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M&M 3e Re-recruitment - (closed)
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<blockquote data-quote="Jemal" data-source="post: 6107687" data-attributes="member: 9026"><p>NP hope you don't mind some more?</p><p></p><p>Well, personally I was just confused by how someone with such a commanding presence would become a mere 'muscle for hire'. And the 'higher than siren' thing is just a personal gripe "NO damnit I'm the pretty charismatic one!" . <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p> Well that's up to WD, I was just curious why.</p><p></p><p> Hmm.. So then what are the extra 5 pts on your str for? It should only cost 24 pp but you have it listed as 29. I figured that and the extra 1 pt cost on your toughness corresponded to the 6 things you had listed as alternate..</p><p>Also if the intimidate's the only AE, I count you as being about a hundred points over..</p><p></p><p> Not sure permanent on an affliction is possible, or even a good suggestion. In the cases it matters, it would seem too powerful, and for the cases where it doesn't matter (Single-time opponents), it's inconsequential.</p><p></p><p> Super hero games rarely take real-world structural integrity into account b/c it just doesn't work together with super-power physics. And as far as the cheaper - that's kinda part of the problem. Using multiple overlapping flaws to make one power into a cheaper version of another is a widely frowned upon exploit. Also there's the fact that 'grab-based' is only supposed to be used for ATTACK effects, which a power that's only for lifting things most assuredly is not, even if the base power started out that way. It'd be like adding innacurate flaw to it to save points. Sure they technically can, b/c its a close ranged effect that WOULD require an attack check if you could use it on people, but since you've already used one limit to make that a non-issue, adding those flaws is a double-tap with no actual further limitation on the power.</p><p></p><p>Also, Power lifting (Str limited to lifting) is only 1pp/rank, so 24 ranks of it would cost 24pp, same as your normal str, and would make a perfect alternate power for said strength. You would have str 24 for lifting things and str 12 for anything else.</p></blockquote><p></p>
[QUOTE="Jemal, post: 6107687, member: 9026"] NP hope you don't mind some more? Well, personally I was just confused by how someone with such a commanding presence would become a mere 'muscle for hire'. And the 'higher than siren' thing is just a personal gripe "NO damnit I'm the pretty charismatic one!" . :p Well that's up to WD, I was just curious why. Hmm.. So then what are the extra 5 pts on your str for? It should only cost 24 pp but you have it listed as 29. I figured that and the extra 1 pt cost on your toughness corresponded to the 6 things you had listed as alternate.. Also if the intimidate's the only AE, I count you as being about a hundred points over.. Not sure permanent on an affliction is possible, or even a good suggestion. In the cases it matters, it would seem too powerful, and for the cases where it doesn't matter (Single-time opponents), it's inconsequential. Super hero games rarely take real-world structural integrity into account b/c it just doesn't work together with super-power physics. And as far as the cheaper - that's kinda part of the problem. Using multiple overlapping flaws to make one power into a cheaper version of another is a widely frowned upon exploit. Also there's the fact that 'grab-based' is only supposed to be used for ATTACK effects, which a power that's only for lifting things most assuredly is not, even if the base power started out that way. It'd be like adding innacurate flaw to it to save points. Sure they technically can, b/c its a close ranged effect that WOULD require an attack check if you could use it on people, but since you've already used one limit to make that a non-issue, adding those flaws is a double-tap with no actual further limitation on the power. Also, Power lifting (Str limited to lifting) is only 1pp/rank, so 24 ranks of it would cost 24pp, same as your normal str, and would make a perfect alternate power for said strength. You would have str 24 for lifting things and str 12 for anything else. [/QUOTE]
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