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[M&M] Shadowrun [Recruiting]
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<blockquote data-quote="perrinmiller" data-source="post: 5216046" data-attributes="member: 88649"><p>Updated Archetypes:</p><p></p><p>[sblock=Street Samurai Ver 3]<u>Abilities (26PP)</u></p><p>Str 18, Dex 18, Con 16, Int 12, Wis 12, Cha 10</p><p></p><p><u>Saves (4PP)</u></p><p>Tough +4, Fort +4, Ref +6, Will +4</p><p></p><p><u>Combat (16PP)</u></p><p>Initiative +11 (+8 from Feats)</p><p>Defense +6/2FF (8PP +2 Dodge from Feats)</p><p>Attack +4 (8PP)</p><p></p><p><u>Skills (14PP)</u></p><p>Knowledge (Safe Houses) 3 ranks</p><p>Knowledge (Firearms) 6 ranks</p><p>Knowledge (Zen Meditation) 3 ranks</p><p>Acrobatics 6 ranks</p><p>Climb 6 ranks</p><p>Gather Info 4 ranks</p><p>Diplomacy 4 ranks</p><p>Drive 4 ranks</p><p>Notice 8 ranks</p><p>Stealth 4 ranks</p><p>Swim 6 ranks</p><p>Language (English) 1 rank</p><p>Language (Japanese) 1 rank</p><p></p><p><u>Feats/Powers (30PP)</u></p><p>Cyber Eyes: Low-light/Darkvision/Flash Supression (3PP)</p><p>Wired Reflexes 2: (8PP)</p><p>- Improved Initiative 2 (2pp)</p><p>- Reflex Saves +2 (2pp)</p><p>- Dodge +2 (2pp)</p><p>- Quick Draw 2 (2pp)</p><p>Cyberware smartlink (3PP)</p><p>- Drawback (only works with Smartlinked gear) (-1pp)</p><p>- Improved Aim (Smartlink) (1pp)</p><p>- Precise Shot 1 (Smartlink) (1pp)</p><p>- Accuracy 1 (+2 Attack) (1pp)</p><p>- AR assisted Driving 1 (+2 Drive Skill) (1pp)</p><p>High Pain Threshold 1 (+1 Tough & Fort) (spent above)</p><p>Guts 2 (+2 Will) (Spent Above)</p><p>Drawback: Incompetent Computers (Skill -2) (-1PP)</p><p>Drawback: Addition (Mild, Stimulants -2 Will Resist) (-1PP)</p><p>Muscle Replacement (+4 Str) (spent above)</p><p>Dermal Plating (+2 Def) (spent above)</p><p>Contacts (1PP)</p><p>Archaic Weapon Proficiency (1PP)</p><p>Personal Firearms Proficiency (1PP)</p><p>Martial Artist (1PP)</p><p>Modern Armor Proficiency (1PP) </p><p>Attack Specialization 1 (SMGs +2) (1PP)</p><p>Attack Specialization 1 (Pistols +2) (1PP)</p><p>Attack Specialization 1 (Swords +2) (1PP)</p><p>Attack Specialization 1 (Unarmed +2) (1PP)</p><p>Equipment +9 (9PP) (=45EP) </p><p>- Smartlinked SMG (+4 Ballistic) (13EP)</p><p>- Smartlinked Heavy Pistol (+4 Ballistic) (9EP)</p><p>- Katana Mighty (+4 Slashing) (6EP)</p><p>- Motorcycle With Smartlink connection(10EP)</p><p>- Armored Vest (+4 Toughness) (4EP)</p><p>- Comlink (1EP)[/sblock]</p><p>[sblock=Troll Enforcer ver 2]<u>Troll Meta-Human (13PP)</u></p><p>- Growth 4 (Str +8*, Con +4, +1 Reach, +5ft move, Large Size)</p><p>- * Strength bonus doesn't apply to Climb & Swim checks</p><p>- Int -2, Cha -2, Dex -2</p><p>- Darkvision</p><p></p><p><u>Abilities (30PP)</u></p><p>Str 28, Dex 12, Con 24, Int 10, Wis 12, Cha 10</p><p></p><p><u>Saves (0PP)</u></p><p>Tough +8, Fort +7, Ref +5, Will +1</p><p></p><p><u>Combat (8PP)</u></p><p>Initiative +9 (+8 from Feats) </p><p>Defense +4/2FF (0PP +2 Dodge Feat)</p><p>Attack +4 (8PP)</p><p></p><p><u>Skills (18PP)</u></p><p>Knowledge (Safe Houses) 2 ranks</p><p>Knowledge (Mafia Politics) 2 ranks</p><p>Knowledge (Gang Turf) 4 ranks</p><p>Knowledge (Gambling places) 6 ranks</p><p>Bluff 4 ranks (costs 8)</p><p>Diplomacy 2 ranks (costs 4)</p><p>Craft (Forgery) 6 ranks</p><p>Gamble 8 ranks</p><p>Intimidation 6 ranks (costs 12)</p><p>Drive 4 ranks</p><p>Notice 5 ranks</p><p>Sleight of Hand 6 ranks</p><p>Stealth 5 ranks</p><p></p><p><u>Feats/Powers (24PP)</u></p><p>Wired Reflexes 2: (8PP Total)</p><p>- Improved Initiative 2 (2pp)</p><p>- Reflex Saves +4 (2pp)</p><p>- Dodge +2 (2pp)</p><p>- Quick Draw 2 (2pp)</p><p>Cyberware smartlink (3PP)</p><p>- Drawback (only works with Smartlinked gear) (-1pp)</p><p>- Improved Aim (Smartlink) (1pp)</p><p>- Precise Shot (Smartlink) (1pp)</p><p>- Accuracy 1 (+2 Attack) (1pp)</p><p>- AR assisted Driving 1 (+2 Drive Skill) (1pp)</p><p>Home Ground (+2 Skills related to home turf) (1PP)</p><p>Toughness (+2 Tough & Defense) (Spent Above)</p><p>Drawback: Addicition (Mild, BLT -2 Will resist) (-1PP)</p><p>Drawback: Scorched (-2 Will resist BLT) (-1PP)</p><p>Drawback: Uncouth (Social skills with no ranks are untrained. Cost for ranks is double.) (-3PP)</p><p>Contacts (1PP)</p><p>Mafia Ettiquette (+2 Social Skills with Mafia) (1PP)</p><p>Archaic Weapon Proficiency (1PP)</p><p>Personal Firearms Proficiency (1PP)</p><p>Modern Armor Proficiency (1PP) </p><p>Attack Focus 1 (Ranged) (1PP)</p><p>Martial Artist (1PP)</p><p>Equipment +7 (7PP) (=35EP) </p><p>- Smartlinked Heavy Pistol (+4 Ballistic) (9EP)</p><p>- Smartlinked Semiauto Shotgun (+5 slashing/+6 Ballistic) (12EP)</p><p>- Monofilament Sword Mighty (+4 Slashing) (6EP)</p><p>- Lined Coat (+2 Toughness) (4EP)</p><p>- Comlink (1EP)[/sblock]</p><p>[sblock=Elven Smuggler]<u>Elf Meta-Human (7PP)</u></p><p>- Dex +2; Cha +2</p><p>- Racial Bonus: Notive +2; Search +2</p><p>- Feature 1: Longevity</p><p>- Low-light vision</p><p></p><p><u>Abilities (22PP)</u></p><p>Str 12, Dex 18, Con 14, Int 16, Wis 14, Cha 12</p><p></p><p><u>Saves (0PP)</u></p><p>Tough +3, Fort +1, Ref +4, Will +2</p><p></p><p><u>Combat (6PP)</u></p><p>Initiative +12 (+8 from Feats) </p><p>Defense +4/2FF (0PP +2 Dodge Feat)</p><p>Attack +3 (6PP)</p><p></p><p><u>Skills (15PP)</u></p><p>Knowledge (Safe Houses) 3 ranks</p><p>Knowledge (Smuggling Routes) 5 ranks</p><p>Knowledge (Border Patrol Tactics) 4 ranks</p><p>Knowledge (Engineering) 3 ranks</p><p>Craft (Mechanical/repair) 8 ranks</p><p>Diplomacy 2 ranks</p><p>Computers 6 ranks</p><p>Disable Device 6 ranks</p><p>Drive 6 ranks</p><p>Pilot 4 ranks</p><p>Notice 4 ranks</p><p>Navigation 4 ranks</p><p>Sleight of Hand 3 ranks</p><p>Language Spanish 1 rank</p><p>Language Sperethiel 1 rank</p><p></p><p><u>Feats/Powers (40PP)</u></p><p>Cyber Eyes: Low-light/Darkvision/Flash Supression (3PP)</p><p>Reaction Enhancers 2: (6PP Total)</p><p>- Improved Initiative 2 (2pp)</p><p>- Reflex Saves +2 (2pp)</p><p>- Dodge +2 (2pp)</p><p>Cyberware Control Rig (6PP)</p><p>- Drawback (only works with AR linked Vehicles) (-1pp)</p><p>- Vehicular Move-by-Action (1pp)</p><p>- AR assisted Driving 2 (+4 Drive Skill) (2pp)</p><p>- Improved Aim (Vehicular Weapons) (1pp)</p><p>- Precise Shot 1 (Vehicular Weapons) (1pp)</p><p>- Datalink 2 (2pp)</p><p>Drawback: Incompentent 1 (unarmed -2 Attack) (-1PP)</p><p>Drawback: Moderate Allergy to Sunlight (-4 Fort save) (-2PP)</p><p>Drawback: Low Tolerance for Pain (-1 Tough & Fort) (-2PP)</p><p>Smuggling Compartments (-4 Opponent Notice Skill) (2PP)</p><p>Aluminum Bone Lacing (+2 Tough & Defense) (6PP)</p><p>Contacts (1PP)</p><p>Smuggler's Ettiquette (+2 Social Skills with Smugglers) (1PP)</p><p>Heavy Weapon Weapon Proficiency (1PP)</p><p>Personal Firearms Proficiency (1PP)</p><p>Aircraft Operation Proficiency: Helicopter (1PP)</p><p>Vehicle Operation Proficiency: Drones (1PP)</p><p>Modern Armor Proficiency (1PP) </p><p>Attack Focus 1 (Ranged +1) (1PP)</p><p>Attack Specialization (Machinegun +2) (1PP)</p><p>Equipment +12 (12PP) (=60EP) </p><p>- Heavy Pistol (+4 Ballistic) (8EP)</p><p>- Repair Toolkit (Craft Mechanics +2) (1EP)</p><p>- Automotive Shop (9EP)</p><p>- Lined Coat (+2 Toughness) (4EP)</p><p>- Comlink (1EP)</p><p>- Full-size Car with AR PAckage (9EP)</p><p>- Step-Van with AR PAckage (28EP)</p><p> with Machingun Mounted (+6 Ballistic)[/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5216046, member: 88649"] Updated Archetypes: [sblock=Street Samurai Ver 3][U]Abilities (26PP)[/U] Str 18, Dex 18, Con 16, Int 12, Wis 12, Cha 10 [U]Saves (4PP)[/U] Tough +4, Fort +4, Ref +6, Will +4 [U]Combat (16PP)[/U] Initiative +11 (+8 from Feats) Defense +6/2FF (8PP +2 Dodge from Feats) Attack +4 (8PP) [U]Skills (14PP)[/U] Knowledge (Safe Houses) 3 ranks Knowledge (Firearms) 6 ranks Knowledge (Zen Meditation) 3 ranks Acrobatics 6 ranks Climb 6 ranks Gather Info 4 ranks Diplomacy 4 ranks Drive 4 ranks Notice 8 ranks Stealth 4 ranks Swim 6 ranks Language (English) 1 rank Language (Japanese) 1 rank [U]Feats/Powers (30PP)[/U] Cyber Eyes: Low-light/Darkvision/Flash Supression (3PP) Wired Reflexes 2: (8PP) - Improved Initiative 2 (2pp) - Reflex Saves +2 (2pp) - Dodge +2 (2pp) - Quick Draw 2 (2pp) Cyberware smartlink (3PP) - Drawback (only works with Smartlinked gear) (-1pp) - Improved Aim (Smartlink) (1pp) - Precise Shot 1 (Smartlink) (1pp) - Accuracy 1 (+2 Attack) (1pp) - AR assisted Driving 1 (+2 Drive Skill) (1pp) High Pain Threshold 1 (+1 Tough & Fort) (spent above) Guts 2 (+2 Will) (Spent Above) Drawback: Incompetent Computers (Skill -2) (-1PP) Drawback: Addition (Mild, Stimulants -2 Will Resist) (-1PP) Muscle Replacement (+4 Str) (spent above) Dermal Plating (+2 Def) (spent above) Contacts (1PP) Archaic Weapon Proficiency (1PP) Personal Firearms Proficiency (1PP) Martial Artist (1PP) Modern Armor Proficiency (1PP) Attack Specialization 1 (SMGs +2) (1PP) Attack Specialization 1 (Pistols +2) (1PP) Attack Specialization 1 (Swords +2) (1PP) Attack Specialization 1 (Unarmed +2) (1PP) Equipment +9 (9PP) (=45EP) - Smartlinked SMG (+4 Ballistic) (13EP) - Smartlinked Heavy Pistol (+4 Ballistic) (9EP) - Katana Mighty (+4 Slashing) (6EP) - Motorcycle With Smartlink connection(10EP) - Armored Vest (+4 Toughness) (4EP) - Comlink (1EP)[/sblock] [sblock=Troll Enforcer ver 2][U]Troll Meta-Human (13PP)[/U] - Growth 4 (Str +8*, Con +4, +1 Reach, +5ft move, Large Size) - * Strength bonus doesn't apply to Climb & Swim checks - Int -2, Cha -2, Dex -2 - Darkvision [U]Abilities (30PP)[/U] Str 28, Dex 12, Con 24, Int 10, Wis 12, Cha 10 [U]Saves (0PP)[/U] Tough +8, Fort +7, Ref +5, Will +1 [U]Combat (8PP)[/U] Initiative +9 (+8 from Feats) Defense +4/2FF (0PP +2 Dodge Feat) Attack +4 (8PP) [U]Skills (18PP)[/U] Knowledge (Safe Houses) 2 ranks Knowledge (Mafia Politics) 2 ranks Knowledge (Gang Turf) 4 ranks Knowledge (Gambling places) 6 ranks Bluff 4 ranks (costs 8) Diplomacy 2 ranks (costs 4) Craft (Forgery) 6 ranks Gamble 8 ranks Intimidation 6 ranks (costs 12) Drive 4 ranks Notice 5 ranks Sleight of Hand 6 ranks Stealth 5 ranks [U]Feats/Powers (24PP)[/U] Wired Reflexes 2: (8PP Total) - Improved Initiative 2 (2pp) - Reflex Saves +4 (2pp) - Dodge +2 (2pp) - Quick Draw 2 (2pp) Cyberware smartlink (3PP) - Drawback (only works with Smartlinked gear) (-1pp) - Improved Aim (Smartlink) (1pp) - Precise Shot (Smartlink) (1pp) - Accuracy 1 (+2 Attack) (1pp) - AR assisted Driving 1 (+2 Drive Skill) (1pp) Home Ground (+2 Skills related to home turf) (1PP) Toughness (+2 Tough & Defense) (Spent Above) Drawback: Addicition (Mild, BLT -2 Will resist) (-1PP) Drawback: Scorched (-2 Will resist BLT) (-1PP) Drawback: Uncouth (Social skills with no ranks are untrained. Cost for ranks is double.) (-3PP) Contacts (1PP) Mafia Ettiquette (+2 Social Skills with Mafia) (1PP) Archaic Weapon Proficiency (1PP) Personal Firearms Proficiency (1PP) Modern Armor Proficiency (1PP) Attack Focus 1 (Ranged) (1PP) Martial Artist (1PP) Equipment +7 (7PP) (=35EP) - Smartlinked Heavy Pistol (+4 Ballistic) (9EP) - Smartlinked Semiauto Shotgun (+5 slashing/+6 Ballistic) (12EP) - Monofilament Sword Mighty (+4 Slashing) (6EP) - Lined Coat (+2 Toughness) (4EP) - Comlink (1EP)[/sblock] [sblock=Elven Smuggler][U]Elf Meta-Human (7PP)[/U] - Dex +2; Cha +2 - Racial Bonus: Notive +2; Search +2 - Feature 1: Longevity - Low-light vision [U]Abilities (22PP)[/U] Str 12, Dex 18, Con 14, Int 16, Wis 14, Cha 12 [U]Saves (0PP)[/U] Tough +3, Fort +1, Ref +4, Will +2 [U]Combat (6PP)[/U] Initiative +12 (+8 from Feats) Defense +4/2FF (0PP +2 Dodge Feat) Attack +3 (6PP) [U]Skills (15PP)[/U] Knowledge (Safe Houses) 3 ranks Knowledge (Smuggling Routes) 5 ranks Knowledge (Border Patrol Tactics) 4 ranks Knowledge (Engineering) 3 ranks Craft (Mechanical/repair) 8 ranks Diplomacy 2 ranks Computers 6 ranks Disable Device 6 ranks Drive 6 ranks Pilot 4 ranks Notice 4 ranks Navigation 4 ranks Sleight of Hand 3 ranks Language Spanish 1 rank Language Sperethiel 1 rank [U]Feats/Powers (40PP)[/U] Cyber Eyes: Low-light/Darkvision/Flash Supression (3PP) Reaction Enhancers 2: (6PP Total) - Improved Initiative 2 (2pp) - Reflex Saves +2 (2pp) - Dodge +2 (2pp) Cyberware Control Rig (6PP) - Drawback (only works with AR linked Vehicles) (-1pp) - Vehicular Move-by-Action (1pp) - AR assisted Driving 2 (+4 Drive Skill) (2pp) - Improved Aim (Vehicular Weapons) (1pp) - Precise Shot 1 (Vehicular Weapons) (1pp) - Datalink 2 (2pp) Drawback: Incompentent 1 (unarmed -2 Attack) (-1PP) Drawback: Moderate Allergy to Sunlight (-4 Fort save) (-2PP) Drawback: Low Tolerance for Pain (-1 Tough & Fort) (-2PP) Smuggling Compartments (-4 Opponent Notice Skill) (2PP) Aluminum Bone Lacing (+2 Tough & Defense) (6PP) Contacts (1PP) Smuggler's Ettiquette (+2 Social Skills with Smugglers) (1PP) Heavy Weapon Weapon Proficiency (1PP) Personal Firearms Proficiency (1PP) Aircraft Operation Proficiency: Helicopter (1PP) Vehicle Operation Proficiency: Drones (1PP) Modern Armor Proficiency (1PP) Attack Focus 1 (Ranged +1) (1PP) Attack Specialization (Machinegun +2) (1PP) Equipment +12 (12PP) (=60EP) - Heavy Pistol (+4 Ballistic) (8EP) - Repair Toolkit (Craft Mechanics +2) (1EP) - Automotive Shop (9EP) - Lined Coat (+2 Toughness) (4EP) - Comlink (1EP) - Full-size Car with AR PAckage (9EP) - Step-Van with AR PAckage (28EP) with Machingun Mounted (+6 Ballistic)[/sblock] [/QUOTE]
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