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M&M 3e: Young Justice!
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<blockquote data-quote="Shayuri" data-source="post: 5481735" data-attributes="member: 4936"><p><em>Invisibility - only gos up to 4 ranks, each rank has a base cost of 2PP, it works vs all at a base cost of 8PP, ere go, 4 ranks is every thing :/</em></p><p></p><p>- Argh, no book here so I can't quote chapter and verse, but Concealment (which is the M&M 3 word for Invisibility) works thusly:</p><p></p><p>Each rank costs 2pp and grants total Concealment against one sense. Vision, because it's by far the most useful sense (to most), costs 2 ranks. Thus, being concealed from all 5 normal senses costs 6 ranks (2 for vision, remember). If you want to throw in Radio (blocks radar) and Mental, you can do that too. That means 8 ranks, costing 16pp.</p><p></p><p><em>Kitty - on one side the idea is that he can turn into a cat, sneak around to were he wants to be, and then nuke the bloody hells out of people (then again, he could just teleport there, so this idea is redundant), on an other, he is an ass who likes turning people into fluffy things. on the third, he likes turning people who don't like him into fluffy things ... so he may better punt them into the sun <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="O_o" title="Er... what? O_o" data-smilie="12"data-shortname="O_o" />;</em></p><p></p><p>- That's all fine. I'm just saying you can't get both those effects in one spell. Solution is easy. Buy both. They're just 1pp each.</p><p></p><p><em>And the telly port is suppose to be used on both willing and unwilling characters (including himself), at the same time, blink in with a normal telaport, then vanish the next turn with the big one, along with the full team, and the Boss/evil dude, pointless Minions be damned! XD</em></p><p><em>Also, room filled up with internal defenses? Handy :3</em></p><p></p><p>I -think- (but am not sure) that if you add the Attack mod to this, it might work as you want. Resistable MIGHT also work, since it's an area effect. Can't look it up now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>As long as that's the Selective Attack extra, and not the Selective power feat, it could work, praps...</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5481735, member: 4936"] [I]Invisibility - only gos up to 4 ranks, each rank has a base cost of 2PP, it works vs all at a base cost of 8PP, ere go, 4 ranks is every thing :/[/I] - Argh, no book here so I can't quote chapter and verse, but Concealment (which is the M&M 3 word for Invisibility) works thusly: Each rank costs 2pp and grants total Concealment against one sense. Vision, because it's by far the most useful sense (to most), costs 2 ranks. Thus, being concealed from all 5 normal senses costs 6 ranks (2 for vision, remember). If you want to throw in Radio (blocks radar) and Mental, you can do that too. That means 8 ranks, costing 16pp. [I]Kitty - on one side the idea is that he can turn into a cat, sneak around to were he wants to be, and then nuke the bloody hells out of people (then again, he could just teleport there, so this idea is redundant), on an other, he is an ass who likes turning people into fluffy things. on the third, he likes turning people who don't like him into fluffy things ... so he may better punt them into the sun O_o;[/I] - That's all fine. I'm just saying you can't get both those effects in one spell. Solution is easy. Buy both. They're just 1pp each. [I]And the telly port is suppose to be used on both willing and unwilling characters (including himself), at the same time, blink in with a normal telaport, then vanish the next turn with the big one, along with the full team, and the Boss/evil dude, pointless Minions be damned! XD Also, room filled up with internal defenses? Handy :3[/I] I -think- (but am not sure) that if you add the Attack mod to this, it might work as you want. Resistable MIGHT also work, since it's an area effect. Can't look it up now. :( As long as that's the Selective Attack extra, and not the Selective power feat, it could work, praps... [/QUOTE]
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