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Lycanthropes = formatting nightmare
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<blockquote data-quote="ValhallaGH" data-source="post: 5104905" data-attributes="member: 41187"><p>Like demons, angels, and other broad categories, there is too much reference to the base template in the entries, enough so that even experienced DMs forget that an <em>afflicted</em> lycanthrope has to make Shape Control checks when they take 20% damage, or turn into an animal to flee. So, there's a lot going on, and you need to be aware of all of it, rather than see a tiny line that says "lycanthrope traits".</p><p></p><p>... Suggestions ....</p><p>More information, more explanation of abilities and special rules below the block, less wasted rules text (the Curse entry is particularly damning; lots of text when what they need is "Disease, Fort 15, 1d6 days, acquire lycanthropy (see teplate).").</p><p>Formatting, too much changes for many of them to make it really smooth. The way the abilities work, each form has wildly different combat stats, effectively being an entirely different monster. Which is why the Monster Manual 3.5 had three side-by-side stat blocks. Which generally worked alright (excpet for the "Feats: As human form", that was damnably annoying to me as a DM). My big complaint was that it was hard to keep track of which monster you were looking at since they jammed as many as they could onto each page.</p><p></p><p>I hope that helped some.</p></blockquote><p></p>
[QUOTE="ValhallaGH, post: 5104905, member: 41187"] Like demons, angels, and other broad categories, there is too much reference to the base template in the entries, enough so that even experienced DMs forget that an [I]afflicted[/I] lycanthrope has to make Shape Control checks when they take 20% damage, or turn into an animal to flee. So, there's a lot going on, and you need to be aware of all of it, rather than see a tiny line that says "lycanthrope traits". ... Suggestions .... More information, more explanation of abilities and special rules below the block, less wasted rules text (the Curse entry is particularly damning; lots of text when what they need is "Disease, Fort 15, 1d6 days, acquire lycanthropy (see teplate)."). Formatting, too much changes for many of them to make it really smooth. The way the abilities work, each form has wildly different combat stats, effectively being an entirely different monster. Which is why the Monster Manual 3.5 had three side-by-side stat blocks. Which generally worked alright (excpet for the "Feats: As human form", that was damnably annoying to me as a DM). My big complaint was that it was hard to keep track of which monster you were looking at since they jammed as many as they could onto each page. I hope that helped some. [/QUOTE]
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Lycanthropes = formatting nightmare
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