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General Tabletop Discussion
Character Builds & Optimization
Lyre of building, what can i build in an hour?
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<blockquote data-quote="Jack Simth" data-source="post: 2093801" data-attributes="member: 29252"><p>Well, let's see.... An old-fashioned Barn-Raising party would take 30-50 people and put a decent sized wooden barn up in a single day, if materials were on hand. Id' guess at double that for a house (half the size of a barn, but internal structure, thicker walls, sturdier roof, et cetera). Call it *5 for stone instead of wood (again, an off the cuff guestmate), and you should be able to build six standard wooden houses of the time in one hour of playing, or one stone house-like structure, or one floor of a stone tower of house-like dimensions. For more than that (e.g., a three story stone tower), my personal response would be that you start needing rolls vs. some appropriet knoweledge/craft skill - DC 10 for a one-story (useable untrained, may take 10), +2 DC for each additional floor (thus, that two story tower needs a DC of 12, a four-story needs 16, an 11-story needs DC 30, your 14-floor tower needs a DC of 36) with a caveat that if you stop playing partway through (fail a playing roll) the entire thing comes crashing down, and must be started again from scratch. I'd also rule that you could reduce the per-level DC to +1, and remove the "one sitting" limitation by taking two hours per floor (the brute-force method of architecture - make the walls twice as thick) so that your 14-floor tower takes a DC of "only" 23, but takes 28 hours of playing to build. Decore and complex additions can be added later, with appropriet Craft rolls (use the Performance Check difficulty scale for the "quality" of the decore) and a single hour of playing per 10-ft square of wall so upgraded.</p><p></p><p>But that's just me and my silly estimates. Probably waaay off.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 2093801, member: 29252"] Well, let's see.... An old-fashioned Barn-Raising party would take 30-50 people and put a decent sized wooden barn up in a single day, if materials were on hand. Id' guess at double that for a house (half the size of a barn, but internal structure, thicker walls, sturdier roof, et cetera). Call it *5 for stone instead of wood (again, an off the cuff guestmate), and you should be able to build six standard wooden houses of the time in one hour of playing, or one stone house-like structure, or one floor of a stone tower of house-like dimensions. For more than that (e.g., a three story stone tower), my personal response would be that you start needing rolls vs. some appropriet knoweledge/craft skill - DC 10 for a one-story (useable untrained, may take 10), +2 DC for each additional floor (thus, that two story tower needs a DC of 12, a four-story needs 16, an 11-story needs DC 30, your 14-floor tower needs a DC of 36) with a caveat that if you stop playing partway through (fail a playing roll) the entire thing comes crashing down, and must be started again from scratch. I'd also rule that you could reduce the per-level DC to +1, and remove the "one sitting" limitation by taking two hours per floor (the brute-force method of architecture - make the walls twice as thick) so that your 14-floor tower takes a DC of "only" 23, but takes 28 hours of playing to build. Decore and complex additions can be added later, with appropriet Craft rolls (use the Performance Check difficulty scale for the "quality" of the decore) and a single hour of playing per 10-ft square of wall so upgraded. But that's just me and my silly estimates. Probably waaay off. [/QUOTE]
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