Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
lycanthrope monk - flurry with natural attacks?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Treebore" data-source="post: 1527460" data-attributes="member: 10177"><p>Sej is quoting an FAQ, it is far from the rules. I will follow the rules logic in the PH that clearly states that the monks body weapons are effected by spells that enhance natural weapons. Either her fist/hand/claws are natural, or they are not. Spells do not let you have it both ways. That FAQ says a monks hand/feet are not natural weapons when the PH clearly states they have to be, or the mentioned spells will not work. the logic needs to stay as consistant as possible. Hands/fist/feet/claws/bites/etc... are all natural weapons.</p><p></p><p>I still would not allow a bite to be used in a flurry, but I would consider letting such a Monk to take a feat to allow them to use a bite in their flurry attack. Claws, on the other hand, are just an extension of the hands or feet. Those I will allow.</p><p></p><p>As for the flurry of blows, you have seen plenty of martial arts movies, I hope and assume, to where you have seen super fast punches and kicks. Those are the game equivelant of a flurry. Granted any body part of a Monk can be used. By that same logic neither should a body part be excluded, even claws.</p><p></p><p>you guys can go with the FAQ. You are DM's and are perfectly capable of deciding on how you want to interpret the rules or FAQ's. I will go with what I consider to be the better logic, especially when an FAQ counters the PH statement that the monks hands/feet/etc are enchantable by spells that enhance natural weapons. Those same natural weapons that the monk otherwise uses to deliver the majority of their attacks.</p></blockquote><p></p>
[QUOTE="Treebore, post: 1527460, member: 10177"] Sej is quoting an FAQ, it is far from the rules. I will follow the rules logic in the PH that clearly states that the monks body weapons are effected by spells that enhance natural weapons. Either her fist/hand/claws are natural, or they are not. Spells do not let you have it both ways. That FAQ says a monks hand/feet are not natural weapons when the PH clearly states they have to be, or the mentioned spells will not work. the logic needs to stay as consistant as possible. Hands/fist/feet/claws/bites/etc... are all natural weapons. I still would not allow a bite to be used in a flurry, but I would consider letting such a Monk to take a feat to allow them to use a bite in their flurry attack. Claws, on the other hand, are just an extension of the hands or feet. Those I will allow. As for the flurry of blows, you have seen plenty of martial arts movies, I hope and assume, to where you have seen super fast punches and kicks. Those are the game equivelant of a flurry. Granted any body part of a Monk can be used. By that same logic neither should a body part be excluded, even claws. you guys can go with the FAQ. You are DM's and are perfectly capable of deciding on how you want to interpret the rules or FAQ's. I will go with what I consider to be the better logic, especially when an FAQ counters the PH statement that the monks hands/feet/etc are enchantable by spells that enhance natural weapons. Those same natural weapons that the monk otherwise uses to deliver the majority of their attacks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
lycanthrope monk - flurry with natural attacks?
Top