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M&M: Time of Crisis (OOC)
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<blockquote data-quote="Sen Udo-Mal" data-source="post: 1007120" data-attributes="member: 1750"><p>Well you might not have to add to much to your strike because there is always other things to do <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>First you have Surprise Strike which adds +5 to your damage. As a 1/2 action you can Bluff or Taunt an opponent to catch them flat-footed... not only do they lost their Dodge bonus to defense, but you also do +5 damage which brings you up to +11 which is good. NOT all villains will have 10 points of Protection <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> PLUS you have a Paralysis extra on that so that even if you don't do any damage their is a chance they will be frozen and helpless so that you can surprise strike them again <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>You are 4 points over with powers you might want to lower your Base DEF by 2 points (down to 27/flat-footed would be 14)</p><p></p><p>Also note that your Mental DEF is your Base DEF plus Wisdom bonus so your's would be 10 +Base DEF +3 (wisdom bonus).</p></blockquote><p></p>
[QUOTE="Sen Udo-Mal, post: 1007120, member: 1750"] Well you might not have to add to much to your strike because there is always other things to do :) First you have Surprise Strike which adds +5 to your damage. As a 1/2 action you can Bluff or Taunt an opponent to catch them flat-footed... not only do they lost their Dodge bonus to defense, but you also do +5 damage which brings you up to +11 which is good. NOT all villains will have 10 points of Protection :) PLUS you have a Paralysis extra on that so that even if you don't do any damage their is a chance they will be frozen and helpless so that you can surprise strike them again :) You are 4 points over with powers you might want to lower your Base DEF by 2 points (down to 27/flat-footed would be 14) Also note that your Mental DEF is your Base DEF plus Wisdom bonus so your's would be 10 +Base DEF +3 (wisdom bonus). [/QUOTE]
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