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M&M - Heroes of the Shield [Group Full]
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<blockquote data-quote="Insight" data-source="post: 1686755" data-attributes="member: 11437"><p>Just a few notes for next session...</p><p></p><p>We need to get combat to run a bit more smoothly than last time. That combat should not have taken three hours to complete. To this end, I am going to create some cheat sheets for your characters' stats so I can get at some of the information I ask you guys for, and that will help to speed things up from my end. </p><p></p><p>What I am going to do are a few things. First, for things that affect your Defense (this is mostly what tends to fluctuate during battle and what I am normally asking for), I am going to assume that everything is standard unless you tell me otherwise. For those of you that have Dodge, I am going to assume that it is set to all foes (+1 vs everyone) unless otherwise stated. If you use Power Attack, All-Out Attack, Expertise, etc., I am going to assume that your bonuses will stay the same between rounds unless stated otherwise.</p><p></p><p>Also, I am going to institute a time limit on actions. Too many times, I was sitting there awaiting a response from a player. We need to keep things moving, so here's what we will do. Each player will have 3 minutes to make their action. If I don't hear anything from you within that time, I will control your character for that action. If we are in the middle of your turn and I don't get a response from you after a while, I will finish your turn, making any necessary rolls, etc.</p><p></p><p>Please post any questions or issues with these changes.</p></blockquote><p></p>
[QUOTE="Insight, post: 1686755, member: 11437"] Just a few notes for next session... We need to get combat to run a bit more smoothly than last time. That combat should not have taken three hours to complete. To this end, I am going to create some cheat sheets for your characters' stats so I can get at some of the information I ask you guys for, and that will help to speed things up from my end. What I am going to do are a few things. First, for things that affect your Defense (this is mostly what tends to fluctuate during battle and what I am normally asking for), I am going to assume that everything is standard unless you tell me otherwise. For those of you that have Dodge, I am going to assume that it is set to all foes (+1 vs everyone) unless otherwise stated. If you use Power Attack, All-Out Attack, Expertise, etc., I am going to assume that your bonuses will stay the same between rounds unless stated otherwise. Also, I am going to institute a time limit on actions. Too many times, I was sitting there awaiting a response from a player. We need to keep things moving, so here's what we will do. Each player will have 3 minutes to make their action. If I don't hear anything from you within that time, I will control your character for that action. If we are in the middle of your turn and I don't get a response from you after a while, I will finish your turn, making any necessary rolls, etc. Please post any questions or issues with these changes. [/QUOTE]
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