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M&M - Chosen (Recruiting Closed)
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<blockquote data-quote="ShaggySpellsword" data-source="post: 4428820" data-attributes="member: 17626"><p>Jemal: The reason I kept the device is because I was going for a hybrid approach. Losing the device not only loses me the powers that the device has (the striking capabilities) but losing the device also loses most of my attack bonus, defenses, and combat-feats. I know the Power Loss drawback doesn't work, but I thought the Normal Identity might. The MM2ed description of the Normal Identity Drawback specifically says that "To qualify for this drawback there must be some reasonable means of preventing you from changing from your normal to your super identity. For example, you might require access to a Device (which can be stolen or disabled)" and that "Your Normal Identity must also be built on fewer points than your super-identity."</p><p></p><p>I thought that having a sword that I had to have in hand to have access to not only my powers, but also most of my feats, defenses, and attack bonus would certainly qualify me for this. I did mean to, and then forgot, to buy the power feat for the device that restricts who can use the sword--and leave the who up to you (Chosen Ones). I'm going back to edit that.</p><p></p><p>I guess I got confused because the Power Loss drawback is the one that specifically bans devices from working because that is built-in, the one you didn't want us to take, where as the Normal Identity drawback specifically cites devices as being a potential source of the drawback.</p><p></p><p>My proposal: I can take the 4 point version of Normal Identity and the change-over would take a full round action (including the drawing of the sword.) So when in Normal Identity, as I have it written now, I fall to a PL 4, 33 pp character. That would mean any unexpected fight I would lose a round while I drew my sword, and any place I wanted to go that wouldn't let me take my sword would pretty much screw me over. Disarming attacks would also hurt pretty badly. I also will buy the power feat: Restricted (Chosen Ones or Bloodline of Arthur) and leave it up to you who else has been chosen to be able to use it. </p><p></p><p>As far as my other power choices: I know that it takes standard actions to use Block/Deflect. I will likely use Deflect as I slowly approach any enemies with ranged attacks, and then use my strikes when I get up close. The Redirect powers basically turn me into a ranged attacker with the same type of attacks as my enemies.</p><p></p><p>Does this work?</p></blockquote><p></p>
[QUOTE="ShaggySpellsword, post: 4428820, member: 17626"] Jemal: The reason I kept the device is because I was going for a hybrid approach. Losing the device not only loses me the powers that the device has (the striking capabilities) but losing the device also loses most of my attack bonus, defenses, and combat-feats. I know the Power Loss drawback doesn't work, but I thought the Normal Identity might. The MM2ed description of the Normal Identity Drawback specifically says that "To qualify for this drawback there must be some reasonable means of preventing you from changing from your normal to your super identity. For example, you might require access to a Device (which can be stolen or disabled)" and that "Your Normal Identity must also be built on fewer points than your super-identity." I thought that having a sword that I had to have in hand to have access to not only my powers, but also most of my feats, defenses, and attack bonus would certainly qualify me for this. I did mean to, and then forgot, to buy the power feat for the device that restricts who can use the sword--and leave the who up to you (Chosen Ones). I'm going back to edit that. I guess I got confused because the Power Loss drawback is the one that specifically bans devices from working because that is built-in, the one you didn't want us to take, where as the Normal Identity drawback specifically cites devices as being a potential source of the drawback. My proposal: I can take the 4 point version of Normal Identity and the change-over would take a full round action (including the drawing of the sword.) So when in Normal Identity, as I have it written now, I fall to a PL 4, 33 pp character. That would mean any unexpected fight I would lose a round while I drew my sword, and any place I wanted to go that wouldn't let me take my sword would pretty much screw me over. Disarming attacks would also hurt pretty badly. I also will buy the power feat: Restricted (Chosen Ones or Bloodline of Arthur) and leave it up to you who else has been chosen to be able to use it. As far as my other power choices: I know that it takes standard actions to use Block/Deflect. I will likely use Deflect as I slowly approach any enemies with ranged attacks, and then use my strikes when I get up close. The Redirect powers basically turn me into a ranged attacker with the same type of attacks as my enemies. Does this work? [/QUOTE]
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