Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Lycanthrope PC Races
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="yesnomu" data-source="post: 4508393" data-attributes="member: 77306"><p>I'm sick of shifters being the "PC Lycanthropes", so I made my own! Wereboar, bear and tiger races will come along as soon as I come up with some cool powers.</p><p></p><p></p><p> <strong>Werewolf</strong></p><p> Medium – Speed 6</p><p> +2 Str, +2 Wis</p><p> +2 Athletics, +2 Nature</p><p> Vision: Normal in human, otherwise low-light.</p><p> Languages: Common, choice of one other.</p><p> </p><p> Shapeshift: Werewolf Racial Power</p><p> <em>Muscles contort and bones scrape as you change your skin.</em></p><p> At-Will – Minor Action – Personal</p><p> Effect: You change your form to that of a human, wolf, or hybrid. In wolf form, you gain racial bonuses of +2 to speed and a +2 to Perception, but may only use attacks with the Beastform keyword, as well as other powers that do not require held items or speech. In human form, you may not use the Bite attack. In hybrid form, you gain a +2 to Perception.</p><p> Special: Items that you carry in human or hybrid form merge into your body in wolf form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it.</p><p> </p><p> Bite: Werewolf Racial Power</p><p> <em>Your jaws snap out and rend flesh.</em></p><p> At-Will - Beastform – Standard Action – Melee</p><p> Attack: Strength or Dexterity +3 vs. AC</p><p> Hit: 1d8+Strength or Dexterity damage.</p><p> Special: You may only use this attack in wolf or hybrid forms. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. This power counts as a melee basic attack using both a light and heavy blade. Increase the damage dice to 2d8 at 21st level.</p><p> </p><p> Trip: Werewolf Racial Power</p><p> <em>You follow up a successful attack with a quick sweep of the leg, dropping your foe to the floor.</em></p><p> Encounter - Beastform – Free Action – Melee</p><p> Trigger: When you hit with an attack against an adjacent standing target.</p><p> Attack: Strength or Dexterity +2 vs. Fortitude</p><p> Hit: You knock the target prone. You may use Bite as a free action against the target if you are in hybrid or wolf form.</p><p> Special: Increase the attack bonus to +4 at 11th level, and +6 at 21st level. At 15th level, you may use this power twice per encounter.</p><p> </p><p> [FONT=&quot]</p><p> [/FONT] </p><p> <strong>Wererat</strong></p><p> Small – Speed 6</p><p> +2 Dex, +2 Cha</p><p> +2 Bluff, +2 Thievery</p><p> Vision: Normal in human, otherwise low-light.</p><p> Languages: Common, choice of one other.</p><p> </p><p> Shapeshift: Wererat Racial Power</p><p> <em>Muscles contort and bones scrape as you change your skin.</em></p><p> At-Will – Minor Action – Personal</p><p> Effect: You change your form to that of a human, dire rat, or hybrid. In dire rat form, you are tiny, and gain racial bonuses of +4 to AC and a +4 to Stealth, but may only use attacks with the Beastform keyword, as well as other powers that do not require held items or speech. In human form, you may not use the Bite attack. In hybrid form, you gain a +1 to Perception.</p><p> Special: Items that you carry in human or hybrid form merge into your body in dire rat form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it.</p><p> </p><p> Bite: Wererat Racial Power</p><p> <em>You latch onto your foe with filthy jaws.</em></p><p> At-Will - Beastform – Standard Action – Melee</p><p> Attack: Strength or Dexterity +3 vs. AC</p><p> Hit: 1d6+Strength or Dexterity damage + Constitution poison damage</p><p> Special: You may only use this attack in dire rat or hybrid forms. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. This attack counts as a melee basic attack using a heavy or light blade. Increase the damage dice to 2d6 at 21st level.</p><p> </p><p> Scurry: Wererat Racial Power</p><p> <em>You take advantage of a momentary distraction to make your escape.</em></p><p> Encounter – Move Action – Personal</p><p> Effect: You shift into dire rat form if you are not in that form already, and shift 5 squares. You may change form as a free action at the end of your movement.</p><p> </p><p> [FONT=&quot]</p><p> [/FONT] <strong>Wereserpent</strong></p><p> +2 Str, +2 Cha</p><p> +2 Diplomacy, +2 Athletics</p><p> Vision: Normal in human, otherwise low-light.</p><p> Languages: Common, choice of one other.</p><p> </p><p> Shapeshift: Wereserpent Racial Power</p><p> <em>"A snake, am I? Perhaps you’d like to see how SNAKELIKE I can BE!"</em></p><p> At-Will – Minor Action – Personal</p><p> Effect: You change your form to that of a human, serpent or hybrid. In your hybrid and serpent forms, you may use the Bite, Constrict and Hypnotizing Stare racial powers. In hybrid form, you greatly resemble a Yuan-ti, and gain a +10 to Bluff checks to impersonate one. In serpent form, you may only use attack powers with the Beastform keyword, as well as other powers that do not require held items or speech.</p><p> Special: Items that you carry in human or hybrid form merge into your body in serpent form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it.</p><p> </p><p> Bite – Wereserpent Racial Power</p><p> At-Will - Beastform – Melee – Standard Action</p><p> Attack: Strength or Dexterity +2 vs. AC </p><p> Hit: 1d10+Strength or Dexterity damage. In serpent form, add 1d6 poison damage.</p><p> Special: Only available in serpent or hybrid forms. You may attempt to grab a target you hit with this attack as a free action. This attack counts as a melee basic attack made with a light or heavy blade. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. Increase the damage dice to 2d10 at level 21, and the extra poison damage to 2d6 at level 11 and 3d6 at level 21.</p><p> </p><p> Constrict - Wereserpent Racial Power</p><p> <em>"But snakes are either venomous or constricting, not both!" "Look, it's fantasy. Stop thinking so hard."</em></p><p> At-Will - Beastform – Melee – Minor Action</p><p> Target: A grabbed creature.</p><p> Attack: Str, Dex or Con +2 vs. Fort</p><p> Hit: 1d10+Str, Dex or Con</p><p> Special: Only usable in serpent or hybrid forms, once per round. Increase the damage dice to 2d10 at 21st level, and the bonus to +4 at 11th level, and to +6 at 21st level. In serpent form, you gain an additional +2 bonus to the attack.</p><p> </p><p> Hypnotizing Stare - Wereserpent Racial Power</p><p> <em>"Loooook into my eyes, hisssss...."</em></p><p>Encounter - Beastform – Ranged 5 – Minor Action</p><p> Target: One creature</p><p> Attack: Int, Wis or Cha +2 vs. Will</p><p> Hit: The target is dazed until the end of your next turn.</p><p> Special: Only usable in serpent or hybrid forms. Increase the bonus to +4 at 11th level, and +6 at 21st level. At 15th level, this attack stuns rather than dazes the target.</p><p> </p><p><strong>Heroic Feats</strong></p><p></p><p>Moon's Love</p><p>Prerequisites: Lycanthrope race</p><p>Benefit: Once per day, you gain regeneration equal to 5+1/2 level while bloodied. The regeneration lasts until the end of the encounter. If you take damage from a silvered weapon, the regeneration ceases to function until the start of your next turn.</p></blockquote><p></p>
[QUOTE="yesnomu, post: 4508393, member: 77306"] I'm sick of shifters being the "PC Lycanthropes", so I made my own! Wereboar, bear and tiger races will come along as soon as I come up with some cool powers. [B]Werewolf[/B] Medium – Speed 6 +2 Str, +2 Wis +2 Athletics, +2 Nature Vision: Normal in human, otherwise low-light. Languages: Common, choice of one other. Shapeshift: Werewolf Racial Power [I]Muscles contort and bones scrape as you change your skin.[/I] At-Will – Minor Action – Personal Effect: You change your form to that of a human, wolf, or hybrid. In wolf form, you gain racial bonuses of +2 to speed and a +2 to Perception, but may only use attacks with the Beastform keyword, as well as other powers that do not require held items or speech. In human form, you may not use the Bite attack. In hybrid form, you gain a +2 to Perception. Special: Items that you carry in human or hybrid form merge into your body in wolf form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it. Bite: Werewolf Racial Power [I]Your jaws snap out and rend flesh.[/I] At-Will - Beastform – Standard Action – Melee Attack: Strength or Dexterity +3 vs. AC Hit: 1d8+Strength or Dexterity damage. Special: You may only use this attack in wolf or hybrid forms. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. This power counts as a melee basic attack using both a light and heavy blade. Increase the damage dice to 2d8 at 21st level. Trip: Werewolf Racial Power [I]You follow up a successful attack with a quick sweep of the leg, dropping your foe to the floor.[/I] Encounter - Beastform – Free Action – Melee Trigger: When you hit with an attack against an adjacent standing target. Attack: Strength or Dexterity +2 vs. Fortitude Hit: You knock the target prone. You may use Bite as a free action against the target if you are in hybrid or wolf form. Special: Increase the attack bonus to +4 at 11th level, and +6 at 21st level. At 15th level, you may use this power twice per encounter. [FONT="] [/FONT] [B]Wererat[/B] Small – Speed 6 +2 Dex, +2 Cha +2 Bluff, +2 Thievery Vision: Normal in human, otherwise low-light. Languages: Common, choice of one other. Shapeshift: Wererat Racial Power [I]Muscles contort and bones scrape as you change your skin.[/I] At-Will – Minor Action – Personal Effect: You change your form to that of a human, dire rat, or hybrid. In dire rat form, you are tiny, and gain racial bonuses of +4 to AC and a +4 to Stealth, but may only use attacks with the Beastform keyword, as well as other powers that do not require held items or speech. In human form, you may not use the Bite attack. In hybrid form, you gain a +1 to Perception. Special: Items that you carry in human or hybrid form merge into your body in dire rat form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it. Bite: Wererat Racial Power [I]You latch onto your foe with filthy jaws.[/I] At-Will - Beastform – Standard Action – Melee Attack: Strength or Dexterity +3 vs. AC Hit: 1d6+Strength or Dexterity damage + Constitution poison damage Special: You may only use this attack in dire rat or hybrid forms. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. This attack counts as a melee basic attack using a heavy or light blade. Increase the damage dice to 2d6 at 21st level. Scurry: Wererat Racial Power [I]You take advantage of a momentary distraction to make your escape.[/I] Encounter – Move Action – Personal Effect: You shift into dire rat form if you are not in that form already, and shift 5 squares. You may change form as a free action at the end of your movement. [FONT="] [/FONT] [B]Wereserpent[/B] +2 Str, +2 Cha +2 Diplomacy, +2 Athletics Vision: Normal in human, otherwise low-light. Languages: Common, choice of one other. Shapeshift: Wereserpent Racial Power [I]"A snake, am I? Perhaps you’d like to see how SNAKELIKE I can BE!"[/I] At-Will – Minor Action – Personal Effect: You change your form to that of a human, serpent or hybrid. In your hybrid and serpent forms, you may use the Bite, Constrict and Hypnotizing Stare racial powers. In hybrid form, you greatly resemble a Yuan-ti, and gain a +10 to Bluff checks to impersonate one. In serpent form, you may only use attack powers with the Beastform keyword, as well as other powers that do not require held items or speech. Special: Items that you carry in human or hybrid form merge into your body in serpent form, but their properties continue to affect you. You may not activate item powers when the items are merged. This power counts as the druid's Wild Shape for effects that require it. Bite – Wereserpent Racial Power At-Will - Beastform – Melee – Standard Action Attack: Strength or Dexterity +2 vs. AC Hit: 1d10+Strength or Dexterity damage. In serpent form, add 1d6 poison damage. Special: Only available in serpent or hybrid forms. You may attempt to grab a target you hit with this attack as a free action. This attack counts as a melee basic attack made with a light or heavy blade. If you carry a magic weapon or implement, you may add its enhancement bonus to this power’s attack and damage rolls. Increase the damage dice to 2d10 at level 21, and the extra poison damage to 2d6 at level 11 and 3d6 at level 21. Constrict - Wereserpent Racial Power [I]"But snakes are either venomous or constricting, not both!" "Look, it's fantasy. Stop thinking so hard."[/I] At-Will - Beastform – Melee – Minor Action Target: A grabbed creature. Attack: Str, Dex or Con +2 vs. Fort Hit: 1d10+Str, Dex or Con Special: Only usable in serpent or hybrid forms, once per round. Increase the damage dice to 2d10 at 21st level, and the bonus to +4 at 11th level, and to +6 at 21st level. In serpent form, you gain an additional +2 bonus to the attack. Hypnotizing Stare - Wereserpent Racial Power [I]"Loooook into my eyes, hisssss...."[/I] Encounter - Beastform – Ranged 5 – Minor Action Target: One creature Attack: Int, Wis or Cha +2 vs. Will Hit: The target is dazed until the end of your next turn. Special: Only usable in serpent or hybrid forms. Increase the bonus to +4 at 11th level, and +6 at 21st level. At 15th level, this attack stuns rather than dazes the target. [B]Heroic Feats[/B] Moon's Love Prerequisites: Lycanthrope race Benefit: Once per day, you gain regeneration equal to 5+1/2 level while bloodied. The regeneration lasts until the end of the encounter. If you take damage from a silvered weapon, the regeneration ceases to function until the start of your next turn. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Lycanthrope PC Races
Top