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M&M 3e: Young Justice!
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<blockquote data-quote="Zerith" data-source="post: 5477120" data-attributes="member: 99953"><p><strong><span style="color: white">Trainer M8 X, Drake Hamilton</span></strong></p><p><strong><span style="color: white">Aka: Titan </span></strong></p><p><strong><span style="color: white"></span></strong></p><p><strong><span style="color: white">Aka: Train</span></strong></p><p><strong><span style="color: white"> Aka: Wreck</span></strong></p><p><strong><span style="color: white">Aka: Wrecker</span></strong></p><p><strong><span style="color: white">Aka: Scrap</span></strong></p><p><strong><span style="color: white">Aka: Scraper</span></strong></p><p><strong><span style="color: white"></span></strong><span style="color: white">[Next Page]<strong></strong></span></p><p><span style="color: white"><strong></strong></span></p><p><span style="color: white"><strong>ABILITIES</strong></span><span style="color: white">: 10PP</span></p><p><span style="color: white">Strength 10 Stamina - Agility -2 Dexterity 0</span></p><p> <span style="color: white">Fighting 7 Intellect 9 Awareness -2 Presence -5</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>SKILLS</strong>: 10PP</span></p><p><span style="color: white">Technology 2 (+11) </span></p><p><span style="color: white"></span></p><p><span style="color: white">Untrained</span></p><p><span style="color: white">Athletics +10</span></p><p><span style="color: white">Deception -5</span></p><p><span style="color: white">Insight -2</span></p><p><span style="color: white">Intimidation -2</span></p><p><span style="color: white">Perception -2</span></p><p><span style="color: white">Persuasion -5</span></p><p><span style="color: white">Stealth -9</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>ADVANTAGES</strong>: 8PP</span></p><p><span style="color: white">Benefit, Cipher 5; Eidetic Memory, Interpose, Inventor</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>POWERS</strong>:</span></p><p><span style="color: white"></span>[sblock=Immortality Matrix]</p><p> <span style="color: white">-<strong>Firewall Flaw:</strong> Side Effect.</span></p><p><span style="color: white">While reviving, Drake’s identification subroutines becomes venerable to hacking and then editing: Allowing others to do things as simple as changing veritable such as Justice League members to those of know villains, and vice versa, to fully editing identification of locations, enabling one to make an normal settings look completely alien, among other things.</span></p><p><span style="color: white">[DC 20]</span></p><p><span style="color: white">-<strong>Noticeable:</strong></span></p><p> <span style="color: white">While reviving, Drake’s chassis grinds, hisses sparks, and makes all manner of sounds that relate to vigorous construction as it repairs itself in earnest.</span></p><p> <span style="color: white">-<strong>Quirk:</strong> Drake’s revival can be delayed by deliberate and or accidental action: Damage, Powerful magnetic fields, etc. Continued effects can halt the revival out right until suspended.</span>[/sblock]<span style="color: white">Immortality 10 (4PP) [Technological]</span></p><p><span style="color: white">[Return after one hour; Innate, Side effect 2, Noticeable, Quirk]</span></p><p> <span style="color: white"></span></p><p><span style="color: white">[sblock=Reconstruction]</span></p><p><span style="color: white">-<strong>Powered Down: </strong>Side effect.</span></p><p><span style="color: white">While reconstructing, Drake is not able to take any other action, but is not considered helpless.</span></p><p><span style="color: white">-<strong>Noticable: </strong>While reconstructing, Drake's Chassis grinds, hisses, sparks and makes all manner of sounds that relate to vigorous construction as it repairs itself in earnest[/sblock]</span><span style="color: white"> Regeneration 21 (9PP) [Technological]</span></p><p><span style="color: white">[2 per round*: Innate, Persistent, Activation 2 (Standard action), Noticeable, Side effect 2]</span></p><p> <span style="color: white">[*no stamina score, equivalent -1 regeneration rank]</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>Combat Plating:</strong> Impervious Defense 8 (8PP)</span></p><p><span style="color: white">[toughness]</span></p><p><span style="color: white">[sblock=Jet Thrusters]<strong> Noticeable: </strong>very loud (nearly deafening) and bright [/sblock] Flight 6 (3PP)</span><span style="color: white">[Technological]</span></p><p><span style="color: white">[speed: 120 Miles/hour 1800 feet/round; Activation 2 (Standard action), Noticeable. Unreliable(5 uses)]</span></p><p><span style="color: white"><strong>Immunity to Will and Fortitude Effects</strong> (60PP) [Technological]</span></p><p><span style="color: white"><strong>Built Large:</strong> Growth 7 (15PP)</span></p><p><span style="color: white">[+7 STR, + 7 Tough, +3 Intimidate, -7 Stealth, -3 Active defiance, +1 Size category; Innate, permanent]</span></p><p><span style="color: white">[sblock=Com-link] Quirk Allows Drake to be hacked at range.[DC40][/sblock] Sense 1</span></p><p><span style="color: white">[Radio; Innate, Quirk]</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>OFFENSE</strong>:</span></p><p><span style="color: white">Initiative -2</span></p><p><span style="color: white">Unarmed: +7 (DC 24) (Bludgeon, Crit 20) </span></p><p><span style="color: white">Grab: +7 (DC spec 19) </span><span style="color: white">(Bludgeon, Crit 20) </span></p><p><span style="color: white">Throw: +0 (DC 25) </span><span style="color: white">(Bludgeon, Crit 20) </span></p><p><span style="color: white"> </span></p><p><span style="color: white"><strong>DEFENSES</strong>:</span></p><p><span style="color: white">Dodge -5 [DC5] Parry +4 [DC14]</span></p><p><span style="color: white">Toughness +8, Fortitude Immune, Will Immune.</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>Mass:</strong></span></p><p><span style="color: white"><strong>Size:</strong> Large<strong></strong></span></p><p><span style="color: white"><strong>Weight:</strong> 3,867 lb<strong></strong></span></p><p><span style="color: white"><strong>Height: </strong>8’2”</span></p><p><span style="color: white"></span></p><p><span style="color: white">____</span></p><p><span style="color: white"></span></p><p><span style="color: white">I’ll get the complications/back story up latter, mainly because I need to know were Prof Hamilton is in the time line, is he and Supper still friends, is he still with Project Cadmus, or has he been exposed as Ruin yet?</span></p><p><span style="color: white"></span></p><p><span style="color: white"></span></p><p><span style="color: white">and yes, he is big and heavy and relay, relay hard to smite... well, I hop any ways ^_^;</span></p><p><span style="color: white"></span></p></blockquote><p></p>
[QUOTE="Zerith, post: 5477120, member: 99953"] [B][COLOR=white]Trainer M8 X, Drake Hamilton Aka: Titan [/COLOR][/B] [B][COLOR=white]Aka: Train[/COLOR][/B] [B][COLOR=white] Aka: Wreck Aka: Wrecker Aka: Scrap Aka: Scraper [/COLOR][/B][COLOR=white][Next Page][B] ABILITIES[/B][/COLOR][COLOR=white]: 10PP Strength 10 Stamina - Agility -2 Dexterity 0[/COLOR] [COLOR=white]Fighting 7 Intellect 9 Awareness -2 Presence -5 [B]SKILLS[/B]: 10PP Technology 2 (+11) Untrained Athletics +10 Deception -5 Insight -2 Intimidation -2 Perception -2 Persuasion -5 Stealth -9 [B]ADVANTAGES[/B]: 8PP Benefit, Cipher 5; Eidetic Memory, Interpose, Inventor [B]POWERS[/B]: [/COLOR][sblock=Immortality Matrix] [COLOR=white]-[B]Firewall Flaw:[/B] Side Effect. While reviving, Drake’s identification subroutines becomes venerable to hacking and then editing: Allowing others to do things as simple as changing veritable such as Justice League members to those of know villains, and vice versa, to fully editing identification of locations, enabling one to make an normal settings look completely alien, among other things. [DC 20] -[B]Noticeable:[/B][/COLOR] [COLOR=white]While reviving, Drake’s chassis grinds, hisses sparks, and makes all manner of sounds that relate to vigorous construction as it repairs itself in earnest.[/COLOR] [COLOR=white]-[B]Quirk:[/B] Drake’s revival can be delayed by deliberate and or accidental action: Damage, Powerful magnetic fields, etc. Continued effects can halt the revival out right until suspended.[/COLOR][/sblock][COLOR=white]Immortality 10 (4PP) [Technological] [Return after one hour; Innate, Side effect 2, Noticeable, Quirk][/COLOR] [COLOR=white] [sblock=Reconstruction] -[B]Powered Down: [/B]Side effect. While reconstructing, Drake is not able to take any other action, but is not considered helpless. -[B]Noticable: [/B]While reconstructing, Drake's Chassis grinds, hisses, sparks and makes all manner of sounds that relate to vigorous construction as it repairs itself in earnest[/sblock][/COLOR][COLOR=white] Regeneration 21 (9PP) [Technological] [2 per round*: Innate, Persistent, Activation 2 (Standard action), Noticeable, Side effect 2][/COLOR] [COLOR=white][*no stamina score, equivalent -1 regeneration rank] [B]Combat Plating:[/B] Impervious Defense 8 (8PP) [toughness] [sblock=Jet Thrusters][B] Noticeable: [/B]very loud (nearly deafening) and bright [/sblock] Flight 6 (3PP)[/COLOR][COLOR=white][Technological][/COLOR] [COLOR=white][speed: 120 Miles/hour 1800 feet/round; Activation 2 (Standard action), Noticeable. Unreliable(5 uses)] [B]Immunity to Will and Fortitude Effects[/B] (60PP) [Technological] [B]Built Large:[/B] Growth 7 (15PP) [+7 STR, + 7 Tough, +3 Intimidate, -7 Stealth, -3 Active defiance, +1 Size category; Innate, permanent] [sblock=Com-link] Quirk Allows Drake to be hacked at range.[DC40][/sblock] Sense 1 [Radio; Innate, Quirk] [B]OFFENSE[/B]: Initiative -2 Unarmed: +7 (DC 24) (Bludgeon, Crit 20) Grab: +7 (DC spec 19) [/COLOR][COLOR=white](Bludgeon, Crit 20) [/COLOR] [COLOR=white]Throw: +0 (DC 25) [/COLOR][COLOR=white](Bludgeon, Crit 20) [/COLOR] [COLOR=white] [B]DEFENSES[/B]: Dodge -5 [DC5] Parry +4 [DC14] Toughness +8, Fortitude Immune, Will Immune. [B]Mass: Size:[/B] Large[B] Weight:[/B] 3,867 lb[B] Height: [/B]8’2” ____ I’ll get the complications/back story up latter, mainly because I need to know were Prof Hamilton is in the time line, is he and Supper still friends, is he still with Project Cadmus, or has he been exposed as Ruin yet? and yes, he is big and heavy and relay, relay hard to smite... well, I hop any ways ^_^; [/COLOR] [/QUOTE]
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