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[M&M2E] Freedom League Unlimited (OOC)
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<blockquote data-quote="Elric" data-source="post: 4402294" data-attributes="member: 1139"><p><strong></strong></p><p><strong></strong></p><p><strong>Looks good. You need to specify what your Deflect power lets you Deflect (and I can't tell how many ranks in the power you have at the moment)</strong></p><p><strong></strong></p><p><strong>Your grapple bonus should be +9 (+8 melee attack, +1 Str)</strong></p><p><strong></strong></p><p><strong>As I also mentioned to Mark Chance, you're too far under your PL caps on Attack/Damage/Defense/Toughness.</strong></p><p><strong></strong></p><p><strong>Your offense is somewhat weak (only +8 to hit and 9 damage with Improved Critical at one rank). I'd add Attack Specialization (Katana) if it fits the concept that he'd have made time to already specifically train with the katana. That puts him almost at his PL caps, which should be fine.</strong></p><p><strong></strong></p><p><strong>Then your defense is under your PL caps as well. In particular, a character with Teleportation 10 can easily justify a Defense above 20. I'd add 2-3 ranks of Dodge Focus to what you have now (3 ranks would put you at your caps, given a Defense/Toughness tradeoff of +3/-3).</strong></p><p><strong></strong></p><p><strong>I'd also seriously consider taking the Evasion feat, as it makes perfect sense for a teleporting character and helps protect against area attacks.</strong></p><p><strong></strong></p><p><strong>So in summary, add: Attack Specialization (Katana), +2 Dodge Focus, Evasion. </strong></p><p><strong></strong></p><p><strong>Subtract: OK, this is going to be really easy. You've paid too many points for your Combat stats. You took +4 base attack and +8 base defense, it looks like (plus 2 ranks of Dodge Focus gives 20 Defense). But when you went to calculate how many pp to spend on your combat, you forgot you had already bought the Dodge Focus and charged yourself 20 pp for the base Defense, it looks like. So your Combat Stats should only cost 24 pp, not 28 pp, and you have 4 pp left over to buy the abilities I've suggested above <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></strong></p></blockquote><p></p>
[QUOTE="Elric, post: 4402294, member: 1139"] [b] Looks good. You need to specify what your Deflect power lets you Deflect (and I can't tell how many ranks in the power you have at the moment) Your grapple bonus should be +9 (+8 melee attack, +1 Str) As I also mentioned to Mark Chance, you're too far under your PL caps on Attack/Damage/Defense/Toughness. Your offense is somewhat weak (only +8 to hit and 9 damage with Improved Critical at one rank). I'd add Attack Specialization (Katana) if it fits the concept that he'd have made time to already specifically train with the katana. That puts him almost at his PL caps, which should be fine. Then your defense is under your PL caps as well. In particular, a character with Teleportation 10 can easily justify a Defense above 20. I'd add 2-3 ranks of Dodge Focus to what you have now (3 ranks would put you at your caps, given a Defense/Toughness tradeoff of +3/-3). I'd also seriously consider taking the Evasion feat, as it makes perfect sense for a teleporting character and helps protect against area attacks. So in summary, add: Attack Specialization (Katana), +2 Dodge Focus, Evasion. Subtract: OK, this is going to be really easy. You've paid too many points for your Combat stats. You took +4 base attack and +8 base defense, it looks like (plus 2 ranks of Dodge Focus gives 20 Defense). But when you went to calculate how many pp to spend on your combat, you forgot you had already bought the Dodge Focus and charged yourself 20 pp for the base Defense, it looks like. So your Combat Stats should only cost 24 pp, not 28 pp, and you have 4 pp left over to buy the abilities I've suggested above :cool:[/b] [/QUOTE]
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