Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
M&M: Defense and Dodge question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="arwink" data-source="post: 2763490" data-attributes="member: 2292"><p>Your Dodge bonus is a component of your Defense - for a character that has bought nothing by Defense figuring out the dodge bonus is a simple matter of dividing their defense bonus by 2 and rounding down.</p><p></p><p>Knowing the dodge bonus is important for two reasons.</p><p></p><p>The Dodge bonus doesn't apply doesn't apply when stunned, flat-footed, etc, so the character is basically stuck with half their defence. In a lot of ways, think of it like d20's Dex bonus to defense</p><p></p><p>A character can spend a hero point to double their dodge bonus (see page 121, bottom left column), basically increasing their defense bonus by half.</p><p></p><p>The fifty-fifty split can get skewed when a character buys ranks in Dodge Focus, which essentially gives them an additional +1 dodge bonus per rank.</p><p></p><p>Quick example:</p><p></p><p>Kung Pow, the martial arts hero, buys Defense +10. Whens surprised, stunned or otherwise unable to defend himself, his defense against attacks is 15. When aware and fighting in most situations, his defense is 20. When he spends a hero point to dodge, his defense is 25.</p><p></p><p>Lizard Man, whose defense usually relies on agility rather than competent combat technique, buys Defense +4 and 6 ranks of Dodge Focus. WHen surprised, stunned or otherwise unable to defend himself, his defens against attacks is only 12. When aware and fighting normlaly, its 20. When he spends a hero point to dodge, his defense goes to a whopping 28.</p></blockquote><p></p>
[QUOTE="arwink, post: 2763490, member: 2292"] Your Dodge bonus is a component of your Defense - for a character that has bought nothing by Defense figuring out the dodge bonus is a simple matter of dividing their defense bonus by 2 and rounding down. Knowing the dodge bonus is important for two reasons. The Dodge bonus doesn't apply doesn't apply when stunned, flat-footed, etc, so the character is basically stuck with half their defence. In a lot of ways, think of it like d20's Dex bonus to defense A character can spend a hero point to double their dodge bonus (see page 121, bottom left column), basically increasing their defense bonus by half. The fifty-fifty split can get skewed when a character buys ranks in Dodge Focus, which essentially gives them an additional +1 dodge bonus per rank. Quick example: Kung Pow, the martial arts hero, buys Defense +10. Whens surprised, stunned or otherwise unable to defend himself, his defense against attacks is 15. When aware and fighting in most situations, his defense is 20. When he spends a hero point to dodge, his defense is 25. Lizard Man, whose defense usually relies on agility rather than competent combat technique, buys Defense +4 and 6 ranks of Dodge Focus. WHen surprised, stunned or otherwise unable to defend himself, his defens against attacks is only 12. When aware and fighting normlaly, its 20. When he spends a hero point to dodge, his defense goes to a whopping 28. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
M&M: Defense and Dodge question
Top