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[M&M] Mutant High[Full]
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<blockquote data-quote="Sollir Furryfoot" data-source="post: 905430" data-attributes="member: 748"><p>Very nice, Tokiwong, if you're not quite finished still up for suggestions on powers I can think of 2 characters that have water-theme powers:</p><p></p><p>Panni (sp?), From Fatal Fury 3 (Anime based off a Video Game), basically could control, but not create water. She flooded a castle with a moat by controlling the water to punch through the wall, and then used it to create three pillars of water, which she controlled to defend herself as well as to attack. This could probably be represented by Water Control and then Energy Field (Extra: Deflection, Extra: Reflection, Flaw: Device? or Restricted-must have a good amount of water within 10 ft.), possibly with Extra: Water Blast</p><p></p><p>Carlo, from Psychic Force 2012 (Video Game for Dreamcast), like the rest of the combatants, he could fly within the Cube that was the battlefield for the game, so we don't know anything about his swimming capability. He was blue haired, and basically business-man ish, but had mainly offensive capabilities. He was basically a short range blast specialist, but could also do a bubble burst attack. Also knew some martial arts but not too great, with his main defense being a psychic force-shield thing (but every character in the game did the same). Probably best represented by Energy Blast with an optional Autofire ability.</p><p></p><p>Oh well, I hope that bunch of garbled words might help a little.</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 905430, member: 748"] Very nice, Tokiwong, if you're not quite finished still up for suggestions on powers I can think of 2 characters that have water-theme powers: Panni (sp?), From Fatal Fury 3 (Anime based off a Video Game), basically could control, but not create water. She flooded a castle with a moat by controlling the water to punch through the wall, and then used it to create three pillars of water, which she controlled to defend herself as well as to attack. This could probably be represented by Water Control and then Energy Field (Extra: Deflection, Extra: Reflection, Flaw: Device? or Restricted-must have a good amount of water within 10 ft.), possibly with Extra: Water Blast Carlo, from Psychic Force 2012 (Video Game for Dreamcast), like the rest of the combatants, he could fly within the Cube that was the battlefield for the game, so we don't know anything about his swimming capability. He was blue haired, and basically business-man ish, but had mainly offensive capabilities. He was basically a short range blast specialist, but could also do a bubble burst attack. Also knew some martial arts but not too great, with his main defense being a psychic force-shield thing (but every character in the game did the same). Probably best represented by Energy Blast with an optional Autofire ability. Oh well, I hope that bunch of garbled words might help a little. [/QUOTE]
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