bonus right at the beginning (weapon + strength + initial class abilities), and then a more steady progression through later levels. For example your model assumes an average damage of 2.4 at level 1 which I think is too low. A fighter will do 4.5 (one handed weapon) + 3 (str) + 3.5 (martial damage) = 11 damage on average at 1st level. Even with a 50% attack rate that would be 5.5</p></blockquote><p></p>
[QUOTE="Stalker0, post: 6067358, member: 5889"] One compensation you may need to make. I don't believe the math is true for a "standard" creature of 14th level. I assume that in a regular fight the players will face several monsters of their level. So for a combat to last 4-5 rounds, monsters will need to die quicker than what you are supposing. Now in the dragons' case, one of the archetypal "solo" monsters, assuming it is by itself makes a lot more sense, and your damage calculations would be more accurate. Also, your damage model assumes a steady damage increase, which is not normally true in Dnd. Generally you have a BIG damage bonus right at the beginning (weapon + strength + initial class abilities), and then a more steady progression through later levels. For example your model assumes an average damage of 2.4 at level 1 which I think is too low. A fighter will do 4.5 (one handed weapon) + 3 (str) + 3.5 (martial damage) = 11 damage on average at 1st level. Even with a 50% attack rate that would be 5.5 [/QUOTE]
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Lvl 14 rogue vs. (lvl 14) red dragon
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