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[M&M] Proposal for a new style of play.
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<blockquote data-quote="Rybaer" data-source="post: 2218859" data-attributes="member: 118"><p>A bit of geekiness here...</p><p></p><p></p><p>Logistics of the comet/Earth interaction. The comet orbits the sun on a 12 year, 224 day cycle. Its orbit crosses the Earth's orbit almost perfectly, but only when inbound to the sun. Outbound, its path doesn't cross.</p><p></p><p>The spot on the Earth's orbit that it crosses coincides with the planet's location on June 15th. So, new supers are created (more or less) only on June 15th every 12 or 13 years. The concentration of the comet's particles/energy that bathe the Earth is dependent on how many days have elapsed between the comet's passage and June 15th. If a lot of days have passed, the comet's tail has mostly dispersed and there is little interaction with the planet.</p><p></p><p>So, assuming June 15th, 2005, as the focal point for the game, here's something I whipped up on a spreadsheet:</p><p></p><p></p><p>Comet passage date /// Days until Earth passes through tail /// Appx strength</p><p></p><p>6/14/2005 1 day Unknown, but expected to be very strong.</p><p>11/5/1992 222 days Weak</p><p>3/29/1980 78 days Moderate</p><p>8/21/1967 299 days Very weak</p><p>1/12/1955 154 days Moderate/weak</p><p>6/5/1942 10 days Strong</p><p>10/27/1929 231 days Very weak</p><p>3/20/1917 87 days Moderate</p><p></p><p></p><p>With this scenario, I suppose it's also possible we could see a few new supers appearing on the June 15th of the year following a strong year (such as 1943, or maybe even 1981 and 1918). As the only other close call was in 1942, I suppose we could make assumptions about its impact on WWII.</p><p></p><p>I chose to make this year's passage occur only one day behind the comet - a near collision in astronomical terms. Makes it more dramatic, and allows for easier inclusion of space craft.</p><p></p><p></p><p></p><p>******</p><p></p><p>As always, these are just ideas and very open to input, additions, and changes.</p></blockquote><p></p>
[QUOTE="Rybaer, post: 2218859, member: 118"] A bit of geekiness here... Logistics of the comet/Earth interaction. The comet orbits the sun on a 12 year, 224 day cycle. Its orbit crosses the Earth's orbit almost perfectly, but only when inbound to the sun. Outbound, its path doesn't cross. The spot on the Earth's orbit that it crosses coincides with the planet's location on June 15th. So, new supers are created (more or less) only on June 15th every 12 or 13 years. The concentration of the comet's particles/energy that bathe the Earth is dependent on how many days have elapsed between the comet's passage and June 15th. If a lot of days have passed, the comet's tail has mostly dispersed and there is little interaction with the planet. So, assuming June 15th, 2005, as the focal point for the game, here's something I whipped up on a spreadsheet: Comet passage date /// Days until Earth passes through tail /// Appx strength 6/14/2005 1 day Unknown, but expected to be very strong. 11/5/1992 222 days Weak 3/29/1980 78 days Moderate 8/21/1967 299 days Very weak 1/12/1955 154 days Moderate/weak 6/5/1942 10 days Strong 10/27/1929 231 days Very weak 3/20/1917 87 days Moderate With this scenario, I suppose it's also possible we could see a few new supers appearing on the June 15th of the year following a strong year (such as 1943, or maybe even 1981 and 1918). As the only other close call was in 1942, I suppose we could make assumptions about its impact on WWII. I chose to make this year's passage occur only one day behind the comet - a near collision in astronomical terms. Makes it more dramatic, and allows for easier inclusion of space craft. ****** As always, these are just ideas and very open to input, additions, and changes. [/QUOTE]
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