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[M&M] Shadowrun [Recruiting]
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<blockquote data-quote="perrinmiller" data-source="post: 5212613" data-attributes="member: 88649"><p>Hey All, I worked up an Archetype for Street Samurai, based on PL-6 (90PP). It is constructed using the SR 4thEd Archetype as best I could.</p><p>[sblock=Street Samurai]<u>Abilities (24PP)</u></p><p>Str 16, Dex 18, Con 16, Int 12, Wis 12, Cha 10</p><p></p><p><u>Saves (8PP)</u></p><p>Tough +5, Fort +5, Ref +6, Will +4</p><p></p><p><u>Combat (14PP)</u></p><p>Initiative +12 (2PP from Feats)</p><p>Defense +6/3FF (8PP +2 Dodge from Feats)</p><p>Attack +3 (6PP) </p><p>+5 Unarmed</p><p>+5 Automatics</p><p>+7 with Smartgun</p><p></p><p><u>Skills (14PP)</u></p><p>Knowledge (Safe Houses) 3 ranks</p><p>Knowledge (Firearms) 6 ranks</p><p>Knowledge (Zen Meditation) 3 ranks</p><p>Acrobatics 6 ranks</p><p>Climb 6 ranks</p><p>Gather Info 4 ranks</p><p>Diplomacy 4 ranks</p><p>Drive 4 ranks</p><p>Notice 8 ranks</p><p>Stealth 4 ranks</p><p>Swim 6 ranks</p><p>Language (English) 1 rank</p><p>Language (Japanese) 1 rank</p><p></p><p><u>Feats/Powers (30PP)</u></p><p>Cyber Eyes: Low-light/Darkvision/Flash Supression (3PP)</p><p>Wired Reflexes (Imp Initiative 2) (2PP)</p><p>Wired Reflexes (+2 Reflex) (spent above)</p><p>High Pain Threshold (+2 Tough & Fort) (spent above)</p><p>Guts (+2 Will) (Spent Above)</p><p>Muscle Replacement (+4 Str) (spent above)</p><p>Dermal Plating (+2 Def) (spent above)</p><p>Dodge +2 (2PP)</p><p>Contacts (1PP)</p><p>Attack Specialization 1 (SMGs +2) (1PP)</p><p>Attack Specialization 1 (Unarmed +2) (1PP)</p><p>Attack Specialization 1 (Swords +2) (1PP)</p><p>Improved Aim (Smartlink) (1PP)</p><p>Precise Shot (Smartlink) (1PP)</p><p>Device 3 (Smartlinked SMG) (9PP)</p><p>- Blast 6 (12pp)</p><p>- Accurate 2 (+4)(2pp)</p><p>- Precise (1pp)</p><p>Equipment +8 (8PP)[/sblock]</p><p>Let me know what you think.</p><p></p><p>I also worked up something for the SR Meta-humans, based on translating SR, not using Warriors and Warlocks (which might make more sense).</p><p><u>Orks</u> (4PP) Con +3, Cha -1, Str +2, Int -1, Low-light vision</p><p><u>Dwarves</u> (6PP) Con +1, Dex -1, Str +2, Wis +1, Darkvision, +2 Fort vs. Poison only, Feature 1 (longevity)</p><p><u>Elves</u> (7PP) Dex +2, Cha +2, Low-light vision, Attractive, Feature 1 (longevity)</p><p><u>Trolls</u> (13PP) Growth 4 (Bonus Str +8, Con +4, Large creature), Dex -2, Cha -2, Int -2, Darkvision, Def +1</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5212613, member: 88649"] Hey All, I worked up an Archetype for Street Samurai, based on PL-6 (90PP). It is constructed using the SR 4thEd Archetype as best I could. [sblock=Street Samurai][U]Abilities (24PP)[/U] Str 16, Dex 18, Con 16, Int 12, Wis 12, Cha 10 [U]Saves (8PP)[/U] Tough +5, Fort +5, Ref +6, Will +4 [U]Combat (14PP)[/U] Initiative +12 (2PP from Feats) Defense +6/3FF (8PP +2 Dodge from Feats) Attack +3 (6PP) +5 Unarmed +5 Automatics +7 with Smartgun [U]Skills (14PP)[/U] Knowledge (Safe Houses) 3 ranks Knowledge (Firearms) 6 ranks Knowledge (Zen Meditation) 3 ranks Acrobatics 6 ranks Climb 6 ranks Gather Info 4 ranks Diplomacy 4 ranks Drive 4 ranks Notice 8 ranks Stealth 4 ranks Swim 6 ranks Language (English) 1 rank Language (Japanese) 1 rank [U]Feats/Powers (30PP)[/U] Cyber Eyes: Low-light/Darkvision/Flash Supression (3PP) Wired Reflexes (Imp Initiative 2) (2PP) Wired Reflexes (+2 Reflex) (spent above) High Pain Threshold (+2 Tough & Fort) (spent above) Guts (+2 Will) (Spent Above) Muscle Replacement (+4 Str) (spent above) Dermal Plating (+2 Def) (spent above) Dodge +2 (2PP) Contacts (1PP) Attack Specialization 1 (SMGs +2) (1PP) Attack Specialization 1 (Unarmed +2) (1PP) Attack Specialization 1 (Swords +2) (1PP) Improved Aim (Smartlink) (1PP) Precise Shot (Smartlink) (1PP) Device 3 (Smartlinked SMG) (9PP) - Blast 6 (12pp) - Accurate 2 (+4)(2pp) - Precise (1pp) Equipment +8 (8PP)[/sblock] Let me know what you think. I also worked up something for the SR Meta-humans, based on translating SR, not using Warriors and Warlocks (which might make more sense). [U]Orks[/U] (4PP) Con +3, Cha -1, Str +2, Int -1, Low-light vision [U]Dwarves[/U] (6PP) Con +1, Dex -1, Str +2, Wis +1, Darkvision, +2 Fort vs. Poison only, Feature 1 (longevity) [U]Elves[/U] (7PP) Dex +2, Cha +2, Low-light vision, Attractive, Feature 1 (longevity) [U]Trolls[/U] (13PP) Growth 4 (Bonus Str +8, Con +4, Large creature), Dex -2, Cha -2, Int -2, Darkvision, Def +1 [/QUOTE]
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