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M&M 3e Re-recruitment - (closed)
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<blockquote data-quote="Jemal" data-source="post: 6124491" data-attributes="member: 9026"><p>Alright Shay, you asked for it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> You usually know what you're doing fluff wise, so I'll play the role of Twinks Advocate tonight and point out crunchy stuff.</p><p></p><p></p><p>My first response would be that in most cases, buying high stats is primarily thematic, b/c it's usually more costly than buying the things that stat bumps separately unless you're using lots of them. For example, all you're getting out of your Dex is Ranged Attack. If you've got the spare points for it, great, but there's always that balancing act between buying things that make thematic sense (She's a dextrous, agile thief type) and spending points more economically. </p><p></p><p>I understand the Dex and Agi from that point of view, but high Int is really only recommended if you plan on playing a SMART character. Not saying you should be 'dumb', but even an Int of 1 represents someone who's in like the top 20%, when you get right down to it. And from a pure Twink point of view - ALL you use your int for is Technology skill which costs 1/4 as much to raise separately. It seems like it's only this high to point out "She's smart", and honestly like I said earlier, a 1 int puts you on the honor roll. </p><p></p><p>Same issue with Presence - A high presence goes to show that your character is very noticeable & charismatic. If you want to be attractive, I'd say the Advantage should be enough, and if you want to be good at lying, put some more ranks in your deception, but I'm not sure why a thief and illusionist would need (or even want) such a high presence..</p><p></p><p> Not sure how you got a 50' range, as this has nothing to alter it's range, and the standard for a rank 10 ranged attack should be 250 short, 500 medium (-2 atk), 1000 Long (-5 atk)</p><p>ALSO, this attack is below your PL cap, I'd suggest upping it to cap with another rank of Accurate.</p><p></p><p></p><p>You have listed +4 awe to your will but above you only have 3 awe. I'm assuming stat changed and just forgot to change the save. </p><p>Remember that with the way Impervious is halved the impervious 5 only makes you immune to rank 3 or lower damage, and with a +9 toughness save you have a 60% or better chance of making the save against anything it would protect you from anyways. Is that worth 5 points to you?</p><p>You aren't defense capped in anything - usually fort/will's ok to leave under cap, but even with a sneaky illusionist I'd suggest getting your dodge/toughness up a bit more. Maybe lower/drop the impervious on your toughness shield and just up the toughness to 11?</p><p>Also, Parry +2 could be dangerous. If you're going to ignore parry anyways, i'd suggest not putting any base points into it. OR...</p><p></p><p>How's this sound: Instead of Impervious 5, maybe Toughness+7/Parry+3 - doesn't max your parry, but the shield helps at least somewhat 'deflect' close attacks, and it gives you capped dodge/toughness?</p><p></p><p></p><p>A thief without sleight of hand? FOR SHAME!! </p><p>Athletics can be used untrained so there's not much use putting a single point into it.</p><p>I think taking all three Interaction skills (Deception, Intimidation, AND Persuasion) Is spreading it around a bit too much. Especially when you take into account that we WILL be on a team that has specialists in some of those fields, and at these ranks you'll be second fiddle for each of them.. </p><p></p><p></p><p></p><p>Defensive roll sucks, please don't use it!!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p></p><p>Without Area on your invisibility, I presume selective is there so you can pick who sees you? Not sure if that works, but we'll see what WD says.</p><p>Selective isn't a PF, it's a +1/rank modifier, which would raise your cost to 13 (12 if you drop the other PF).</p><p>Also, Morph 2 only allows you to assume a 'narrow group of forms such as people roughly your size and gender', you need rank 3 for 'any humanoid'</p></blockquote><p></p>
[QUOTE="Jemal, post: 6124491, member: 9026"] Alright Shay, you asked for it. :P You usually know what you're doing fluff wise, so I'll play the role of Twinks Advocate tonight and point out crunchy stuff. My first response would be that in most cases, buying high stats is primarily thematic, b/c it's usually more costly than buying the things that stat bumps separately unless you're using lots of them. For example, all you're getting out of your Dex is Ranged Attack. If you've got the spare points for it, great, but there's always that balancing act between buying things that make thematic sense (She's a dextrous, agile thief type) and spending points more economically. I understand the Dex and Agi from that point of view, but high Int is really only recommended if you plan on playing a SMART character. Not saying you should be 'dumb', but even an Int of 1 represents someone who's in like the top 20%, when you get right down to it. And from a pure Twink point of view - ALL you use your int for is Technology skill which costs 1/4 as much to raise separately. It seems like it's only this high to point out "She's smart", and honestly like I said earlier, a 1 int puts you on the honor roll. Same issue with Presence - A high presence goes to show that your character is very noticeable & charismatic. If you want to be attractive, I'd say the Advantage should be enough, and if you want to be good at lying, put some more ranks in your deception, but I'm not sure why a thief and illusionist would need (or even want) such a high presence.. Not sure how you got a 50' range, as this has nothing to alter it's range, and the standard for a rank 10 ranged attack should be 250 short, 500 medium (-2 atk), 1000 Long (-5 atk) ALSO, this attack is below your PL cap, I'd suggest upping it to cap with another rank of Accurate. You have listed +4 awe to your will but above you only have 3 awe. I'm assuming stat changed and just forgot to change the save. Remember that with the way Impervious is halved the impervious 5 only makes you immune to rank 3 or lower damage, and with a +9 toughness save you have a 60% or better chance of making the save against anything it would protect you from anyways. Is that worth 5 points to you? You aren't defense capped in anything - usually fort/will's ok to leave under cap, but even with a sneaky illusionist I'd suggest getting your dodge/toughness up a bit more. Maybe lower/drop the impervious on your toughness shield and just up the toughness to 11? Also, Parry +2 could be dangerous. If you're going to ignore parry anyways, i'd suggest not putting any base points into it. OR... How's this sound: Instead of Impervious 5, maybe Toughness+7/Parry+3 - doesn't max your parry, but the shield helps at least somewhat 'deflect' close attacks, and it gives you capped dodge/toughness? A thief without sleight of hand? FOR SHAME!! Athletics can be used untrained so there's not much use putting a single point into it. I think taking all three Interaction skills (Deception, Intimidation, AND Persuasion) Is spreading it around a bit too much. Especially when you take into account that we WILL be on a team that has specialists in some of those fields, and at these ranks you'll be second fiddle for each of them.. Defensive roll sucks, please don't use it!!!! :P Without Area on your invisibility, I presume selective is there so you can pick who sees you? Not sure if that works, but we'll see what WD says. Selective isn't a PF, it's a +1/rank modifier, which would raise your cost to 13 (12 if you drop the other PF). Also, Morph 2 only allows you to assume a 'narrow group of forms such as people roughly your size and gender', you need rank 3 for 'any humanoid' [/QUOTE]
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