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Lylandra's War of the Burning Sky continued
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<blockquote data-quote="Lylandra" data-source="post: 7284905" data-attributes="member: 6816692"><p><strong>A rather short burst of violence</strong></p><p></p><p>On their way to the monastery, the group is surprisingly attacked by two huge wind elementals. They don't really know where the elementals come from and why they are there in the first place, but they manage to bring them both down one by one in a rather long and tedious fight</p><p><em></em></p><p><em>Note: Being a stabby-stab sneak attack rogue and a precision-based swashbuckler makes them really loathe elementals and oozes who are immune to both types of extra damage. Sorry guys.</em></p><p></p><p>After the battle they take some time to take a look at the magnificent building before finally approaching the huge door that appears to be the monastery's main entrance. Unfortunately, the door seems shut with no guard in sight. So they decide to knock and wait. After a while, a vision slit opens and reveals a pair of female eyes gazing at them.</p><p></p><p>The woman behind the door, a monk named Cai Lei Wsu, tries to turn them away and says that no one may enter the monastery now that an unknown curse has spread in Eresh. She then closes the slit and is about to leave when the party knocks again and asks her to at least provide them with some information so they know what they are up to. Cai Lei Wsu returns, slightly unnerved and says that they should know best what they did with the village as it were outsiders like them who brought the curse upon them all. She adds that her masters, Pilus and Longinus, have ordererd to let none pass until the curse is lifted. Now if they could find a cure to the curse, she'd maybe ask her masters for an audience...</p><p></p><p>She's about to leave again when the party asks her whether she knows where Eril and his group might be as it seems that they are not the first “outsiders” she has seen over the last days. Cai returns again to snap at them that she does neither know nor would she care where they are as she is not some sort of babysitter and really has more important things to do.</p><p></p><p><em>Note: My group and I had some fun with the knock-slit open-slit closed-knock again-repeat game. Cai Lei Wsu grew more and more impatient over the course of their conversation and the two really enjoyed going on her nerves. </em></p><p></p><p>As this seems rather straightforward, the group decides to return to Eresh to figure out how to best fuse Balance with Three Weeping Ravens while still making sure that the Ragesians don't invade the town while they are at it. </p><p></p><p>Back in town, it seems like they really got no time to spare as the situation has changed drastically. The Ragesians seem to have broken out of their stupor and start harassing and attacking the townspeople. Meanwhile, the citizens of Eresh are seemingly confused and overwhelmed by a sudden rush of emotions. Many of them are scared, so they don't really fight back against the Rags. </p><p>Tinuviel tries to reach out to Balance and is barely able to control his own emotions. He realizes that Balance must be slipping and that their influence is becoming more and more unstable. So it wouldn't take too long before the Ragesians in the battle encampment get back to action again and he does indeed feel as if something violent is starting to rise from the east.</p><p></p><p>As they remember that Tashalanos had quite a bunch of Ragesian soldiers in his tavern, they decide to look after the elves' well-being first. The party arrives no second too late. An angry ragesian mob is just about to drag the Shahelesti up the peak while beating him up badly. Meanwhile, a very agitated and slightly beaten Torrent is running closely behind the mob, swinging her axe in wild rage. Cuin, Tinu and Three Weeping Ravens decide to intervene before anyone can get seriously hurt. </p><p></p><p>They try to focus their emotional “balance” as much as possible to not slip into violence themselves and then enter the battle. Fortunately, the Rags let their defense down, so they provide pretty easy targets for them. This time it is Cuin who can barely control himself, but he manages to avoid a complete massacre. </p><p></p><p>Torrent seems to suddenly care really much about Tashalanos as she runs directly towards him and heals him up first. This irritates Tinuviel, but he knows that there are more pressing matters at hand. They decide to let Torrent care for Tash and Crystin who seems overwhelmed by all this chaos and split up the rest of the party. Cuin scouts the city for more havoc-wreaking Ragesians while Three Weeping Ravens is tasked with securing the town's gate. Meanwhile, Tinuviel tries to find the weakened Trillith who has apparently left their house. He finds them in the House of Healing where the healers try to care for all people who were wounded by the sudden eruption of violence.</p><p></p><p>As the situation grows more and more dire with each passing moment, and Tinuviel isn't sure how much longer Balance is going to make it, he rushes back to find Cuin'halar and Three Weeping Ravens. Both elves say that they are really sorry to put their Monk friend into a situation like this, but they really need a decision now. </p><p></p><p>Three Weeping Ravens just smiles calmly – he's one of the few people who is not in any way affected by Balances' emotional rush – and agrees to invite the kindred Trillith spirit as their host.</p><p></p><p>Tinuviel, carrying Empathy, realizes that his ability to feel, focus and spread emotion might destabilize Balance even further, so he decides to put distance between himself and the other Trillith. So while Cuin'halar takes Three Weeping Ravens to the House of Healing, the Shahalesti decides to rally the townsfolk and maybe change their emotional state from fear and confusion to determination. Oh and he slaughters every Ragesian he can find as he really loses control over his emotions this time. (Cuin talked him out of it some time later as they were mentally linked and he started to get really worried by the linked expressions of 'bloodrush' and growing 'joy')</p><p></p><p>In the House of Healing, Three Weeping Ravens talks to Balance for quite a while. The monk understands that it is no easy step to accept someone else inside him, but he remembers the ancient teachings of the Echoed Soul and that their order originally practiced Soul Magic. He also feels that Balance risked everything, including their existence to protect their people and Three Weeping Ravens understands that he would have probably done the same. </p><p></p><p>During this talk, Cuin'halar hears a heated argument in some of the other rooms. As he cannot really help the monk and the Trillith, he decides to take a closer look. He finds a run-down man who says that this madness must be the work of the leaders of the monastery and who turns out to be none else then Eril, the leader of the missing party from Seaquen. Bechus, one of Eresh's elders, tries to soothe the man and explains that he's a Monk as well and that neither of the Monastery's leaders would unleash a magical catastrophe on their neighbors. </p><p></p><p>Once Cuin tells Eril that he's from Seaquen as well and that he and his friends were sent to find him and his party and to finish their mission together, the Ranger calms down a bit. He explains that he's maybe the only one who's left of them and that the others never returned after they went to the monastery for the second time. He explains that they spoke to Caela (who was just as unnerved by them as she was by Cuin, Tinu & co) and that she and her masters would be offended should they keep up their version of the story of the Storm of Seaquen. She wasn't even convinced when they said they had some sort of magical evidence that linked the Storm Magic to the Valley of Storms. </p><p></p><p>Caela told them to leave and when they arrived in Eresh and wanted to give their report, the Ragesians attacked and they suddenly lost interest in fighting back. The next day, they were suddenly invited to the monastery, but he just didn't want to go there. So his party went without him. And never returned. But it didn't interest him either until Bechus spoke to him, giving him at least the hope that maybe Seaquen would send someone after him. </p><p></p><p>Now Cuin is at least sure that this Caela is more then suspicious. Still, he has more pressing matters to deal with. He goes back to 3WR and Balance just to find them in the process of uniting into one. When he asks them how they feel, the monk answers that he doesn't feel like much has changed, but he feels like he's way more in control of himself now (oh yeah, and he can totally project his controlled emotions into an aura, but he doesn't want to stretch Balance's weakened powers now)</p><p></p><p><em>Note; So yep, Three weeping Ravens is Trillith-bound now. And it kind of makes sense as the monk and the Trillith have very similar emotional states. My party discussed asking Torrent, but they argued that the booze-loving, easygoing no-nonsense cleric and the aloof Trillith wouldn't have been a good match, </em></p><p><em>I guess it would have been more interesting to have a player fuse with Balance, but Tinu was already taken and Cuin carries Syana's soul shard, so this wouldn't work for either of them. What I would do, if a player really wanted to follow that path, would be to increase the benefit from Balance's presence to be more powerful than just being granted her boon. After all, the player would have to deal with the consequence of a permanent presence in his brain, so there should be some risk-reward there.</em></p><p></p><p>However, the monk and Cuin know that the Ragesians might just perform an all-out attack now that no Voice of Calm is keeping them from their violent urges. So they make haste to meet up with Tinuviel near the town gate. </p><p></p><p>It doesn't take too much time and the gate simply shatters. To their shock, a large group of Ragesians enter the outskirts of Eresh, led by a well-armed man on a Destrachan.</p><p>(Tinu: “What's that.... thing?” Cuin: “Oh, that's just a blind, living battering Ram. Possibly created by Biomancy” Tinu: “oh, okay. Just kill it then.”)</p><p></p><p>Before the first part of the Ragesian army clashes with their three opponents, Tinuviel uses the spare time to turn invisible. Meanwhile, Second General Signus orders his mount to advance, shattering a building and almost burying one of the rallies defenders within. Cuin asks 3WR to get the defenders to a less dangerous position and maybe round the remaining army that will be following their leader soon. And then Cuin positions himself in the middle of the road, burning (living) blade drawn to get all of the enemy's focus. </p><p></p><p>His plan succeeds almost too well. Signus charges him and he gets blasted by the Destrachan, but manages to avoid most of the damage. In return, Cuin beheads the general's mount. Invisible Tinu stabs Signus in the back, but that man is no fool and he instantly orders his men to find the cowardly hiding bastard. The first volley goes on Cuin though who is, however, hard to hit (he's buffed himself before and uses mirror image etc.). And then, before the majority of the squad can even reach him, he goes all out on Signus who surrenders before he'd bite the dust.</p><p></p><p><em>Note: I loved the first surprised and then troubled look in they eyes of my players when I started piling up all the minis. I knew most of them were cannon fodder, but I wanted it to look like a huge battle. And then Cuin just sliced through Signus in an all out attack as if he exactly knew that this was the army's one weak point. We still call this “the day Cuin'halar singlehandedly stopped an army”. Even if Tinu helped. But he was invisible. </em></p><p></p><p>Even in defeat, Signus asks them who they are as he'd never heard of anyone that strong in Eresh. Cuin then answers that he's among the allies of the town's defenders and there are even more who are just like him in town (and that bluff totally succeeded). So if he doesn't want his butt kicked a second time, he'd better take his army and go back to wherever he came from. During this exchange, Tinu and Cuin also learn that Signus is one of Magdus' secondaries who was sent there to find a way to clear the Rain of Fire in Sindaire. Fortunately for all of them, Signus keeps his word and retreats. </p><p></p><p>Luckily, the rallied defenders of Eresh (who are busy trying to repair the breach in their gate) suffered no heavy losses. However, Three Weeping Ravens is nowhere to be found.</p></blockquote><p></p>
[QUOTE="Lylandra, post: 7284905, member: 6816692"] [b]A rather short burst of violence[/b] On their way to the monastery, the group is surprisingly attacked by two huge wind elementals. They don't really know where the elementals come from and why they are there in the first place, but they manage to bring them both down one by one in a rather long and tedious fight [I] Note: Being a stabby-stab sneak attack rogue and a precision-based swashbuckler makes them really loathe elementals and oozes who are immune to both types of extra damage. Sorry guys.[/I] After the battle they take some time to take a look at the magnificent building before finally approaching the huge door that appears to be the monastery's main entrance. Unfortunately, the door seems shut with no guard in sight. So they decide to knock and wait. After a while, a vision slit opens and reveals a pair of female eyes gazing at them. The woman behind the door, a monk named Cai Lei Wsu, tries to turn them away and says that no one may enter the monastery now that an unknown curse has spread in Eresh. She then closes the slit and is about to leave when the party knocks again and asks her to at least provide them with some information so they know what they are up to. Cai Lei Wsu returns, slightly unnerved and says that they should know best what they did with the village as it were outsiders like them who brought the curse upon them all. She adds that her masters, Pilus and Longinus, have ordererd to let none pass until the curse is lifted. Now if they could find a cure to the curse, she'd maybe ask her masters for an audience... She's about to leave again when the party asks her whether she knows where Eril and his group might be as it seems that they are not the first “outsiders” she has seen over the last days. Cai returns again to snap at them that she does neither know nor would she care where they are as she is not some sort of babysitter and really has more important things to do. [I]Note: My group and I had some fun with the knock-slit open-slit closed-knock again-repeat game. Cai Lei Wsu grew more and more impatient over the course of their conversation and the two really enjoyed going on her nerves. [/I] As this seems rather straightforward, the group decides to return to Eresh to figure out how to best fuse Balance with Three Weeping Ravens while still making sure that the Ragesians don't invade the town while they are at it. Back in town, it seems like they really got no time to spare as the situation has changed drastically. The Ragesians seem to have broken out of their stupor and start harassing and attacking the townspeople. Meanwhile, the citizens of Eresh are seemingly confused and overwhelmed by a sudden rush of emotions. Many of them are scared, so they don't really fight back against the Rags. Tinuviel tries to reach out to Balance and is barely able to control his own emotions. He realizes that Balance must be slipping and that their influence is becoming more and more unstable. So it wouldn't take too long before the Ragesians in the battle encampment get back to action again and he does indeed feel as if something violent is starting to rise from the east. As they remember that Tashalanos had quite a bunch of Ragesian soldiers in his tavern, they decide to look after the elves' well-being first. The party arrives no second too late. An angry ragesian mob is just about to drag the Shahelesti up the peak while beating him up badly. Meanwhile, a very agitated and slightly beaten Torrent is running closely behind the mob, swinging her axe in wild rage. Cuin, Tinu and Three Weeping Ravens decide to intervene before anyone can get seriously hurt. They try to focus their emotional “balance” as much as possible to not slip into violence themselves and then enter the battle. Fortunately, the Rags let their defense down, so they provide pretty easy targets for them. This time it is Cuin who can barely control himself, but he manages to avoid a complete massacre. Torrent seems to suddenly care really much about Tashalanos as she runs directly towards him and heals him up first. This irritates Tinuviel, but he knows that there are more pressing matters at hand. They decide to let Torrent care for Tash and Crystin who seems overwhelmed by all this chaos and split up the rest of the party. Cuin scouts the city for more havoc-wreaking Ragesians while Three Weeping Ravens is tasked with securing the town's gate. Meanwhile, Tinuviel tries to find the weakened Trillith who has apparently left their house. He finds them in the House of Healing where the healers try to care for all people who were wounded by the sudden eruption of violence. As the situation grows more and more dire with each passing moment, and Tinuviel isn't sure how much longer Balance is going to make it, he rushes back to find Cuin'halar and Three Weeping Ravens. Both elves say that they are really sorry to put their Monk friend into a situation like this, but they really need a decision now. Three Weeping Ravens just smiles calmly – he's one of the few people who is not in any way affected by Balances' emotional rush – and agrees to invite the kindred Trillith spirit as their host. Tinuviel, carrying Empathy, realizes that his ability to feel, focus and spread emotion might destabilize Balance even further, so he decides to put distance between himself and the other Trillith. So while Cuin'halar takes Three Weeping Ravens to the House of Healing, the Shahalesti decides to rally the townsfolk and maybe change their emotional state from fear and confusion to determination. Oh and he slaughters every Ragesian he can find as he really loses control over his emotions this time. (Cuin talked him out of it some time later as they were mentally linked and he started to get really worried by the linked expressions of 'bloodrush' and growing 'joy') In the House of Healing, Three Weeping Ravens talks to Balance for quite a while. The monk understands that it is no easy step to accept someone else inside him, but he remembers the ancient teachings of the Echoed Soul and that their order originally practiced Soul Magic. He also feels that Balance risked everything, including their existence to protect their people and Three Weeping Ravens understands that he would have probably done the same. During this talk, Cuin'halar hears a heated argument in some of the other rooms. As he cannot really help the monk and the Trillith, he decides to take a closer look. He finds a run-down man who says that this madness must be the work of the leaders of the monastery and who turns out to be none else then Eril, the leader of the missing party from Seaquen. Bechus, one of Eresh's elders, tries to soothe the man and explains that he's a Monk as well and that neither of the Monastery's leaders would unleash a magical catastrophe on their neighbors. Once Cuin tells Eril that he's from Seaquen as well and that he and his friends were sent to find him and his party and to finish their mission together, the Ranger calms down a bit. He explains that he's maybe the only one who's left of them and that the others never returned after they went to the monastery for the second time. He explains that they spoke to Caela (who was just as unnerved by them as she was by Cuin, Tinu & co) and that she and her masters would be offended should they keep up their version of the story of the Storm of Seaquen. She wasn't even convinced when they said they had some sort of magical evidence that linked the Storm Magic to the Valley of Storms. Caela told them to leave and when they arrived in Eresh and wanted to give their report, the Ragesians attacked and they suddenly lost interest in fighting back. The next day, they were suddenly invited to the monastery, but he just didn't want to go there. So his party went without him. And never returned. But it didn't interest him either until Bechus spoke to him, giving him at least the hope that maybe Seaquen would send someone after him. Now Cuin is at least sure that this Caela is more then suspicious. Still, he has more pressing matters to deal with. He goes back to 3WR and Balance just to find them in the process of uniting into one. When he asks them how they feel, the monk answers that he doesn't feel like much has changed, but he feels like he's way more in control of himself now (oh yeah, and he can totally project his controlled emotions into an aura, but he doesn't want to stretch Balance's weakened powers now) [I]Note; So yep, Three weeping Ravens is Trillith-bound now. And it kind of makes sense as the monk and the Trillith have very similar emotional states. My party discussed asking Torrent, but they argued that the booze-loving, easygoing no-nonsense cleric and the aloof Trillith wouldn't have been a good match, I guess it would have been more interesting to have a player fuse with Balance, but Tinu was already taken and Cuin carries Syana's soul shard, so this wouldn't work for either of them. What I would do, if a player really wanted to follow that path, would be to increase the benefit from Balance's presence to be more powerful than just being granted her boon. After all, the player would have to deal with the consequence of a permanent presence in his brain, so there should be some risk-reward there.[/I] However, the monk and Cuin know that the Ragesians might just perform an all-out attack now that no Voice of Calm is keeping them from their violent urges. So they make haste to meet up with Tinuviel near the town gate. It doesn't take too much time and the gate simply shatters. To their shock, a large group of Ragesians enter the outskirts of Eresh, led by a well-armed man on a Destrachan. (Tinu: “What's that.... thing?” Cuin: “Oh, that's just a blind, living battering Ram. Possibly created by Biomancy” Tinu: “oh, okay. Just kill it then.”) Before the first part of the Ragesian army clashes with their three opponents, Tinuviel uses the spare time to turn invisible. Meanwhile, Second General Signus orders his mount to advance, shattering a building and almost burying one of the rallies defenders within. Cuin asks 3WR to get the defenders to a less dangerous position and maybe round the remaining army that will be following their leader soon. And then Cuin positions himself in the middle of the road, burning (living) blade drawn to get all of the enemy's focus. His plan succeeds almost too well. Signus charges him and he gets blasted by the Destrachan, but manages to avoid most of the damage. In return, Cuin beheads the general's mount. Invisible Tinu stabs Signus in the back, but that man is no fool and he instantly orders his men to find the cowardly hiding bastard. The first volley goes on Cuin though who is, however, hard to hit (he's buffed himself before and uses mirror image etc.). And then, before the majority of the squad can even reach him, he goes all out on Signus who surrenders before he'd bite the dust. [I]Note: I loved the first surprised and then troubled look in they eyes of my players when I started piling up all the minis. I knew most of them were cannon fodder, but I wanted it to look like a huge battle. And then Cuin just sliced through Signus in an all out attack as if he exactly knew that this was the army's one weak point. We still call this “the day Cuin'halar singlehandedly stopped an army”. Even if Tinu helped. But he was invisible. [/I] Even in defeat, Signus asks them who they are as he'd never heard of anyone that strong in Eresh. Cuin then answers that he's among the allies of the town's defenders and there are even more who are just like him in town (and that bluff totally succeeded). So if he doesn't want his butt kicked a second time, he'd better take his army and go back to wherever he came from. During this exchange, Tinu and Cuin also learn that Signus is one of Magdus' secondaries who was sent there to find a way to clear the Rain of Fire in Sindaire. Fortunately for all of them, Signus keeps his word and retreats. Luckily, the rallied defenders of Eresh (who are busy trying to repair the breach in their gate) suffered no heavy losses. However, Three Weeping Ravens is nowhere to be found. [/QUOTE]
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