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lycanthrope ECL?
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<blockquote data-quote="Caliban" data-source="post: 481714" data-attributes="member: 284"><p>The "cursed affliction" part is primarily intended for good characters who have been attacked by evil lycanthropes. </p><p></p><p>I don't think any good characters are in danger of being attacked by a werebear. </p><p></p><p>It would probably be pretty bad for an evil character though. (He changes to werebear, and wakes up to find himself in jail, because he turned himself into the authorities. Or he gave his cash away to charity, or he turned on his evil comrades, etc.)</p><p></p><p>It could even be very annoying to a good aligned character. Your werebear identity may not have the same goals or personality that you do. It may be more fanatically "good" than you would ever be, and could change, then regain your normal self to find that you have given away your money, promised to undertake a quest (free of charge!), find out that you have been lecturing the paladin on morality, etc.</p><p></p><p></p><p></p><p>I showed you quotes from the SRD that states they involuntarily change, lose their identity, and are in danger of losing their alignment if they every voluntarily change. I do agree that they don't seem to consider the case of being afflicted by a "good" aligned lycanthrope. </p><p></p><p>This is not intended to be a good thing for the PC's. (Although as I said earlier, I could see a prestige class that allows you to eventually control the curse and become a "natural" lycanthrope")</p></blockquote><p></p>
[QUOTE="Caliban, post: 481714, member: 284"] The "cursed affliction" part is primarily intended for good characters who have been attacked by evil lycanthropes. I don't think any good characters are in danger of being attacked by a werebear. It would probably be pretty bad for an evil character though. (He changes to werebear, and wakes up to find himself in jail, because he turned himself into the authorities. Or he gave his cash away to charity, or he turned on his evil comrades, etc.) It could even be very annoying to a good aligned character. Your werebear identity may not have the same goals or personality that you do. It may be more fanatically "good" than you would ever be, and could change, then regain your normal self to find that you have given away your money, promised to undertake a quest (free of charge!), find out that you have been lecturing the paladin on morality, etc. [b][/B] I showed you quotes from the SRD that states they involuntarily change, lose their identity, and are in danger of losing their alignment if they every voluntarily change. I do agree that they don't seem to consider the case of being afflicted by a "good" aligned lycanthrope. This is not intended to be a good thing for the PC's. (Although as I said earlier, I could see a prestige class that allows you to eventually control the curse and become a "natural" lycanthrope") [/QUOTE]
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